Graf Zeppelin
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File:Graf-Zeppelin-2.jpg|''Graf Zeppelin'' after her launching on 8 December 1938. | File:Graf-Zeppelin-2.jpg|''Graf Zeppelin'' after her launching on 8 December 1938. | |||
File:Graf Zeppelin 1941-1.jpg|''Graf Zeppelin'' moored at Stettin in mid-1941. | File:Graf Zeppelin 1941-1.jpg|''Graf Zeppelin'' moored at Stettin in mid-1941. | |||
+ | File:GrafZeppelin1941.jpg| Another view of ''Graf Zeppelin'' in 1941. | |||
File:Graf Zeppelin.jpeg|Projected recognition drawing of ''Graf Zeppelin'' had she been completed in September 1942. | File:Graf Zeppelin.jpeg|Projected recognition drawing of ''Graf Zeppelin'' had she been completed in September 1942. | |||
File:Graf Zeppelin 1943-1.jpg|''Graf Zeppelin'' in drydock in March 1943. | File:Graf Zeppelin 1943-1.jpg|''Graf Zeppelin'' in drydock in March 1943. | |||
+ | File:GrafZeppelin1947.jpg| ''Graf Zeppelin'' in 1947 at Swinemunde, prior to her sinking as a target ship. | |||
File:Graf zeppelin flugzeugtraeger modell 01.jpg|Bow view of a model of ''Graf Zeppelin'', at the Aeronauticum. | File:Graf zeppelin flugzeugtraeger modell 01.jpg|Bow view of a model of ''Graf Zeppelin'', at the Aeronauticum. | |||
</gallery> | </gallery> |
Revision as of 01:33, 18 August 2017
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[[Ship:|]] — N/A special premium Tier N/A.
A high-speed aircraft carrier armed with numerous secondary and dual-purpose guns. She had the most powerful propulsion among all German Navy ships. The carrier was never completed because Germany's shipbuilding program priorities changed during the course of World War II.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
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Slot 4 |
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Slot 5 |
Torpedo Tubes Modification 3 |
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Slot 6 |
Player Opinion
Performance
As a Tier VIII carrier, Graf Zeppelin will inevitably face powerful AA ships such as the Tier X cruisers Des Moines and Minotaur and will be forced to evade or work around these ships to attack with its bombers, as they are very fragile. The planes can be quickly and easily shot down by ships that are built for anti-air, however, they are very fast and can strike swiftly before the enemy has a chance to knock down many of the planes. In short, the plane durability is very much akin to its Tier VIII IJN counterpart Shokaku. However, where it differs is its ability to choose between AP & HE bombs for its dive bombers (this does NOT mean you can switch between them mid-battle like with shells on cruisers / battleships / destroyers). The HE bombs, like the IJN, can pack quite a punch against cruisers and destroyers, while the AP bombs are devastating towards battleships and cruisers with thick enough deck armor, especially German battleships. Furthermore, as there is a somewhat large reserve of the bombers, the player can afford to sacrifice some planes to attack certain strategically positioned targets. However, one should be careful of losing squadrons, as the respawn time for a wiped squadron is quite long.
In regards to Graf Zeppelin's fighters, they have sufficient firepower to reliably strafe down enemy planes. However, it is highly recommended for players to avoid being forced into dogfights with other enemy squadrons if possible, as the fighters will easily lose to other enemy fighters due to their low average DPS / chance to shoot down the enemy's. While the fighters are relatively fast like Shokaku's Kawanishis, their average DPS and HP are much lower, making dogfights with any same tier fighter squad (practically) an inevitable loss. Even attempting to dogfight with Enterprise's Hellcat fighters will likely result in a loss, as the squads are slightly larger (by one plane) and have similar average DPS and HP, while being a tier lower and able to utilize Dogfighting Expert against them. Because of this, the Graf Zeppelin's Messerschmitts can be considered the worst fighters for its tier. Additionally, there is a much smaller reserve of fighters compared to the bombers, so utilizing the fighters to their utmost before one loses all of them is difficult, and the player can easily be left with just bombers remaining.Pros:
- Ability to choose between AP and HE bombs.
- Balanced loadout with both fighters and attack planes.
Cons:
- Unable to switch bomb types mid battle, which can leave the player helpless against certain enemy team compositions.
- As a tier 8 CV, one faces large amounts of high tier AA.
- Unable to train captains for any other carriers, and requires a specialized German captain to perform well.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Graf Zeppelin are as follows:
- Slot 1: Air Groups Modification 1*
- Slot 2: Air Groups Modification 2*
- Slot 4: Damage Control System Modification 1
- Slot 5: Damage Control System Modification 2
- Slot 6: Concealment System Modification 1
Upgrade Slot 1 provides two viable options. Air Groups Modification 1 is highly recommended to improve her weak fighters, but some players may choose to specialize in anti-aircraft duties or the secondary battery to defend against attacking aircraft and ships. For either specialization, Auxiliary Armaments Modification 1 should be equipped.
Upgrade Slot 2 provides options for different roles and specializations. Air Groups Modification 2 is highly recommended to increase the ammunition and hit points (HP) of fighter aircraft. Some players may choose to mount Flight Control Modification 1 in order to get planes airborne faster. For specialization in anti aircraft duties or the secondary battery, either AA Guns Modification 2 or Secondary Battery Modification 2 should be mounted, depending on the desired specialization.
Commander Skills
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Camouflage
As a premium ship, Graf Zeppelin comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
An AP bomb from Graf Zeppelin's air wing finds the Mogami's citadel.
A German dive bomber returns to base after dropping its' ordinance on an enemy Yamato.
Historical Info
Historical Gallery
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