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Rahmat

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Rahmat
Rahmat_wows_main.jpg
Cruiser | Pan-Asia | Tier VI
Tech Tree Position
Chungking
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Rahmat_icon_small.png
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Chumphon
stock
 top
General
Research price36000 exp
Purchase price3,000,000 Credits
Hit Points21,200 
Main Battery
113 mm/45 Mk.III on a Mk.IIIUD mount5 х 2 pcs.
Rate of Fire8.57 shots/min.
Reload Timesec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range12.27 km.
Maximum Dispersion126 m.
HE Shell113 mm HE Mk XVI 
Maximum HE Shell Damage1,600 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity746 m./s.
HE Shell Weight25 kg.
AP Shell113 mm AP Mk XVI 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity746 m./s.
AP Shell Weight25 kg.
Torpedo Tubes
533 mm TR Mk IV2 х 3 pcs.
Rate of Fire0.83 shots/min.
Reload Time72 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoIDS_PZPT033_533_MKIX2 
Maximum Damage15,867 
Torpedo Speed61 knot
Torpedo Range9.46 km.
AA Defense
113 mm/45 Mk.III on a Mk.IIIUD mount5 х 2 pcs.
. . . Average Damage per Second44.5 
. . . Firing Range5.01 km.
IDS_PZGM113_5_25IN_50_QF_MK_I5 х 2 pcs.
. . . Average Damage per Second40.5 
. . . Firing Range4.5 km.
40 mm Vickers 2-pdr. Mk VIII on a Mk.VII mount2 х 4 pcs.
. . . Average Damage per Second25.8 
. . . Firing Range2.49 km.
IDS_PZGA118_20MM_OERLIKON_MK41 х 1 pcs.
. . . Average Damage per Second3.6 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.4 mount2 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range2.01 km.
20 mm Oerlikon on a Mk.24 mount4 х 2 pcs.
. . . Average Damage per Second24.4 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed32.3 knot
Turning Circle Radius580 m.
Rudder Shift Time9.1 sec.
Concealment
Surface Detectability Range9.96 km.
Air Detectability Range6.44 km.
Battle Levels
12345678910
Wows_anno_flag_pan_asia.png
VI
Ship_PZSC106_Rahmat.png
3,000,000

Rahmat — Pan-Asian Tier VI cruiser.

British Dido-class cruisers were built primarily to provide anti-aircraft defenses for task forces. For these purposes, twin mounts of dual-purpose 5.25-inch guns were chosen as their main armament. In total, 11 ships of this class were constructed, along with another 5 cruisers built under an improved project. In the 1940s and 1950s, some of the ships were sold to New Zealand and Pakistan, while the rest were sold for scrap. After the war, the Malaysian Navy received several ships, including from Great Britain. It's conceivable that Malaysia might have also considered purchasing these ships.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
113 mm/45 Mk.III on a Mk.IIIUD mount8.6181261,60072,100 0300,000
133 mm/50 QF Mk.I on a Mk.II mount8.6181261,90082,550 9,000540,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Rahmat (A)21,200108953/4/2/52 0450,000
Rahmat (B)23,6001089552 13,500810,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IX**0.8727.2 0300,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VI mod. 10 0300,000
Mk VI mod. 20 9,000540,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 62,000 hp32.3 0300,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Pros:

  • Excellent HE DPM.
  • Great fire starting capabilities due to the high volume of shells and fire chance (9%). Because of this, IFHE is not recommended.
  • Has access to Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates..
  • Low detection, sitting at 9km when fully upgraded.
  • Can comfortably shoot over islands thanks to her floaty ballistics.
  • Torpedoes hits hard and have a low detection (0.8km).
  • Rear turrets can rotate 360°.
  • Decent AA suite, which can be improved further with Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased..
  • Best agility in tier with a tight turn radius (580m) and a fast rudder shift (6.7s).

Cons:

  • HE penetrates only 22mm of armour, therefore good aiming at superstructure is required to land penetration hits.
  • Really poor AP performance, relying exclusively upon high-explosive shells is advisable.
  • Non-existent armour and zero citadel protection, her HP pool will drain quickly the moment enemy ships will return fire.
  • Cannot mount Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain., being careful of enemy destroyers is a must while shooting from smoke.
  • Due to the floaty ballistics, she struggles at landing shells at range.
  • Torpedoes lacks quantity; only three per side.
  • Poor rate of fire, with a 7.5s base reload: only 80 RPM.
  • Rearmost turret has poor firing angles.
  • Her Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. lasts less than usual, reducing her flexibility in open water.

Research

Availability of researchable upgrades for Rahmat is as follows:

  • Main Battery: Upgrade to 133mm/50 QF Mk I for 9,000 XP.
  • Hull: Upgrade to Hull (B) for 13,500 XP. Research of this module unlocks progression to Chumphon.
  • Gun Fire Control System: Upgrade to Mk VI mod. 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

Rahmat equips the following consumables:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.10.

Testing Changes

  • DevBlog 220:
    • Preliminary characteristics.
  • DevBlog 242:
    • Stock guns' AP and HE shell ballistics became more arcing.
  • DevBlog 247:
    • In order to achieve a more consistent progression of ship's artillery, the 133 mm main battery guns became a separate researchable module that is compatible with either of the equipped hulls. Note: This change was not applied til the live release of the ship, and was never implemented correctly during the entire testing phase.
    • 133 mm main battery guns reload time decreased from 7 to 6.5 s.
    • 113 mm main battery guns reload time increased from 5.3 to 6 s.
    • 180-degree turn time for the 113 mm turrets increased from 9 to 18 s.
  • DevBlog 257:
    • Reload time of stock main battery guns increased from 6 to 7 s.
    • Reload time of researchable main battery guns increased from 6.5 to 7.5 s.
  • DevBlog 264:
    • Main battery reload time increased from 7 to 7.5 s.
    • Smoke Generator consumable cooldown time increased from 100 to 110 s.
    • Sigma parameter decreased from 2.05 to 2.
  • Update 0.11.0:
    • Available from sequential bundle #2 of the Pan-Asian Cruisers event (for Pan-Asian Tokens).
  • Update 0.11.1:
    • Minor corrections to geometry and textures of the ship.
  • Introduced into the game as a researchable ship in Update 0.11.2.

Ships of Pan-Asia
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Cruisers  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Battleships  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Aircraft Carriers  VIII SanzangDoubloons
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U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín