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Kirov

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Kirov
Киров_wows_main.jpg
Cruiser | U.S.S.R. | Tier V
Tech Tree Position
Киров_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points26,200 
Main Battery
180 mm/57 Model 1932 on an MK-3-180 mount3 х 3 pcs.
Rate of Fire4.44 shots/min.
Reload Time13.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range16.32 km.
Maximum Dispersion145 m.
HE ShellHE-32 
Maximum HE Shell Damage2,500 
Chance of Fire on Target Caused by HE Shell13 %
Initial HE Shell Velocity800 m./s.
HE Shell Weight97.5 kg.
AP ShellAP-32 
Maximum AP Shell Damage4,100 
Initial AP Shell Velocity800 m./s.
AP Shell Weight97.5 kg.
Secondary Armament #1
100 mm/56 Model 1940 on a B-34 mount6 х 1 pcs.
Firing Range4.3 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE ShellHE-56 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity895 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Triple 39-U2 х 3 pcs.
Rate of Fire0.86 shots/min.
Reload Time70 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-36 mod. 1 
Maximum Damage14,400 
Torpedo Speed64 knot
Torpedo Range4.02 km.
AA Defense
100 mm/56 Model 1940 on a B-34 mount6 х 1 pcs.
. . . Average Damage per Second16.8 
. . . Firing Range3.51 km.
12.7 mm DShK4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range1.2 km.
45 mm 21-K mount6 х 1 pcs.
. . . Average Damage per Second12 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed35.5 knot
Turning Circle Radius860 m.
Rudder Shift Time7.8 sec.
Concealment
Surface Detectability Range13.79 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
V
Ship_PRSC525_Kirov.png
Special

Kirov — Soviet special premium Tier V cruiser.

One of the first large warships designed and built in the U.S.S.R. (Project 26). Despite her small displacement, she is equipped with powerful long-range main guns and has good speed. In contrast to the majority of her contemporaries, Kirov has weak armor.

Kirov is available for purchase in the Armory for 43,000 CoalCoal.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
180 mm/57 Model 1932 on an MK-3-180 mount4.422.51452,500134,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kirov26,20010150364/6/62 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-36 mod. 10.9707.214,400644 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS V mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 110,000 hp35.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Kirov is a very different beast to Tier IV Svietlana. While Svietlana is essentially an oversized destroyer with better armor and more guns, Kirov has more in common with its Japanese counterpart, Furutaka. Where Svietlana relies on sheer volume of fire from its fast-firing 130 mm guns, Kirov has much more powerful 180mm guns, capable of severely damaging even battleships at close ranges, and with a maximum range comparable to that of the German Königsberg. The 180mm guns also have fairly good ballistics, which makes hitting targets at long ranges easier. Kirov is also capable of high speeds, and accelerates fairly well.

However, these qualities come at a price. First, Kirov is very much a glass cannon, with poor armor even for a Tier V cruiser. She can take citadel damage from almost any angle from even other cruisers. She is also a large ship with exceptionally poor concealment, comparable to that of battleships, and will be among the first ships spotted, especially when aircraft are in play. The most serious weakness of Kirov is her lack of maneuverability. She has a turning circle radius worse than some battleships, exacerbated by a middling rudder shift time. This can cause considerable difficulty trying to negotiate areas with a lot of islands and obstacles at speed, and also makes it hard to dodge shells and especially torpedoes.

Kirov does have a fairly good anti-aircraft suite that somewhat offsets this, however. It also uses the same torpedoes as the Gnevny-class destroyers. Their short range and high speed make them a situational weapon at best.

This combination of high speed, poor maneuverability, poor armor, and excellent guns with long range mean that Kirov works best at stand-off distances. It is very risky to play Kirov at close ranges, especially against enemies with torpedoes.

Note: As of Update 9.5, Kirov is now a Premium ship whose hull characteristics are an amalgamation of what used to be the stock (A) and researchable (B) hulls. It combines the aviation facilities and anti-aircraft suite of (A) Hull with all other characteristics being derived from (B) Hull along with granting access to both catapult aircraft and Hydroacoustic Search simultaneously.

Pros:

  • Excellent 180 mm guns: hard-hitting, long range, high velocity, with an acceptable rate-of-fire.
  • High speed and good acceleration.
  • Respectable AA suite backed up by an optional Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft..
  • Fairly good turret traverse speeds.
  • Can now mount both Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. and a catapult aircraft simultaneously.

Cons:

  • Poor maneuverability.
  • Poor armor, but still better than her replacement, Kotovsky.
  • Exceptionally poor concealment range even with camouflage equipped.
  • Large silhouette and citadel.
  • Suicidally short range on the torpedoes negates their high speed and damage.

Research

As a premium ship, Kirov doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Kirov are as follows:

Commander Skills

Consumables

Kirov can equip the following consumables:

Camouflage

As a premium ship, Kirov comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Soviet cruiser Kirov - Wikipedia
  2. Kirov-class cruiser - Wikipedia
  3. Squall Line: Kirov - News - World of Warships

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game from Update 0.5.3.2.
  • Introduced into the game as a researchable ship in Update 0.5.4.
  • Update 0.5.5:
    • The ship was lowered in the water by 0.88 m.
  • Update 0.5.6:
    • The firing range of the 37 mm 70-K anti-aircraft (Hull (B)) guns was increased from 2 to 3.2 km.
    • The durability of the 37 mm 70-K AA gun was increased by 20%.
  • Update 0.5.7:
    • The rotation of the radar array models was fixed.
  • Update 0.5.8:
    • The appearance of the main battery turrets was improved.
  • Update 0.5.10:
    • The radar array model was fixed.
  • Update 0.5.11:
    • Secondary Battery Modification 2 was made available in Upgrade Slot 2.
  • Update 0.6.11:
    • Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke was changed to 8.01 km.
    • The Nikitin KOR-2 (M-62)'s detectability range was increased from 4 to 7 km when detected from the air, and to 8 km when detected from the sea.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
    • The main battery reload time was decreased from 15 to 13.5 s.
    • The appearance of the ship was improved using a special technology for improved rendering of thin elements.
  • Update 0.7.10:
    • The ranges of the Hydroacoustic Search consumable were unified - 4 km for detecting ships, 3 km for detecting torpedoes.
  • Update 0.9.2:
    • HE shell penetration was increased from 29 to 30 mm.
    • The central deck armor's thickness was increased from 13 to 16 mm.
  • Update 0.9.5:
    • Kirov received the status of Premium ship.
    • Removed from the tech tree and made available in the Armory for 43,000 Coal.
    • Base modules were removed, and the ship's characteristics were changed to match those of the former (B) modules, with the exception of AA defense, which corresponds to Kirov Hull (A).
    • The option to choose between Spotter Plane and Fighter consumables was made available.
  • Update 0.9.10:
    • A transaction error that occurred when accelerating the training of a commander assigned to Kirov was fixed.
  • Update 0.10.):
    • The firing of the secondary battery was increased to 4.3 km.
  • Update 0.10.4:
    • The image displayed in the tooltips with ship descriptions in Port was fixed.

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