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Battleship | U.K. | Tier IX
Tech Tree Position
Research price180000 exp
Purchase price15,900,000 Credits
Hit Points58,600 
Main Battery
406 mm/45 Mk IV3 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range18.85 km.
Maximum Dispersion267 m.
HE Shell406 mm HE Mk II 
Maximum HE Shell Damage6,900 
Chance of Fire on Target Caused by HE Shell46 %
Initial HE Shell Velocity792 m./s.
HE Shell Weight929 kg.
AP Shell406 mm AP Mk III 
Maximum AP Shell Damage12,600 
Initial AP Shell Velocity747 m./s.
AP Shell Weight1080 kg.
Secondary Armament #1
134 mm/50 QF Mk I8 х 2 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time6.67 sec.
HE Shell134 mm HE Mk IC 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
134 mm/50 QF Mk I8 х 2 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range4.5 km.
40 mm Bofors Mk II2 х 4 pcs.
. . . Average Damage per Second31.8 
. . . Firing Range3.51 km.
40 mm Bofors Mk V4 х 2 pcs.
. . . Average Damage per Second49.2 
. . . Firing Range3.51 km.
40 mm Vickers 2-pdr. Mk VIII10 х 8 pcs.
. . . Average Damage per Second198 
. . . Firing Range2.49 km.
20 mm Oerlikon Mk V6 х 2 pcs.
. . . Average Damage per Second36.6 
. . . Firing Range2.01 km.
Maximum Speed28.03 knot
Turning Circle Radius830 m.
Rudder Shift Time22.2 sec.
Surface Detectability Range15.3 km.
Air Detectability Range10.51 km.
Battle Levels

Lion — British Tier IX battleship.

The last British battleship designed and laid down before the breakout of World War II. In many respects, the ship was a development of the King George V-class ships, but, unlike her predecessors, she had greater dimensions, heavier armor, and modern 406 mm main guns.


Main Battery Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
406 mm/45 Mk IV2452676,9004612,600 02,000,000
419 mm/45 Mk II2452677,2004813,000 35,0002,500,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Lion (A)58,600193813810/4/2/6/80 02,400,000
Lion (B)67,90019381386/10/4/80 54,0005,100,000
Gun Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
Mk IX mod. 1018.9 01,000,000
Mk IX mod. 21020.7 26,0002,600,000
Engine Maximum Speed
Research price
Purchase price
Propulsion: 120,000 hp28 0600,000
Propulsion: 130,000 hp29.5 20,0001,500,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1
 Slot 6  AA Guns Modification 2 Main Battery Modification 3 Gun Fire Control System Modification 2 Secondary Battery Modification 2

Player Opinion


Tier IX's Lion has the ability to roar into action anywhere on a map to protect her cubs. Her low concealment combined with a fearsome main battery of 406mm guns means she excels at stalking and pouncing on unsuspecting prey.

Keep in mind that even the mightiest of predators can fall victim to coordinated attacks. Therefore, she is best played at the head of her pride, able to be reinforced as needed. Her gameplay is very similar to that of the Iowa, with the added benefit of a strong Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) consumable. Use islands to mask your movements as you continue to advance and put pressure on the enemy. At the right moment, pounce!

Played properly, Lion always repays her debts.


  • Great armor piercing shell penetration.
  • High chance of fire with high explosive shells.
  • Excellent handling characteristics.
  • Great concealment.
  • Access to an improved version of the Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) consumable such as those found on Nelson and high tier British cruisers.
  • Decent anti-air weaponry provides more-than-adequate self-defense from enemy bomber aircraft.


  • Armor scheme is vulnerable to broadside hits from enemy battleships.
  • Very pitiful gun dispersion.
  • Her size and length make dodging torpedoes difficult.
  • Lowest health pool of all Tier IX battleships, as well as weaker Torpedo Defense System.
  • Average top speed; not fast enough to chase some ships, Lion is forced to pounce on her prey from stealth rather than chase them.
  • Very long Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) cooldown.


Lion begins her life with decent teeth, but she is very weak to enemy air attacks. Therefore, it is probably best to focus on upgrading her hull first. With this, she can take more hits and be more effective on the battlefield. Afterwards, it depends on the player's style. For players who like to run and gun, the engine modification would be next, followed by gun fire control system, and finally main battery. For players who prefer to hunt and pounce on their unsuspecting prey, upgrade the ship's main battery first, followed by engine, and finally gun fire control system. Only a fully matured Lion can rule the pride.

Optimal Configuration


The recommended upgrades for Lion are as follows:

Commander Skills

Given her low health pool, Lion will benefit most from skills that maximize her survivability, chiefly Priority Target at Level 1, High Alert at Level 2, Superintendent at Level 3, and Fire Prevention at Level 4. Once those core skills are unlocked, captains are advised to invest in Concealment Expert, Adrenaline Rush, and either Basics of Survivability or Vigilance in whichever order suits them best.


Lion can equip the following consumables:

Lion should always invest in her hunt with Damage Control Party II (When activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration.), Repair Party II (While active, restores a fixed percentage of a ship's hit points each second.), and premium aircraft consumables. Spotting Aircraft II (While active, a spotter plane circles the ship enhancing main battery firing range.) provides better vision, enabling her to mangle prey. Catapult Fighter II (While active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft.) is mainly intended to keep the fleas and ticks at bay.


Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Lion with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.



Historical Info

Historical Gallery

Ships of U.K.
Destroyers  II Medea • III Valkyrie • III Campbeltown Doubloons • IV Wakeful • V Acasta • VI Icarus • VI Gallant Doubloons • VII Jervis • VIII Lightning • VIII Cossack Doubloons • IX Jutland • X Daring 
Cruisers  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Exeter Doubloons • VI Leander • VII Fiji • VII Belfast Doubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Battleships  III Bellerophon • III Dreadnought Doubloons • IV Orion • V Iron Duke • VI Warspite Doubloons • VI Queen Elizabeth • VII King George V • VII Hood Doubloons • VII Nelson • VII Duke of York Doubloons • VIII Monarch • VIII Vanguard Doubloons • IX Lion • X Conqueror 
Aircraft Carriers  IV Hermes • VI Furious • VIII Implacable • VIII Indomitable Doubloons • X Audacious
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque Doubloons • VII Lyon • VIII Richelieu • VIII Gascogne Doubloons • IX Alsace • IX Jean Bart Doubloons • X République • X Bourgogne 
Japan  II Mikasa Doubloons • III Kawachi • IV Myōgi • IV Ishizuchi Doubloons • V Kongō • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fusō • VI Mutsu Doubloons • VII Nagato • VII Ashitaka Doubloons • VIII Amagi • VIII Kii Doubloons • IX Izumo • IX Musashi • X Yamato 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia 1941 Doubloons • VII Colorado • VIII North Carolina • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST • IX Iowa • IX Missouri • IX Georgia Doubloons • X Montana 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai I Doubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya Revolutsiya Doubloons • VI Izmail • VII Sinop • VIII Vladivostok • VIII Lenin Doubloons • IX Sovetsky Soyuz • X Kremlin • X Slava 
Germany  III Nassau • III König Albert Doubloons • IV Kaiser • V König • V Viribus Unitis • VI Bayern • VI Prinz Eitel Friedrich Doubloons • VII Gneisenau • VII Scharnhorst Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • VIII Tirpitz B Doubloons • IX Friedrich der Große • X Großer Kurfürst 
U.K.  III Bellerophon • III Dreadnought Doubloons • IV Orion • V Iron Duke • VI Warspite Doubloons • VI Queen Elizabeth • VII King George V • VII Hood Doubloons • VII Nelson • VII Duke of York Doubloons • VIII Monarch • VIII Vanguard Doubloons • IX Lion • X Conqueror 
Italy  V Giulio Cesare Doubloons • VIII Roma Doubloons