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Revision as of 13:39, 14 February 2018Revision as of 15:46, 4 May 2018
Added sub-ribbons for AP bomb hit types.
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 <div id="achievement" style="min-height:87px;">[[File:425 ribbon main caliber.png|left|link=]] '''Target hits''' - One ribbon is awarded per hit to an enemy ship or installation.</div> <div id="achievement" style="min-height:87px;">[[File:425 ribbon main caliber.png|left|link=]] '''Target hits''' - One ribbon is awarded per hit to an enemy ship or installation.</div>
  
?<div id="achievement" style="min-height:87px;">[[File:364_subribbon_main_caliber_penetration.png|left|link=]] One ribbon is awarded per full penetration when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.</div>+<div id="achievement" style="min-height:87px;">[[File:364_subribbon_main_caliber_penetration.png|left|link=]] One ribbon is awarded per main battery full penetration when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.</div>
  
?<div id="achievement" style="min-height:87px;">[[File:365_subribbon_main_caliber_over_penetration.png|left|link=]] One ribbon is awarded per over-penetrating hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.</div>+<div id="achievement" style="min-height:87px;">[[File:365_subribbon_main_caliber_over_penetration.png|left|link=]] One ribbon is awarded per main battery over-penetrating hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.</div>
  
?<div id="achievement" style="min-height:87px;">[[File:363_subribbon_main_caliber_no_penetration.png|left|link=]] One ribbon is awarded per non-penetrating hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear. Note that no damage is dealt with this kind of hit.</div>+<div id="achievement" style="min-height:87px;">[[File:363_subribbon_main_caliber_no_penetration.png|left|link=]] One ribbon is awarded per main battery non-penetrating hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear. Note that no damage is dealt with this kind of hit.</div>
  
?<div id="achievement" style="min-height:87px;">[[File:362_subribbon_main_caliber_ricochet.png|left|link=]] One ribbon is awarded per ricochet hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear. Note that no damage is dealt with this kind of hit.</div>+<div id="achievement" style="min-height:87px;">[[File:362_subribbon_main_caliber_ricochet.png|left|link=]] One ribbon is awarded per main battery ricochet hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear. Note that no damage is dealt with this kind of hit.</div>
  
 <div id="achievement" style="min-height:87px;">[[File:417_ribbon_citadel.png|left|link=]] '''Hits to citadel''' - One ribbon is awarded per fully penetrating hit to the citadel area of a target ship. Note that shells penetrating the citadel can also over-penetrate.</div> <div id="achievement" style="min-height:87px;">[[File:417_ribbon_citadel.png|left|link=]] '''Hits to citadel''' - One ribbon is awarded per fully penetrating hit to the citadel area of a target ship. Note that shells penetrating the citadel can also over-penetrate.</div>
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 <div id="achievement" style="min-height:87px;">[[File:423_ribbon_bomb.png|left|link=]] '''Target hits''' - One ribbon is awarded per bomb hit on the target.</div> <div id="achievement" style="min-height:87px;">[[File:423_ribbon_bomb.png|left|link=]] '''Target hits''' - One ribbon is awarded per bomb hit on the target.</div>
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 +<div id="achievement" style="min-height:87px;">[[File:525 subribbon bomb penetration.png|left|link=]] One ribbon is awarded per full bomb penetration when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.</div>
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 +<div id="achievement" style="min-height:87px;">[[File:526 subribbon bomb over penetration.png|left|link=]] One ribbon is awarded per bomb over-penetrating hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.</div>
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 +<div id="achievement" style="min-height:87px;">[[File:524 subribbon bomb no penetration.png|left|link=]] One ribbon is awarded per bomb non-penetrating hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear. Note that no damage is dealt with this kind of hit.</div>
 +
 +<div id="achievement" style="min-height:87px;">[[File:523 subribbon bomb ricochet.png|left|link=]] One ribbon is awarded per bomb ricochet hit when '''Detailed Ribbons and Damage Indicator''' is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear. Note that no damage is dealt with this kind of hit.</div>
  
 <div id="achievement" style="min-height:87px;">[[File:416_ribbon_base_defense.png|left|link=]] '''Defended''' - One ribbon is awarded per hit which reduces accumulated capture points on an enemy ship within a capture point.</div> <div id="achievement" style="min-height:87px;">[[File:416_ribbon_base_defense.png|left|link=]] '''Defended''' - One ribbon is awarded per hit which reduces accumulated capture points on an enemy ship within a capture point.</div>

Revision as of 15:46, 4 May 2018