Mogami
155 mm/60 3rd Year Type in a triple turret5 х 3 pcs. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range14.25 km. |
Maximum Dispersion131 m. |
HE Shell155 mm HE Type0 |
Maximum HE Shell Damage2,600 |
Chance of Fire on Target Caused by HE Shell10 % |
Initial HE Shell Velocity925 m./s. |
HE Shell Weight55.87 kg. |
AP Shell155 mm AP/APC Type91 |
Maximum AP Shell Damage3,300 |
Initial AP Shell Velocity925 m./s. |
AP Shell Weight55.87 kg. |
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs. |
Firing Range6.6 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
610 mm Quad4 х 4 pcs. |
Rate of Fire0.59 shots/min. |
Reload Time101 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType90 mod. 1 |
Maximum Damage17,233 |
Torpedo Speed62 knot |
Torpedo Range9.99 km. |
127 mm/40 Type 89 on a Model A1 Mod.1 mount4 х 2 pcs. |
. . . Average Damage per Second40.4 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a triple mount6 х 3 pcs. |
. . . Average Damage per Second19.8 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a twin mount6 х 2 pcs. |
. . . Average Damage per Second16.2 |
. . . Firing Range2.49 km. |
Maximum Speed34.5 knot |
Turning Circle Radius750 m. |
Rudder Shift Time9.3 sec. |
Surface Detectability Range11.7 km. |
Air Detectability Range7.16 km. |
Mogami — Japanese Tier VIII cruiser.
Mogami was built as a light cruiser whose characteristics would largely exceed those of her contemporary counterparts. She had good armor along with a powerful artillery and torpedo armament. During the course of her service she was transformed into a heavy cruiser, as intended by the original design.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Pros:
- Modular gun system which gives you freedom of play style.
- Reasonable range.
- 155's have a high initial shell velocity at 925 m/s, making them very good at hunting destroyers.
- 155's have superb HE penetration if player has Inertia Fuse High Explosive skill.
- 155's have high damage per minute when compared to her 203's or other same-tier ship
- 203's have good firing arc and turret rotation speed.
- Friendly ergonomics and handling.
- Impressive rudder shift.
- Good torpedo range.
- Very high concealment.
Cons:
- Fragile.
- the AA suite is insufficient to defend yourself alone.
- 155's turrets have a good chance to be incapacitated, if not outright destroyed.
- 155's turrets turn slowly at 36 seconds for 180 degrees.
- Without Inertia Fuse High Explosive skill, 155's will have problems against battleships or other highly armored ships as 155's will not penetrate 32 mm of armor, forcing the player to rely on HE to deal damage and set the superstructure and deck on fire.
- 203's have lesser damage per minute when compared to her 155's.
- 203's reload time is slower than Myoko's by a second.
- Inconvenient torpedo tube placement, very limited arc.
Research
It is suggested to research Hull B first to get more HP, then acquire the upgraded Fire Control System to kite away ships better, and finally Hull C for more Anti Air guns.
Optimal Configuration
Mogami is a ship with good handling and can be used to kite battleships and other cruiser from afar and tank damage by dodging enemy shells and/or torpedoes.
Upgrades
The recommended upgrades for Mogami are as follows:
- Slot 1: Main Armaments Modification 1 keeps the guns and torpedo tubes active and firing.
- Slot 2: Steering Gears Modification 1 to keep the rudder in action.
- Slot 3: Aiming Systems Modification 1 gives her guns more accuracy.
- Slot 4: Steering Gears Modification 2 allows for a faster rudder shift to dodge incoming fire.
- Slot 5: See below.
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
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|
|
★ |
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2 |
★ |
|
★★★ |
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|
|
★★★ |
★★ |
3 |
|
★★ |
★ |
|
★ |
★★ |
★★★ |
★ |
4 |
|
|
★★★ |
|
★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Mogami can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Catapult Fighter
Gallery
Historical Info
Historical Gallery