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Okhotnik

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Revision as of 15:07, 26 January 2018
No need to repeat Pros.
Revision as of 14:26, 7 March 2018
Fixed "he" and "his" and "him"
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?An original project for a unique large destroyer that was created during World War I to remedy the lack of modern cruisers in the Russian Navy. The ship's dimensions — too big for this type — allowed him to carry multiple guns and torpedo tubes.<br><br> ''Okhotnik'' first went on sale on 13 March 2017 on the NA servers, and on 11 March 2017 on the EU servers. +An original project for a unique large destroyer that was created during World War I to remedy the lack of modern cruisers in the Russian Navy. The ship's dimensions — too big for this type — allowed her to carry multiple guns and torpedo tubes.<br><br> ''Okhotnik'' first went on sale on 13 March 2017 on the NA servers, and on 11 March 2017 on the EU servers.
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?''Okhotnik'' is a Tier V Russian destroyer that is the living embodiment of the phrase "anything worth doing is worth overdoing". He features '''seven''' main guns in single turrets, as well as twelve torpedo tubes in four triple-tube launchers. +''Okhotnik'' is a Tier V Russian destroyer that is the living embodiment of the phrase "anything worth doing is worth overdoing". She features '''seven''' main guns in single turrets, as well as twelve torpedo tubes in four triple-tube launchers.
  
?In many ways, ''Okhotnik'' is what one might expect if the low tier Russian destroyers were scaled up in size, with more guns and torpedoes. However, ''Okhotnik''’s guns fire slowly with a base rate of fire of only 6 rounds per minute, while their base 180 turret traverse time is 32.73 seconds, meaning he can easily out-turn his turrets. His torpedoes are 450mm size, featuring 13,666 damage, a range of 4.5 km at 62 knots, and a stock reload of 47 seconds per launcher. ''Okhotnik'' takes the alpha strike of the low tier Russian destroyers to the extreme, and pays for it in weapon reload and mobility. He bleeds large amounts of speed in turns, and feels sluggish to accelerate again. His large size also means he takes large amounts of damage from incoming fire. +In many ways, ''Okhotnik'' is what one might expect if the low tier Russian destroyers were scaled up in size, with more guns and torpedoes. However, ''Okhotnik''’s guns fire slowly with a base rate of fire of only 6 rounds per minute, while their base 180 turret traverse time is 32.73 seconds, meaning she can easily out-turn her turrets. Her torpedoes are 450mm size, featuring 13,666 damage, a range of 4.5 km at 62 knots, and a stock reload of 47 seconds per launcher. ''Okhotnik'' takes the alpha strike of the low tier Russian destroyers to the extreme, and pays for it in weapon reload and mobility. She bleeds large amounts of speed in turns, and feels sluggish to accelerate again. Her large size also means she takes large amounts of damage from incoming fire.
  
?Due to his rather short ranged torpedoes and heavy hitting guns, he excels at surprise attacks (using smoke and/or islands to close with an enemy). He does decently at longer ranges but his torpedoes are his biggest source of damage; developing tactics to deploy them well — or recognizing when a situation allows for their use — is key to getting maximum performance out of ''Okhotnik''. He is an amusing destroyer to play if one likes to unleash large alpha strikes onto one's enemies.+Due to her rather short ranged torpedoes and heavy hitting guns, she excels at surprise attacks (using smoke and/or islands to close with an enemy). She does decently at longer ranges but her torpedoes are her biggest source of damage; developing tactics to deploy them well — or recognizing when a situation allows for their use — is key to getting maximum performance out of ''Okhotnik''. She is an amusing destroyer to play if one likes to unleash large alpha strikes onto one's enemies.
  
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 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?As a premium ship, ''Okhotnik'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 9 camouflage]] that lowers his detection radius, reduces the accuracy of incoming shells, and increases the amount of experience he earns. +As a premium ship, ''Okhotnik'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 9 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
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 In early 1917, the Imperial Russian Naval Technical Board recognized the need to introduce high-speed “cruiser-killers” into the Baltic Fleet, in order to counter the increasing threat of Imperial German capital-ships. After further consideration, it was decided to focus upon a destroyer platform for the new project, as destroyers are relatively inexpensive to construct and re-arm to sizeable numbers. Further specifications outlined the role these new “destroyer-suppressors” were to play: anti-capital ship combat, high-speed reconnaissance, and mine-laying abilities; in short, a light multi-purpose high-speed warship. For all intents and purposes, what we consider to be the roles of modern destroyers. The future of this project fell to the charge of Colonel R. A. Matrosov.  In early 1917, the Imperial Russian Naval Technical Board recognized the need to introduce high-speed “cruiser-killers” into the Baltic Fleet, in order to counter the increasing threat of Imperial German capital-ships. After further consideration, it was decided to focus upon a destroyer platform for the new project, as destroyers are relatively inexpensive to construct and re-arm to sizeable numbers. Further specifications outlined the role these new “destroyer-suppressors” were to play: anti-capital ship combat, high-speed reconnaissance, and mine-laying abilities; in short, a light multi-purpose high-speed warship. For all intents and purposes, what we consider to be the roles of modern destroyers. The future of this project fell to the charge of Colonel R. A. Matrosov.
  
?In order to cut down design time, the team decided to modify an existing design present in the Russian Navy, as opposed to constructing a new vessel from scratch. The vessels in question were the ''Gavriil''-class destroyers, a subclass of the much larger ''Novik''-class destroyers. In order to produce more deck-space to mount more artillery, the vessels were planned to be increased a length of 30 meters to 130 meters total. In order to maintain hull integrity, the number of transverse bulkheads increased from 12 to 20, and the outer metal frame was increased to 10mm in thickness. Overall, this increased his total displacement to 2,100 tonnes. +In order to cut down design time, the team decided to modify an existing design present in the Russian Navy, as opposed to constructing a new vessel from scratch. The vessels in question were the ''Gavriil''-class destroyers, a subclass of the much larger ''Novik''-class destroyers. In order to produce more deck-space to mount more artillery, the vessels were planned to be increased a length of 30 meters to 130 meters total. In order to maintain hull integrity, the number of transverse bulkheads increased from 12 to 20, and the outer metal frame was increased to 10mm in thickness. Overall, this increased her total displacement to 2,100 tonnes.
  
?Arguably, his most important characteristic was his main artillery, as ''Okhotnik'' was to serve as a detergent to any hostile force. As such, he was to be armed with no less than eight 130mm/57 B7 rifles; the same rifles seen mounted on the ''[[Svietlana]]''-class cruisers. Interesting to note, the guns were not placed on top of their respective magazines, they were instead mounted on top of the bulkheads to ensure greater foundational stability for the heavy guns. Furthermore, as “destroyers” based upon the ''Gavriil''-class, ''Okhotnik'' was to be fitted with the 3 triple torpedo launchers found on the aforementioned ships. +Arguably, her most important characteristic was her main artillery, as ''Okhotnik'' was to serve as a detergent to any hostile force. As such, she was to be armed with no less than eight 130mm/57 B7 rifles; the same rifles seen mounted on the ''[[Svietlana]]''-class cruisers. Interesting to note, the guns were not placed on top of their respective magazines, they were instead mounted on top of the bulkheads to ensure greater foundational stability for the heavy guns. Furthermore, as “destroyers” based upon the ''Gavriil''-class, ''Okhotnik'' was to be fitted with the 3 triple torpedo launchers found on the aforementioned ships.
  
 Albeit as an afterthought, Colonel Matrosov decided to mount the power plant of the ''Gavriil''-class onto ''Okhotnik'' as well; 4 boilers connected to 2 turbines. As accordance to the calculations conducted by the design team, they predicted the 35,000 shaft horsepower output of the engine machinery to be sufficient to propel the craft up to 34 knots of speed.  Albeit as an afterthought, Colonel Matrosov decided to mount the power plant of the ''Gavriil''-class onto ''Okhotnik'' as well; 4 boilers connected to 2 turbines. As accordance to the calculations conducted by the design team, they predicted the 35,000 shaft horsepower output of the engine machinery to be sufficient to propel the craft up to 34 knots of speed.
  
?The design was finalized by late 1917 and presented to the Board. To their astonishment at the outlandish proposal, many were quoted to calling him a “hunter” or a “killer”, and the name forever stuck. Considering top-weight in mind, the Board recommended to downscale guns 2 through 6 to 102mm. With their approval almost in hand, the mechanical advisors intervened with major criticisms. They were concerned that the proposed machinery would never be able to propel the heavier ''Okhotnik'' to Matrosov’s ambitious speeds. Matrosov remained bold and suggested mounting the 50,000 shaft horsepower power plant of the ''Svietlana''-class cruisers, but that would require major redesigns and a divergence of limited resources. Thus, the proposed design would never come to fruition. +The design was finalized by late 1917 and presented to the Board. To their astonishment at the outlandish proposal, many were quoted to calling her a “hunter” or a “killer”, and the name forever stuck. Considering top-weight in mind, the Board recommended to downscale guns 2 through 6 to 102mm. With their approval almost in hand, the mechanical advisors intervened with major criticisms. They were concerned that the proposed machinery would never be able to propel the heavier ''Okhotnik'' to Matrosov’s ambitious speeds. Matrosov remained bold and suggested mounting the 50,000 shaft horsepower power plant of the ''Svietlana''-class cruisers, but that would require major redesigns and a divergence of limited resources. Thus, the proposed design would never come to fruition.
  
?''Okhotnik'' was an ambitious design; many would consider him ahead of his time. A destroyer that was more so a light cruiser by form, he attempted to merge the flexibility of a larger capital ship into compact construction. The problem of fitting high-power propulsion into a compact chassis was not successfully solved until post 1940s, when propulsion technologies advanced to the point where it was feasible to mount superheated boilers and multi-gear turbines into a hull the size of a destroyer. +''Okhotnik'' was an ambitious design; many would consider her ahead of her time. A destroyer that was more so a light cruiser by form, she attempted to merge the flexibility of a larger capital ship into compact construction. The problem of fitting high-power propulsion into a compact chassis was not successfully solved until post 1940s, when propulsion technologies advanced to the point where it was feasible to mount superheated boilers and multi-gear turbines into a hull the size of a destroyer.
  
 ===Historical Accuracy=== ===Historical Accuracy===

Revision as of 14:26, 7 March 2018

Okhotnik
Охотник_wows_main.jpg
Destroyer | U.S.S.R. | Tier V
Tech Tree Position
Охотник_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points12,700 
Main Battery
130 mm/55 Model 1913 on an Obukhov Plant mounting7 х 1 pcs.
Rate of Fireshots/min.
Reload Time10 sec.
Rotation Speed5.5 deg./sec.
180 Degree Turn Time32.73 sec.
Firing Range9.2 km.
Maximum Dispersion83 m.
HE ShellHE-54 
Maximum HE Shell Damage1,900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity861 m./s.
HE Shell Weight33.4 kg.
AP ShellSAP-46 
Maximum AP Shell Damage2,500 
Initial AP Shell Velocity861 m./s.
AP Shell Weight33.5 kg.
Torpedo Tubes
450 mm Goncharov Triple4 х 3 pcs.
Rate of Fire1.28 shots/min.
Reload Time47 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo45-36NU 
Maximum Damage13,667 
Torpedo Speed62 knot
Torpedo Range4.5 km.
AA Defense
76.2 mm Model 1914/15 on an AA mounting2 х 1 pcs.
. . . Average Damage per Second
. . . Firing Rangekm.
7.62 mm Maxim machine gun4 х 1 pcs.
. . . Average Damage per Second6.8 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed34.5 knot
Turning Circle Radius730 m.
Rudder Shift Time3.2 sec.
Concealment
Surface Detectability Range6.29 km.
Air Detectability Range3.48 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
V
Ship_PRSD505_Okhotnik_1917.png
Special

Okhotnik — Soviet special premium Tier V destroyer.

An original project for a unique large destroyer that was created during World War I to remedy the lack of modern cruisers in the Russian Navy. The ship's dimensions — too big for this type — allowed her to carry multiple guns and torpedo tubes.

Okhotnik first went on sale on 13 March 2017 on the NA servers, and on 11 March 2017 on the EU servers.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
130 mm/55 Model 1913 on an Obukhov Plant mounting632.7831,90082,500 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Okhotnik12,70061674/24 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
45-36NU1.3477.213,666624.5 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS V mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 35,200 hp34.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1

Player Opinion

Performance

Okhotnik is a Tier V Russian destroyer that is the living embodiment of the phrase "anything worth doing is worth overdoing". She features seven main guns in single turrets, as well as twelve torpedo tubes in four triple-tube launchers.

In many ways, Okhotnik is what one might expect if the low tier Russian destroyers were scaled up in size, with more guns and torpedoes. However, Okhotnik’s guns fire slowly with a base rate of fire of only 6 rounds per minute, while their base 180 turret traverse time is 32.73 seconds, meaning she can easily out-turn her turrets. Her torpedoes are 450mm size, featuring 13,666 damage, a range of 4.5 km at 62 knots, and a stock reload of 47 seconds per launcher. Okhotnik takes the alpha strike of the low tier Russian destroyers to the extreme, and pays for it in weapon reload and mobility. She bleeds large amounts of speed in turns, and feels sluggish to accelerate again. Her large size also means she takes large amounts of damage from incoming fire.

Due to her rather short ranged torpedoes and heavy hitting guns, she excels at surprise attacks (using smoke and/or islands to close with an enemy). She does decently at longer ranges but her torpedoes are her biggest source of damage; developing tactics to deploy them well — or recognizing when a situation allows for their use — is key to getting maximum performance out of Okhotnik. She is an amusing destroyer to play if one likes to unleash large alpha strikes onto one's enemies.


Pros:

  • A very large amount of guns for a destroyer; easily outguns any destroyer she can face in her tier spread.
  • Very stealthy for a Russian destroyer.
  • The HE shells hit hard and are good at starting fires.
  • Has a decent amount of hit points for its tier.

Cons:

  • Poor rate of fire.
  • Slow turret traverse.
  • Very poor maneuverability; slowest of all the Tier V Russian destroyers and has a massive turning circle.
  • Short firing range.
  • Torpedoes have very short range, and torpedo dueling is not advised at all. Okhotnik’s size and handling characteristics make avoiding close-range torpedoes a nightmare.

Research

As a premium ship, Okhotnik doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Okhotnik are as follows:

Some captains may find Main Battery Modification 2 : +15% to main battery traverse speed. worthwhile in Slot 3, as it provides a notable increase in turret traverse speed for only an extra 0.5 second increase in main battery reload time.

Commander Skills

Consumables

Okhotnik can equip the following consumables:

Camouflage

As a premium ship, Okhotnik comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video


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