Repair Party Data
Revision as of 17:31, 26 December 2019 by
The Repair Party consumable (RP) repairs damage by restoring a ship's hit points. It is found on all battleships, many cruisers, and a few high-tier destroyers. The amount of damage that can be restored by a RP charge is the Heal Rate times the Duration.
Not all damage can be repaired. The following percentages of damage taken are eligible to be restored by a Repair Party:
Hit Type | Amount Restorable |
Exceptions |
---|---|---|
|
10% |
|
|
50% |
|
100% |
REPAIR PARTY I | REPAIR PARTY II | ||||||||
---|---|---|---|---|---|---|---|---|---|
Cost: Free | Cost: 22,500 | ||||||||
Class or Ship | Tier | Nation(s) | Heal Rate[1] | Citadel Repair | Duration | Cooldown | Charges | Cooldown | Charges |
CR Admiral Graf Spee | VI | 0.5% / sec | 10% | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
DD Neustrashimy | IX | 1.5% / sec | N/A | 20 seconds | 120 seconds | 1 | 80 seconds | 2 | |
BB Warspite | VI | 0.6% / sec | 10% | 28 seconds | 120 seconds | 3 | 80 seconds | 4 | |
CR Duca degli Abruzzi | VII | 0.5% / sec | 10% | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
CR Nueve de Julio | VII | 2.0% / sec | 33% | 20 seconds | 120 seconds | 2 | 80 seconds | 3 | |
BB Hood | VII | 0.5% / sec | 10% | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
BB Duke of York | VII | 0.6% / sec | 10% | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
BB Nelson | VII | 2.0% / sec | 10% | 20 seconds | 120 seconds | 2 | 80 seconds | 3 | |
BB Thunderer | X | 0.6% / sec | 10% | 28 seconds | 90 seconds | 3 | 60 seconds | 4 | |
CR Atago | VIII | 0.5% / sec | 33% | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
DD Kidd | VIII | 0.5% / sec | N/A | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
BB Gascogne | VIII | 0.5% / sec | 10% | 28 seconds | 60 seconds | 3 | 40 seconds | 4 | |
CR Boise | VII | 2.0% / sec | 33% | 20 seconds | 120 seconds | 2 | 80 seconds | 3 | |
CR Salem | X | 2.0% / sec | 33% | 20 seconds | 120 seconds | 2 | 80 seconds | 3 | |
DDs Kiev, Tashkent & Khabarovsk | VIII - X | 0.5% / sec | N/A | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
DDs Ognevoi, Udaloi & Grozovoi | VIII - X | 0.5% / sec | N/A | 28 seconds | 120 seconds | 1 | 80 seconds | 2 | |
Battleships | II - VIII | 0.5% / sec | 10% | 28 seconds | 120 seconds | 3 | 80 seconds | 4 | |
Battleships, premium | III - IX | 0.5% / sec | 10% | 28 seconds | 120 seconds | 3 | 80 seconds | 4 | |
Battleships, tech tree | III - IX | 0.66% / sec | 10% | 28 seconds | 120 seconds | 3 | 80 seconds | 4 | |
Battleships | IX | 0.5% / sec | 10% | 28 seconds | 120 seconds | 3 | 80 seconds | 4 | |
Battleships | II - VI | 0.5% / sec | 10% | 28 seconds | 120 seconds | 3 | 80 seconds | 4 | |
Battleships | VII - VIII | 0.6% / sec | 10% | 28 seconds | 90 seconds | 3 | 60 seconds | 4 | |
Battleships | IX - X | 2.0% / sec | 10% | 20 seconds | 120 seconds | 2 | 80 seconds | 3 | |
Battleships | X | 0.5% / sec | 10% | 28 seconds | 120 seconds | 3 | 80 seconds | 4 | |
Cruisers | III - VII | 0.5% / sec | 10% | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
Cruisers | VIII - X | 2.0% / sec | 50% | 20 seconds | 120 seconds | 2 | 80 seconds | 3 | |
Cruisers | IX - X | 0.5% / sec | 33% | 28 seconds | 120 seconds | 2 | 80 seconds | 3 | |
Cruisers | IX - X | 0.5% / sec | 33% | 28 seconds | 120 seconds | 3 | 80 seconds | 4 | |
Destroyers | IX - X | 1% / sec | N/A | 10 seconds | 120 seconds | 1 | 80 seconds | 2 |
- ↑ Heal rate is the percent of the ship's full Health Points repaired per second.
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