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Mikhail Kutuzov

Mikhail Kutuzov

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Revision as of 20:39, 10 May 2018
Added 3D model, Consumables, Upgrades, and Signals sections. Updated Commander Skills per 0.6.\0.
Revision as of 20:50, 10 May 2018
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 |Upgrades=<!-- write text about best upgrades below --> |Upgrades=<!-- write text about best upgrades below -->
 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?* '''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': +* '''Slot 2''': {{Damage Control System Modification 1}}
?* '''Slot 3''': +* '''Slot 3''': {{AA Guns Modification 2}}
?* '''Slot 4''': +* '''Slot 4''': {{Propulsion Modification 2}}
?* '''Slot 5''': +* '''Slot 5''': {{Concealment System Modification 1}}
  
 |CommanderSkills= |CommanderSkills=
 +Key skills for ''{{#var:ship_name}}'' commanders include Inertia Fuse for HE Shells, Concealment Expert, and Demolition Expert. This holy trinity of Russian light cruiser commander skills makes ''Kutuzov'' an extreme threat to nearly any ship on the board regardless of which type of shell she is firing.
  
 {{Commander Skills {{Commander Skills
?| Expert Loader=1+| Priority Target = 3
?| Basic Firing Training=3+| Preventative Maintenance = 2
?| Basics of Survivability=1+| Expert Loader = 1
?| Expert Rear Gunner=+| Aircraft Servicing Expert =
 +| Direction Center for Catapult Aircraft =
 +| Dogfighting Expert =
 +| Incoming Fire Alert = 1
 +| Evasive Maneuver =
  
?| Expert Marksman=3+| High Alert = 1
?| Torpedo Armament Expertise=+| Jack of All Trades = 2
?| Fire Prevention=1+| Expert Marksman = 3
?| Incoming Fire Alert=2+| Torpedo Acceleration =
?| Last Stand=1+| Smoke Screen Expert =
 +| Expert Rear Gunner =
 +| Adrenaline Rush = 3
 +| Last Stand = 1
  
?| Torpedo Acceleration=+| Basics of Survivability =
?| High Alert=2+| Survivability Expert =
?| Vigilance=2+| Torpedo Armament Expertise =
?| Dogfighting Expert=+| Emergency Takeoff =
?| Superintendent=3+| Basic Firing Training = 2
 +| Superintendent = 3
 +| Demolition Expert = 3
 +| Vigilance = 2
  
?| Demolition Expert=3+| Manual Fire Control for Secondary Armament =
?| Advanced Firing Training=3+| Fire Prevention =
?| Survivability Expert=1+
?| Aircraft Servicing Expert=+
?| Manual Fire Control for AA Armament=2+
? +
?| Last Chance=1+
?| Manual Fire Control for Secondary Armament=+
?| Preventative Maintenance=2+
 | Inertia Fuse for HE Shells = 3 | Inertia Fuse for HE Shells = 3
?| Concealment Expert=3+| Air Supremacy =
?| Air Supremacy=+| Advanced Firing Training = 2
?| Jack of All Trades=2+| Manual Fire Control for AA Armament =
 +| Radio Position Finding =
 +| Concealment Expert = 3
 }} }}
? 
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
 ''{{#var:ship_name}}'' can equip the following consumables: ''{{#var:ship_name}}'' can equip the following consumables:
?* '''Slot 1:''' {{Damage Control Party}}+* '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Smoke Generator}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?As a Premium ship, ''Mikhail Kutuzov'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. +As a Premium ship, ''Mikhail Kutuzov'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +{{Signal Flags
 +| November Echo Setteseven = 2
 +| Mike Yankee Soxisix =
 +| India X-Ray = 3
 +| Juliet Whiskey Unaone =
 +| Victor Lima = 3
 +| Hotel Yankee =
 +
 +| November Foxtrot = 3
 +| Sierra Mike = 3
 +| India Delta =
 +| Juliet Yankee Bissotwo =
 +| India Yankee = 1
 +| Juliet Charlie = 1
 +
 +| Zulu = 2
 +| India Bravo Terrathree =
 +| Equal Speed Charlie London =
 +| Zulu Hotel = 2
 +| Papa Papa =
 +
 +| Wyvern = 2
 +| Red Dragon =
 +| Dragon Flag = 2
 +| Ouroboros =
 +| Hydra =
 +}}
 +
  
 |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
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 <div class="thumb tright">{{VideoYT|8TlCniiNLt8}}</div> <div class="thumb tright">{{VideoYT|8TlCniiNLt8}}</div>
 ===Construction=== ===Construction===
?:Black Sea Shipyard; Nikolayev, Ukraine+:Builder:Black Sea Shipyard; Nikolayev, Ukraine
 :Laid down: 23 February 1951 :Laid down: 23 February 1951
 :Launched: 29 November 1952 :Launched: 29 November 1952

Revision as of 20:50, 10 May 2018

N/A | N/A | Tier
Tech Tree Position
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General
Research pricelevel;mark_id;mark;shortmark_id;shortMark;description_id;description;price_credit;price_gold;nation;icon;name;aa_caliber_0;aa_caliber_1;aa_caliber_2;aa_caliber_3;aa_damage;aa_defense;aa_maxDist;aaMaxdist;aa_maxDist_0;aaMaxdist0;aa_maxDist_1;aaMaxdist1;aa_maxDist_2;aaMaxdist2;aa_maxDist_3;aaMaxdist3;aa_name_0;aaName0;aa_name_1;aaName1;aa_name_2;aaName2;aa_name_3;aaName3;aa_numBarrels_0;aaNumbarrels0;aa_numBarrels_1;aaNumbarrels1;aa_numBarrels_2;aaNumbarrels2;aa_numBarrels_3;aaNumbarrels3;aa_numGuns_0;aaNumguns0;aa_numGuns_1;aaNumguns1;aa_numGuns_2;aaNumguns2;aa_numGuns_3;aaNumguns3;air_support;air_support_bombDamage_depthcharge;air_support_bombName_depthcharge;air_support_maxDist_depthcharge;air_support_numBombsOnPlane_depthcharge;air_support_numPlanesInCharge_depthcharge;air_support_numSquadrons_depthcharge;air_support_planeMaxHealth_depthcharge;air_support_planeName_depthcharge;air_support_reloadTime_depthcharge;armour_casMax;armourCasmax;armour_casMin;armourCasmin;armour_citMax;armourCitmax;armour_citMin;armourCitmin;armour_deckMax;armourDeckmax;armour_deckMin;armourDeckmin;armour_extremitiesMax;armourExtremitiesmax;armour_extremitiesMin;armourExtremitiesmin;armour_rangeMax;armourRangemax;armour_rangeMin;armourRangemin;artillery_weaponry;atba_bulletMassHE_0;atba_bulletMassHE_1;atba_bulletSpeedHE_0;atba_bulletSpeedHE_1;atba_burnProbHE_0;atba_burnProbHE_1;atba_caliber_0;atba_caliber_1;atba_damageHE_0;atba_damageHE_1;atba_maxDist;atbaMaxdist;atba_nameHE_0;atba_nameHE_1;atba_name_0;atbaName0;atba_name_1;atbaName1;atba_numBarrels_0;atba_numBarrels_1;atba_numGuns_0;atba_numGuns_1;atba_piercingHE_0;atba_piercingHE_1;atba_shotDelay_0;atba_shotDelay_1;atba_shotSpeed;atba_shotSpeed_0;atba_shotSpeed_1;battleLevelRangeMax;battleLevelRangeMin;durability;floodDamage;health;mobility;mobility_maxSpeed;mobilityMaxspeed;mobility_rudderTime;mobilityRuddertime;mobility_turningRadius;mobilityTurningradius;planes_aviation;planes_bomber_forsageRestore;planes_bomber_forsageTime;planes_bomber_hangarVolume;planes_bomber_level;planes_bomber_maxSpeed;planes_bomber_name;planes_bomber_numAttackers;planes_bomber_numInSquadron;planes_bomber_numSquadrons;planesBomberNumsquadrons;planes_bomber_planesRestoreTime;planes_bomber_speed;planes_bomber_torpedo_maxDamage;planes_bomber_torpedo_maxDist;planes_bomber_torpedo_name;planes_bomber_torpedo_speed;planes_bomber_visibility;planes_bomber_vitality;planes_dive_bomb_bulletMassHE_alt;planes_dive_bomb_bulletMass_alt;planes_dive_bomb_bulletSpeedHE_alt;planes_dive_bomb_bulletSpeed_alt;planes_dive_bomb_burnProbHE_alt;planes_dive_bomb_burnProb_alt;planes_dive_bomb_damageHE_alt;planes_dive_bomb_nameHE_alt;planes_dive_bomb_numBombsHE_alt;planes_dive_forsageRestore_alt;planes_dive_forsageTime_alt;planes_dive_hangarVolume_alt;planes_dive_level_alt;planes_dive_maxSpeed_alt;planes_dive_name_alt;planes_dive_numAttackers_alt;planes_dive_numInSquadron_alt;planes_dive_numSquadrons_alt;planes_dive_planesRestoreTime_alt;planes_dive_speed_alt;planes_dive_visibility_alt;planes_dive_vitality_alt;planes_fighter_forsageRestore_alt;planes_fighter_forsageTime_alt;planes_fighter_hangarVolume_alt;planes_fighter_level_alt;planes_fighter_maxSpeed_alt;planes_fighter_name_alt;planes_fighter_numAttackers_alt;planes_fighter_numInSquadron_alt;planes_fighter_numSquadrons_alt;planes_fighter_planesRestoreTime_alt;planes_fighter_rocket_bulletMassHE_alt;planes_fighter_rocket_bulletSpeedHE_alt;planes_fighter_rocket_burnProbHE_alt;planes_fighter_rocket_damageHE_alt;planes_fighter_rocket_nameHE_alt;planes_fighter_rocket_numBombsHE_alt;planes_fighter_speed_alt;planes_fighter_visibility_alt;planes_fighter_vitality_alt;slotsNum;visibility_detection;visibility_distByPlane;visibilityDistbyplane;visibility_distByPlane_fire;visibility_distByPlane_mg;visibility_distByShip;visibilityDistbyship;visibility_distByShip_fire;visibility_distByShip_mg;visibility_distByShip_smoke;visibility_distBySubmarine exp
Purchase priceSpecial Doubloons
Maneuverability
Maximum SpeedExpression error: Unexpected * operator. knot
Concealment
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[[File:Wows_anno_flag_<mark_unset_error>.png|160px]]
<span class="b-description-img_type b-description-img_type__<mark_unset_error>-premium"></span>
Special

[[Ship:|]] — N/A special premium Tier  N/A.

One of the most advanced light artillery cruisers in the Soviet Navy. The ship was as good as most of her foreign counterparts in terms of speed and armor. The cruiser's key advantage over other ships of her type was her main battery that boasted a very long firing range due to the successful design of turret mounts.

Mikhail Kutuzov is now preserved as a military museum ship in Novorossiysk, Russia.

Mikhail Kutuzov first went on sale on 11 January 2016 on the NA servers, and on 25 December 2015 on the EU servers. It has since been permanently removed from sale.

Modules

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Aiming Systems Modification 0
Spotting Aircraft Modification 1
Damage Control Party Modification 1
Sonar Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Aircraft Engines Modification 1
Engine Room Protection
Sonar Modification 2
Damage Control System Modification 3
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Torpedo Tubes Modification 1
Aerial Torpedoes Modification 1
Dive Capacity Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Skip Bomber Modification 2
Airstrike Modification 1
Depth Charges Modification 1
Submarine Steering Gears
Air Groups Modification 3
 Slot 5 
Flight Control Modification 1
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Enhanced Engineering Systems
Reinforced Emergency Response
Upgraded Damage Control Equipment
Improved Main Battery Loading Mechanisms
Aerosol Smoke Curtain System
Master Fire Control Director
Torpedo Fire Control System
Improved Hull Concealment
Improved Main Artillery
Ship Consumables Modification 1
Squadron Consumables Modification 1
Heavier Torpedo Warheads
Additional Smoke Generators
Augmented Smoke Generators
Torpedo Tubes Modification 3
Reinforced Bulkheads
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Flight Control Modification 2
Air Groups Modification 2
Artillery Plotting Room Modification 2
Main Battery Fire Control Station
Improved Ammunition Hoists
Main Battery Director System
Improved Bridge
Enhanced Propulsion Plant
Enhanced Countermeasures
Extended Main Battery Effective Range
Torpedo Quick Reload System
Main Gun Automatic Loader
Modified External Hardpoints
Fuel Injection System
Auxiliary Armaments Modification 2
Improved Camouflage Patterns
Automated Main Battery Loading Mechanism
Forced Takeoff and Landing Equipment
ARP Main Battery Director System
Dive Capacity Modification 2
Advanced Mechanical Maintenance
Ballistic Capped Armor-Piercing Shells
Aerodynamic Torpedo Fin Stabilizers
Automated Gun and Fuel Systems
Ship-to-Shore Radio

Player Opinion

Performance

One of the ships of Project 68bis (the Sverdlov class), Mikhail Kutuzov is one of the better premium cruisers released into the game. Sporting twelve 152mm guns and a very solid AA suite, she operates as a second line support ship without the need to get up close and personal with the enemy. Her anti-aircraft suite is outstanding, and with the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable equipped, she shreds enemy aircraft. One thing of note: aside from Iwaki Alpha and the British cruiser line, she's one of the few non-destroyers that has access to the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable which is useful in many ways. She has her downsides, however, as she is very easily to citadel and her guns occasionally get incapacitated to outright knocked out. She plays very differently from her cousin in the tech tree, Chapayev, and those differences set her in a class by herself.


Pros:

  • Impressive penetration against her peers and rate of fire for a light cruiser.
  • Longest range of any Tier VIII cruiser.
  • Best-in-tier anti-aircraft suite.
  • Fairly durable for a light cruiser.
  • Fast turret traverse and shell velocity.
  • Good handling characteristics (rudder shift and turning radius).
  • Comes with at least one charge of Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. (two with the premium version).

Cons:

  • Below average "alpha strike" damage.
  • Guns prone to getting knocked out or incapacitated.
  • Fairly large citadel protected by below average armor.
  • HE shell damage inferior to 155mm shells of Mogami.
  • AP shells have solid penetration capability against other cruisers, but are only useful against battleships at suicide range.

Research

As a Premium ship, Mikhail Kutuzov doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for ' are as follows:

Commander Skills

Key skills for ' commanders include Inertia Fuse for HE Shells, Concealment Expert, and Demolition Expert. This holy trinity of Russian light cruiser commander skills makes Kutuzov an extreme threat to nearly any ship on the board regardless of which type of shell she is firing.

Consumables

' can equip the following consumables:

Camouflage

As a Premium ship, Mikhail Kutuzov comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video


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