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Grozovoi

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Revision as of 06:35, 25 April 2018Revision as of 18:05, 9 May 2018
Added 3D model. Updated Consumables, Camouflage, and Upgrades sections.
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns.<br><br>{{Model3DViewer|f94650081204481f94a3a461b02d7523X}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Stealthier than the other Tier X Soviet destroyer, the ''[[Ship:Khabarovsk|Khabarovsk]]''.+* Stealthier than the other Tier X Soviet destroyer, ''[[Khabarovsk]]''.
 * Torpedoes have fairly good range and have decent speed.  * Torpedoes have fairly good range and have decent speed.
?* Has slightly faster shells than the ''Khabarovsk''.+* Has slightly faster shells than ''Khabarovsk''.
?* Has access to the Defensive AA consumable in order to be a menace against planes. +* Has access to the {{Defensive AA Fire}} consumable in order to be a menace against planes.
 * Main batteries have rapid rate of fire.  * Main batteries have rapid rate of fire.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Has less hit points than the ''Khabarovsk''.+* Has less hit points than ''Khabarovsk''.
?* Has one less turret than the ''Khabarovsk''.+* Has one less turret than ''Khabarovsk''.
 * Its HE shells have less damage (1800 vs 1900) than the HE-46 shells that are standard on other Soviet destroyers. * Its HE shells have less damage (1800 vs 1900) than the HE-46 shells that are standard on other Soviet destroyers.
 * Slightly slower than the ''[[Udaloi]]'', much slower than the ''Khabarovsk''. * Slightly slower than the ''[[Udaloi]]'', much slower than the ''Khabarovsk''.
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 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?There is only the torpedo module upgrade for ''Grozovoi'', which increases the range of the torpedoes by 2km and decreases the speed by only one knot. Players are recommended to research and mount this.+There is only the torpedo module upgrade for ''Grozovoi'', which increases the range of the torpedoes by 2.0 km and decreases the speed by only one knot. Captains are encouraged to research and mount the upgraded module at their leisure.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
  
 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
?As a Tier X destroyer with access to all six upgrade slots, it's best to mount the following upgrades: +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}}
 +* '''Slot 2''': {{Propulsion Modification 1}}
 +* '''Slot 3''': {{Aiming Systems Modification 1}}<nowiki>*</nowiki>
 +* '''Slot 4''': {{Steering Gears Modification 2}}
 +* '''Slot 5''': {{Concealment System Modification 1}}
 +* '''Slot 6''': {{Main Battery Modification 3}}<nowiki>*</nowiki>
  
?'''Slot 1''': [[Ship:Upgrades#Main_Armaments_Modification.C2.A01|Main Armaments Modification 1]]+''{{#var:ship_name}}'' is best compared to American counterpart ''[[Gearing]]'' when it comes to upgrades, as no other Tier X destroyer can also mount {{Defensive AA Fire}}. Packing this consumable gives ''{{#var:ship_name}}'' captains some interesting choices when it comes to outfitting their ship.
  
?'''Slot 2''': [[Ship:Upgrades#Propulsion_Modification.C2.A01|Propulsion Modification 1]] (as it relies heavily on its speed as a secondary defense to incoming enemy shells)+Captains who opt for a full-on '''Anti-Aircraft Build''', should install {{AA Guns Modification 2}} into '''Slot 3''' at a minimum, and are advised to consider equipping {{AA Guns Modification 3}} in '''Slot 6''' as well. By stacking these upgrades with the Basic Firing Training commander skill and a November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) flag, ''{{#var:ship_name}}''’s AA becomes brutally punishing, even more so if points are invested into the Manual Fire Control for AA Armament commander skill.
  
?'''Slot 3''': [[Ship:Upgrades#Aiming_Systems_Modification.C2.A01|Aiming Systems Modification 1]]+Captains who prefer a more '''Generalist Build''' should stick with '''Aiming Systems Modification 1''' in '''Slot 3''', though they could also consider {{Torpedo Tubes Modification 3}} in '''Slot 6''' depending on how they wanted to play the ship.
  
?'''Slot 4''': [[Ship:Upgrades#Steering_Gears_Modification.C2.A02|Steering Gears Modification 2]] (when stacked with Steering Gears Modification 3, allows for having rudder shift much like a USN destroyer)+{{block|i|content=Captains who have one of the rare {{Engine Boost Modification 1}} upgrades '''and''' have the Sierra Mike ({{Sierra Mike|Size=18px}}) signal equipped are encouraged to replace the '''Propulsion Modification 1''' upgrade, as it extends the {{Engine Boost}} consumable duration by 50%, thereby allowing her to maintain a max speed of 44.8 knots for '''three minutes'''.}}
? +
?'''Slot 5''': [[Ship:Upgrades#Steering_Gears_Modification.C2.A03|Steering Gears Modification 3]] (as the concealment is already poor even while firing and as aforementioned, this allows you to evade shells even better by having rudder shift similar to a USN destroyer) '''or'''+
? +
?[[Ship:Upgrades#Concealment_System_Modification.C2.A01|Concealment System Modification 1]] (if the player wishes to utilize the ship's torpedoes more effectively through a concealment build).+
? +
?'''Slot 6''': [[Ship:Upgrades#Main_Battery_Modification.C2.A03|Main Battery Modification 3]] (as it relies heavily on its main batteries) '''or'''+
? +
?[[Ship:Upgrades#Torpedo_Tubes_Modification.C2.A03|Torpedo Tubes Modification 3]] (for players looking to use mainly the torpedoes)+
? +
?{{block|i|content=If the player has one of the rare Engine Boost Modification upgrades '''and''' has the Sierra Mike signal equipped, it is worthwhile to replace the Propulsion Modification 1 upgrade, as it extends your Engine Boost consumable duration by 50%, thereby allowing you to maintain a max speed of 44.8 kts for '''three minutes'''.}}+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
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 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?As part of the new branched line of VMF destroyers, ''Grozovoi'' has access to the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
?*[[Ship:Consumables#Damage_Control_Party|Damage Control Party]]+* '''Slot 1:''' {{Damage Control Party}}
?*[[Ship:Consumables#Smoke_Generator|Smoke Generator]]+* '''Slot 2:''' {{Smoke Generator}}
?*[[Ship:Consumables#Engine_Boost|Engine Boost]] '''or''' [[Ship:Consumables#Defensive_AA_Fire|Defensive Fire]]+* '''Slot 3:''' {{Engine Boost}} '''or''' {{Defensive AA Fire}}
  
?''Grozovoi'' has a decent base speed of 39.5 kts, which allows for a speedy main-battery focused destroyer build viable. Additionally, due to its decent concealment and option of having Defensive AA Fire, the player may opt for a defensive and torpedo focused destroyer build.+''Grozovoi'' has a decent base speed of 39.5 kts, which allows for a speedy main-battery focused destroyer build viable. Additionally, due to its decent concealment and option of having {{Defensive AA Fire}}, the player may opt for a defensive and torpedo focused destroyer build.
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
  
?Players who wish to spend doubloons are recommended to equip ''Grozovoi'' with the permanent [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] rather than the pay-per-battle premium [[Ship:Camouflage#Standard_Camouflage|Type 6 camouflage]] as the permanent Type 20 lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of repairs, and increases the amount of credits and experience she earns. The premium Type 6, unlike the permanent Type 20, '''does not''' provide repair cost reduction benefits nor does it increase the amount of credits earned.+Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
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 |History=<!-- write text below --> |History=<!-- write text below -->
 ===Specifications=== ===Specifications===
?:2,900tons displacement, standard<br />+:2,900 tons displacement, standard
?:135m length<br />+:135m length
?:13m beam<br />+:13m beam
 :3.8m draft :3.8m draft
  
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 ====Performance==== ====Performance====
?:36 knots at 76,000 shaft horsepower<br />+:36 knots at 76,000 shaft horsepower
 :5,040 nautical miles at 15 knots :5,040 nautical miles at 15 knots
  
 ====Armament==== ====Armament====
 =====Main===== =====Main=====
?:Six (3x2) 130mm guns<br />+:Six (3x2) 130mm guns
 =====Anti-Aircraft===== =====Anti-Aircraft=====
?:Twelve (6x2) 45mm guns<br />+:Twelve (6x2) 45mm guns
 =====Torpedoes===== =====Torpedoes=====
?:Ten (2x5) 533mm torpedo tubes<br />+:Ten (2x5) 533mm torpedo tubes
  
 ===History=== ===History===

Revision as of 18:05, 9 May 2018

Grozovoi
Грозовой_wows_main.jpg
Destroyer | U.S.S.R. | Tier X
Tech Tree Position
Udaloi
Arrow_down.png
Грозовой_icon_small.png
stock
 top
General
Research price225000 exp
Purchase price18,000,000 Credits
Hit Points20,900 
Main Battery
130 mm/58 Model 1957 on an SM-2-1 mount3 х 2 pcs.
Rate of Fire14.29 shots/min.
Reload Time4.2 sec.
Rotation Speed18 deg./sec.
180 Degree Turn Time10 sec.
Firing Range12.3 km.
Maximum Dispersion107 m.
HE ShellHE-42 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity950 m./s.
HE Shell Weight33 kg.
AP ShellSAP-42 
Maximum AP Shell Damage2,600 
Initial AP Shell Velocity950 m./s.
AP Shell Weight33.4 kg.
Torpedo Tubes
533 mm PTA-53-302 х 5 pcs.
Rate of Fire0.47 shots/min.
Reload Time129 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-49M 
Maximum Damage14,600 
Torpedo Speed66 knot
Torpedo Range8.01 km.
AA Defense
130 mm/58 Model 1957 on an SM-2-1 mount3 х 2 pcs.
. . . Average Damage per Second50.7 
. . . Firing Range5.19 km.
45 mm SM-20-ZIF mount4 х 4 pcs.
. . . Average Damage per Second82.4 
. . . Firing Range3.51 km.
25 mm 110-PM on a 4М-120 mount2 х 4 pcs.
. . . Average Damage per Second16.8 
. . . Firing Range3.09 km.
Maneuverability
Maximum Speed39.5 knot
Turning Circle Radius720 m.
Rudder Shift Time4.6 sec.
Concealment
Surface Detectability Range7.39 km.
Air Detectability Range3.82 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
X
Ship_PRSD210_Grozovoy_pr_40N.png
18,000,000

Grozovoi — Soviet Tier X destroyer.

A product of Project 40N, this ship was designed as a "large destroyer" based on experience gained in World War II. Unlike her predecessors, she had greater dimensions and carried dual-purpose artillery and enhanced AA guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
130 mm/58 Model 1957 on an SM-2-1 mount14.3101071,80082,600 01,700,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Grozovoi20,900102032/4/32 02,500,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-49M0.51297.214,600668 01,100,000
53-500.51297.216,2006512 30,0002,200,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS X mod. 10 01,600,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 73,000 hp39.5 01,800,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Main Gun Automatic Loader
Auxiliary Armaments Modification 2

Player Opinion


Pros:

  • Stealthier than the other Tier X Soviet destroyer, Khabarovsk.
  • Torpedoes have fairly good range and have decent speed.
  • Has slightly faster shells than Khabarovsk.
  • Has access to the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable in order to be a menace against planes.
  • Main batteries have rapid rate of fire.

Cons:

  • Has less hit points than Khabarovsk.
  • Has one less turret than Khabarovsk.
  • Its HE shells have less damage (1800 vs 1900) than the HE-46 shells that are standard on other Soviet destroyers.
  • Slightly slower than the Udaloi, much slower than the Khabarovsk.
  • Besides speed, it has the poor maneuverability characteristic of the Soviet destroyer line.

Research

There is only the torpedo module upgrade for Grozovoi, which increases the range of the torpedoes by 2.0 km and decreases the speed by only one knot. Captains are encouraged to research and mount the upgraded module at their leisure.

Optimal Configuration

Upgrades

The recommended upgrades for Grozovoi are as follows:

Grozovoi is best compared to American counterpart Gearing when it comes to upgrades, as no other Tier X destroyer can also mount Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased.. Packing this consumable gives Grozovoi captains some interesting choices when it comes to outfitting their ship.

Captains who opt for a full-on Anti-Aircraft Build, should install AA Guns Modification 2 (OBSOLETE Replaced by Auxiliary Armaments Modification 2.) into Slot 3 at a minimum, and are advised to consider equipping Template:AA Guns Modification 3 in Slot 6 as well. By stacking these upgrades with the Basic Firing Training commander skill and a November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) flag, Grozovoi’s AA becomes brutally punishing, even more so if points are invested into the Manual Fire Control for AA Armament commander skill.

Captains who prefer a more Generalist Build should stick with Aiming Systems Modification 1 in Slot 3, though they could also consider Torpedo Tubes Modification 2 (: -15% reload time. / +50% risk of incapacitation.)

in Slot 6 depending on how they wanted to play the ship.

Captains who have one of the rare Engine Boost Modification 1 Increases the action time of the Engine Boost and Emergency Engine Power consumables.: +50% action time. upgrades and have the Sierra Mike (+5% to the ship's maximum speed.) signal equipped are encouraged to replace the Propulsion Modification 1 upgrade, as it extends the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable duration by 50%, thereby allowing her to maintain a max speed of 44.8 knots for three minutes.

Commander Skills

Consumables

Grozovoi can equip the following consumables:

Grozovoi has a decent base speed of 39.5 kts, which allows for a speedy main-battery focused destroyer build viable. Additionally, due to its decent concealment and option of having Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased., the player may opt for a defensive and torpedo focused destroyer build.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Grozovoi with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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