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Perth

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Perth
Perth_wows_main.jpg
Cruiser | Commonwealth | Tier VI
Tech Tree Position
Perth_icon_small.png
General
Purchase price4,800 Doubloons
Hit Points27,100 
Main Battery
152 mm/50 BL Mk.XXIII on a Mk.XXI mount4 х 2 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range12.81 km.
Maximum Dispersion121 m.
HE Shell152 mm HE 6crh Mk IV 
Maximum HE Shell Damage2,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity841 m./s.
HE Shell Weight50.8 kg.
AP Shell152 mm AP 6crh Mk IV 
Maximum AP Shell Damage3,100 
Initial AP Shell Velocity841 m./s.
AP Shell Weight50.8 kg.
Secondary Armament #1
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm QR Mk IV2 х 4 pcs.
Rate of Fire0.63 shots/min.
Reload Time96 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk IX 
Maximum Damage15,433 
Torpedo Speed61 knot
Torpedo Range8.01 km.
AA Defense
102 mm/45 QF Mk.XVI on a Mk.XIX mount4 х 2 pcs.
. . . Average Damage per Second37.6 
. . . Firing Range5.01 km.
20 mm Oerlikon Mk.I on a Mk.IIA mount2 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range2.01 km.
12.7 mm Mk.III5 х 4 pcs.
. . . Average Damage per Second10.5 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius700 m.
Rudder Shift Time7.6 sec.
Concealment
Surface Detectability Range9.78 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_commonwealth.png
VI
Ship_PUSC506_Perth_1942.png
4,800

Perth — Commonwealth premium Tier VI cruiser.

Wows_flag_Australia.png
This warship was built in the United Kingdom, based on a reworked design of Leander-class cruisers with a modified arrangement of the propulsion unit. She was similar to her prototype in terms of armament, but had a different armor layout. In 1939, the ship was commissioned into the Royal Australian Navy.

Perth first went on sale on 18 November 2016 on the NA servers, and on 11 November 2016 on the EU servers.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/50 BL Mk.XXIII on a Mk.XXI mount825.71212,10093,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Perth27,10010100445/2/42 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IX0.6967.215,433618 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VI mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 72,500 hp32.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

Perth is a sister ship to Tier VI British cruiser Leander; however, she has some significant differences. Most notably, she carries a high explosive round — like Belfast (and unlike her sister ship) — allowing her to set enemies on fire with something other than secondaries. Her other primary difference is her smoke screen. Unlike the short deployment time, long duration typical British cruiser smoke, Perth has a Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. that deploys smoke continuously for 90 seconds, but each individual cloud of smoke only lasts for 10. This allows Perth to create a "moving smoke screen" so to speak, enabling her to remain invisible for a full 100 seconds if moving at speeds less than 12.5 knots.

In the negative column, Perth’s armor piercing rounds are not the improved AP of the regular tech tree British light cruisers, and her anti-aircraft suite is even weaker than that of stock hull Leander. Her short main battery firing range also means she must be played very carefully or she will be quickly removed from the battle by anything that can citadel her; which is, unfortunately, anything in the game with cruiser-caliber guns or better. When her short firing range is combined with her woefully mediocre anti-aircraft suite, Perth’s ability to equip either a Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. or a Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft. — something Leander can't do — becomes an important choice; either will give her some spotting ability outside of her smoke screen, but one will increase her range and the other will help cover her from enemy aircraft.


Pros:

  • Lowest detection radius of all Tier VI cruisers.
  • Has access to high explosive rounds, giving her more flexibility against angled targets and destroyers.
  • Good handling charateristics: short rudder shift time, and tight turning circle.
  • Comes with a unique version of the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable that allows Perth to move at low speeds and take her smoke cloud with her.
  • Can choose between equipping either a Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. or Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft..

Cons:

  • Loses access to Repair PartyWhile active, restores a percentage of the ship's health points each second. that comes standard on sister ship Leander.
  • Dreadfully bad anti-aircraft suite, and cannot equip Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased..
  • Low health pool; narrowly misses out on having the least health of any Tier VI cruiser (Nürnberg retains that honor).
  • Shortest main battery firing range of all Tier VI cruisers.

Research

As a premium ship, Perth doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Perth are as follows:

More than any other ship in the game, Perth benefits from access to the Special Upgrades that are available through the Container reward system. Captains with access to any of the following are encouraged to mount them instead in their respective slots: Spotting Aircraft Modification 1 Increases the action time of the Spotting Aircraft, Rapid Takeoff Spotter, and High-Precision Spotter consumables.: +30% action time., Smoke Generator Modification 1 Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, Crawling Smoke Generator, Exhaust Smoke Generator, and Smoke Curtain Generator consumables.: +20% smoke screen emission time., and Hydroacoustic Search Modification 1 Increases the action time of the Hydroacoustic Search and Short-Range Hydroacoustic Search consumables.: +20% action time..

Commander Skills

Perth has more commander skill options available to her than Leander, simply by virtue of the fact she has high explosive shells available to her main battery. Skills such as Expert Loader or Demolition Expert are not wasted on her as they would be on her cousin in the Royal Navy cruiser branch. In point of fact, Demolition Expert is likely the second-best Level 3 skill available to Perth commanders. Key skills in any Perth commander build are Expert Marksman at Level 2, Superintendent at Level 3, and Concealment Expert at Level 4. A well-played Perth will sometimes find herself in situations where she is fully dependent upon her Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. to be able to see the enemy, which makes Direction Center for Catapult Aircraft an excellent 1 point investment. Jack of All Trades at Level 2 combined with a November Foxtrot signal (-5% reload time on all consumables.) will reduce the timers on her crucial consumable cooldowns.

Investing commander skill points into improving Perth’s anti-aircraft defenses is not recommended.

Consumables

Perth can equip the following consumables:

Perth retains the dependency that her cruiser cousins in the regular Royal Navy tech tree have on their consumables; subsequently, premium versions of ALL consumables are recommended. Smoke Generator II (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) and Damage Control Party II (When activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration.) are particularly critical given their impact to to her survivability. Spotting Aircraft II (While active, a spotter plane circles the ship enhancing main battery firing range.) is also highly recommended to ensure that Perth can spot targets outside of her smoke without having to rely on her teammates (plus the range boost is very useful), while Hydroacoustic Search II (Detects all enemy ships and torpedoes within the specified radius, disregarding obstacles such as smoke and terrain.) will help Perth captains steer clear of torpedoes while they lurk in their bank of smoke.

Camouflage

As a premium ship, Perth comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

November Foxtrot (-5% reload time on all consumables.) is the most important signal flag that Perth can equip, followed by Sierra Mike (+5% to the ship's maximum speed.) and the flags that increase her HE shell fire chance: India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) and Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.). When equipping India X-Ray, adding a Juliet Charlie (-100% to the risk of your ship's magazine detonating.) to eliminate the bonus chance of detonation is a good idea.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video


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