New York
Revision as of 22:28, 26 July 2017 Added recommended consumables | Revision as of 05:00, 26 September 2017 | |||
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|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* Stock hull is a downgrade from elite World War II ''[[Wyoming]]'' including ineffective AA and secondaries (even when upgraded), poor penetration, and extreme sluggishness. | * Stock hull is a downgrade from elite World War II ''[[Wyoming]]'' including ineffective AA and secondaries (even when upgraded), poor penetration, and extreme sluggishness. | |||
? | * | + | * Sluggish top speed of 21 knots. | |
* Torpedoes have a higher chance of causing detonations due to the magazines all along the hull. | * Torpedoes have a higher chance of causing detonations due to the magazines all along the hull. | |||
* Very narrow full salvo firing arc, which means captains must show her broadside or forget about using her third turret. | * Very narrow full salvo firing arc, which means captains must show her broadside or forget about using her third turret. | |||
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|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
? | * | + | * '''Slot 1:''' {{Damage Control Party}} | |
? | * | + | * '''Slot 2:''' {{Repair Party}} | |
? | + | |||
Players finding themselves quickly and easily set on fire may want to mount premium Damage Control Party for a decreased cooldown on the consumable. Said players may also want to mount premium Repair Party to lower the cooldown for said consumable as well, as fires are 100% repairable, but can easily and quickly eat away a lot of health. | Players finding themselves quickly and easily set on fire may want to mount premium Damage Control Party for a decreased cooldown on the consumable. Said players may also want to mount premium Repair Party to lower the cooldown for said consumable as well, as fires are 100% repairable, but can easily and quickly eat away a lot of health. | |||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | ''New York'' can mount up to eight signal flags simultaneously. Captains should mount Sierra Mike ({{Sierra Mike|Size=18px}}) flags to increase the ship’s top speed. India Delta ({{India Delta|Size=18px}}) flags are highly recommended to increase the amount of hitpoints the Repair Party consumable can recover. India Yankee ({{India Yankee|Size=18px}}) flags are also recommended to reduce the time required to put out fires. Lastly, economic and special signal flags can be mounted to increase the ship’s experience and credit gain per battle. | |||
{{Signal Flags | {{Signal Flags | |||
| November Echo Setteseven = 2 | | November Echo Setteseven = 2 | |||
? | | Mike Yankee Soxisix = | + | | Mike Yankee Soxisix = 1 | |
| India X-Ray = | | India X-Ray = | |||
? | | Juliet Yankee Bissotwo = | + | | Juliet Yankee Bissotwo = 1 | |
| Victor Lima = | | Victor Lima = | |||
| Hotel Yankee = | | Hotel Yankee = | |||
? | | November Foxtrot = | + | | November Foxtrot = 2 | |
| Sierra Mike = 3 | | Sierra Mike = 3 | |||
| India Delta = 3 | | India Delta = 3 | |||
? | | Juliet Whiskey Unaone = | + | | Juliet Whiskey Unaone = | |
| India Yankee = 3 | | India Yankee = 3 | |||
| Juliet Charlie = 1 | | Juliet Charlie = 1 | |||
? | | Zulu = | + | | Zulu = 1 | |
| India Bravo Terrathree = | | India Bravo Terrathree = | |||
| Equal Speed Charlie London = 3 | | Equal Speed Charlie London = 3 | |||
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| Papa Papa = | | Papa Papa = | |||
? | | Wyvern = | + | | Wyvern = 1 | |
| Red Dragon = 2 | | Red Dragon = 2 | |||
| Dragon Flag = 2 | | Dragon Flag = 2 | |||
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|History=<!-- write text below --> | |History=<!-- write text below --> | |||
<div class="thumb tright"> | <div class="thumb tright"> | |||
? | {{AnnoWiki|content=< | + | {{AnnoWiki|content= | |
+ | <h2>USS ''{{#var:ship_name}}'', 1934</h2> | |||
:New York Naval Yard; New York, United States | :New York Naval Yard; New York, United States | |||
:Laid down: 11 September 1911 | :Laid down: 11 September 1911 | |||
:Launched: 30 October 1912 | :Launched: 30 October 1912 | |||
:Commissioned: 15 April 1914 | :Commissioned: 15 April 1914 | |||
? | + | ---- | ||
====Specifications==== | ====Specifications==== | |||
:27,000 tons displacement, standard | :27,000 tons displacement, standard | |||
? | :174.7m | + | :174.7m length | |
:29.1m beam | :29.1m beam | |||
:8.7m draft | :8.7m draft | |||
? | + | ---- | ||
====Machinery==== | ====Machinery==== | |||
:14 boilers, 2 turbines | :14 boilers, 2 turbines | |||
? | + | ---- | ||
====Performance==== | ====Performance==== | |||
:21 knots at 28,100 shaft horsepower | :21 knots at 28,100 shaft horsepower | |||
:7,060 nautical miles at 10 knots | :7,060 nautical miles at 10 knots | |||
? | + | ---- | ||
====Armor==== | ====Armor==== | |||
:Main belt: 254-305mm | :Main belt: 254-305mm | |||
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:Casemates: 279mm lower casemates, 165mm upper casemates | :Casemates: 279mm lower casemates, 165mm upper casemates | |||
:Conning tower: 356mm side, 102mm top | :Conning tower: 356mm side, 102mm top | |||
? | + | ---- | ||
====Armament==== | ====Armament==== | |||
=====Main===== | =====Main===== |
Revision as of 05:00, 26 September 2017
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Maximum SpeedExpression error: Unexpected * operator. knot |
[[Ship:|]] — N/A special premium Tier N/A.
Developed from the Wyoming class. In contrast to her predecessor, she featured reinforced armor and main battery guns of a larger caliber. When upgraded, she received reasonably good AA defense and improved torpedo protection.
Modules
Compatible Upgrades
Slot 1 |
||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
||||||||||||||||||||||||||||
Slot 4 |
||||||||||||||||||||||||||||
Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Player Opinion
Performance
Pros:
- Heavily armed with a strong broadside with ten 14-inch guns in five twin turrets.
- Compact and well armored.
- Upgraded AA is significant for tier and a major hazard to Tier IV carriers.
- Decent dispersion at mid-range which makes New York a deadly foe enemy cruisers.
- Much more heavily armored and armed than her Japanese counterpart, Kongo.
Cons:
- Stock hull is a downgrade from elite World War II Wyoming including ineffective AA and secondaries (even when upgraded), poor penetration, and extreme sluggishness.
- Sluggish top speed of 21 knots.
- Torpedoes have a higher chance of causing detonations due to the magazines all along the hull.
- Very narrow full salvo firing arc, which means captains must show her broadside or forget about using her third turret.
- Armor scheme is tough but can be tricky to use.
Research
Optimal Configuration
Upgrades
New York only has a handful of upgrade slots to fill. There's not really a bad option for Upgrade Slot 1; a case can be made for any of the three choices. Upgrade Slot 2 is best filled with AA Guns Modification 2 to improve New York’s air defenses. Damage Control System Modification 1 is the obvious choice in Upgrade Slot 4.
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★ |
★ |
|
|
|
★ |
|
2 |
★★ |
★ |
★★★ |
|
|
|
★★ |
|
3 |
★★ |
|
|
|
★★ |
★★★ |
|
★ |
4 |
|
★★★ |
|
|
★★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
' can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
Players finding themselves quickly and easily set on fire may want to mount premium Damage Control Party for a decreased cooldown on the consumable. Said players may also want to mount premium Repair Party to lower the cooldown for said consumable as well, as fires are 100% repairable, but can easily and quickly eat away a lot of health.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip New York with Type 15 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. An alternate permanent camouflage ("Skull") is occasionally available that paints her hull entirely black with a white skull on either side of her bow.
Signals
New York can mount up to eight signal flags simultaneously. Captains should mount Sierra Mike () flags to increase the ship’s top speed. India Delta () flags are highly recommended to increase the amount of hitpoints the Repair Party consumable can recover. India Yankee () flags are also recommended to reduce the time required to put out fires. Lastly, economic and special signal flags can be mounted to increase the ship’s experience and credit gain per battle.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
★ |
★★★ |
|
|
|
|
★ |
★★ |
★★★ |
★★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Destroyers | |
Cruisers | |
Battleships | |
Aircraft Carriers |
Japan | |
U.K. | |
France | |
U.S.S.R. | |
U.S.A. | |
Germany | |
Pan-Asia | |
Spain | |
Europe | |
Netherlands | |
Italy | |
Commonwealth | |
Pan-America |