Ognevoi
Revision as of 03:50, 3 June 2018 | Revision as of 03:29, 8 July 2018 Removed outdated reference to OWSF being possible in this ship. OWSF was removed, so that Pro was outdated. Also reworked speed Pro. The ship is NOT especially fast, so I downgraded that Pro a bit. | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
* Small turning circle compared to the other Russian destroyers. | * Small turning circle compared to the other Russian destroyers. | |||
? | * | + | * Workable speed. Not the best by any stretch of the imagination, but hey, it's way better than Akizuki's. | |
* Turret traverse is incredibly good compared to its predecessors. | * Turret traverse is incredibly good compared to its predecessors. | |||
* Good rate of fire. | * Good rate of fire. | |||
* 10.0 km torpedo range allows for launching torpedoes from stealth at mid-ranges. | * 10.0 km torpedo range allows for launching torpedoes from stealth at mid-ranges. | |||
? | + | * Gains access to the {{Defensive AA Fire}} consumable. | ||
? | * Gains access to the {{Defensive AA Fire}} consumable. | + | ||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |
Revision as of 03:29, 8 July 2018
130 mm/50 Model 1936 on a B-2LM mount2 х 2 pcs. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
Rotation Speed9.7 deg./sec. |
180 Degree Turn Time18.56 sec. |
Firing Range10.93 km. |
Maximum Dispersion105 m. |
HE ShellHE-46 |
Maximum HE Shell Damage1,900 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity870 m./s. |
HE Shell Weight33.4 kg. |
AP ShellSAP-46 |
Maximum AP Shell Damage2,500 |
Initial AP Shell Velocity870 m./s. |
AP Shell Weight33.5 kg. |
533 mm Quintuple 2-N2 х 5 pcs. |
Rate of Fire0.65 shots/min. |
Reload Time92 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo53-39 mod. 3 |
Maximum Damage15,100 |
Torpedo Speed57 knot |
Torpedo Range9.99 km. |
130 mm/55 on a B-2-U mount2 х 2 pcs. |
. . . Average Damage per Second24.6 |
. . . Firing Range5.19 km. |
12.7 mm DShK on a DShKM-2B mount6 х 2 pcs. |
. . . Average Damage per Second30.6 |
. . . Firing Range1.2 km. |
12.7 mm DShK4 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range1.2 km. |
76 mm Model 1935 on a 39-K mount1 х 2 pcs. |
. . . Average Damage per Second3.1 |
. . . Firing Range3.51 km. |
Maximum Speed37 knot |
Turning Circle Radius610 m. |
Rudder Shift Time6.7 sec. |
Surface Detectability Range7.51 km. |
Air Detectability Range3.02 km. |
Ognevoi — Soviet Tier VIII destroyer.
Developed from the Gnevny-class destroyers, the ship (Project 30) featured a larger displacement. In contrast to her predecessors, she boasted improved armor protection for artillery and a more powerful torpedo armament.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Ognevoi is, in some ways, an improvement over the Tier VII Minsk, but at the same time is also a bit of a disappointment in some respects. She has the same 130 mm B-13 guns as Minsk, but these now come in twin mounts in enclosed B-2LM turrets, which will remain standard for all the following Soviet destroyers.
On Ognevoi, these turrets can be a mixed blessing. They have a much faster traverse speed than Minsk’s open mounts, which allows the ship to respond better to changes in the battle. However, with only two turrets, losing a single turret can be severely crippling to Ognevoi, effectively halving the ship's firepower. Thankfully, losing turrets entirely is a rarity once Main Armaments Modification 1 is installed. Her 10.0 km torpedo range gives Ognevoi a decent fallback should the worst occur.
Ognevoi also has worse concealment and a larger silhouette, which makes her somewhat easier to hit than Minsk. She is also significantly slower than Minsk, with fewer hit points to boot.
Having said that, Ognevoi still has the same excellent 130 mm guns that Minsk uses, and they are still competitive at Tier VIII. Their high rate-of-fire and accuracy make them ideal for harassing distracted targets, and cruisers that wander too close showing their broadsides will find their HP deleted quite rapidly from repeated citadel penetrations. With the faster turret traverse, Ognevoi can better handle itself in close quarters combat, but it will still lose to American destroyers with their faster rate-of-fire.Pros:
- Small turning circle compared to the other Russian destroyers.
- Workable speed. Not the best by any stretch of the imagination, but hey, it's way better than Akizuki's.
- Turret traverse is incredibly good compared to its predecessors.
- Good rate of fire.
- 10.0 km torpedo range allows for launching torpedoes from stealth at mid-ranges.
- Gains access to the Defensive AA Fire consumable.
Cons:
Research
Optimal Configuration
Upgrades
The recommended upgrades for Ognevoi are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 2
- Slot 5: Concealment System Modification 1
Captains who wish to forego some stealth in favor of being a harder target to hit should also consider Steering Gears Modification 2 () in Slot 5.
Captains who have one of the rare Engine Boost Modification 1 upgrades and has the Sierra Mike () signal equipped, are encouraged to replace the Propulsion Modification 1 upgrade, as it extends the Engine Boost consumable duration by 50%, thereby allowing her to maintain a max speed of 42.0 knots for three minutes.
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
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2 |
★ |
★ |
★ |
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|
|
★★ |
★★★ |
3 |
★ |
★★ |
★ |
|
★★ |
★★★ |
★★ |
★ |
4 |
|
|
★ |
|
★★★ |
|
★ |
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Ognevoi can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost (or Defensive AA Fire [Hull (B) Only])
It is worthwhile to note that Ognevoi has very similar main armament array to American destroyer Benson and similar concealment. Players used to equipping Benson with Defensive AA Fire instead of Engine Boost may find it worthwhile on Ognevoi. However, it should be noted that the anti-air potential of Ognevoi is somewhat weaker than Benson’s.
Camouflage
Type 1, 2, or 5 camouflages can be equipped for credits; Type 1 or 5 are recommended at a minimum, as they reduce detectability range.
Players who wish to spend doubloons can equip Ognevoi with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
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★★ |
★★ |
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★★★ |
★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Ognevoi destroys an enemy Atlanta.
An enemy Iowa class battleship ignores the puny Russian destroyer.
Ognevoi engages an enemy Tirpitz from the safety of smoke.
Historical Info
Historical Gallery