Ryujo
Revision as of 18:22, 4 June 2017 Updated old information to apply to current game version 0.6.5. | Revision as of 15:54, 14 May 2019 | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | An aircraft carrier built under the restrictions of the Washington Naval Treaty of 1922. Owing to a double-deck hangar, she could carry an impressive air group despite her limited displacement. Her drawbacks were low survivability and the small size of her flight deck, which hampered takeoff and landing for squadrons.<br><br>{{Model3DViewer|781e37c00a3a454d8d324b3e737dcac8}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | '' | + | The ''{{#var:ship_name}}'' is the best ship for players to get accustomed to the Japanese carrier play. As a tier 6 ship, the player will face many opponents where they can citadel with AP bombs. The player will be able to learn which targets they can citadel and which they should avoid. Torpedo bombers now launch two torpedoes at a time and can attack up to four times per squadron. Learning to hit those torps, especially against destroyers, will be the gateway to success in higher tier games. | |
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
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* Low concealment. | * Low concealment. | |||
? | * | + | * Highest aerial torpedo damage and speed. | |
? | + | * Fast plane cruising speed | ||
? | * | + | * AP bombs very effective against German cruisers and battleships | |
? | * | + | ||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* Poor armor protection and large size make her prone to taking large hits and HE damage. | * Poor armor protection and large size make her prone to taking large hits and HE damage. | |||
? | + | * AA is weaker than her counterpart ''[[Ranger]]''. | ||
? | * AA is weaker than her counterpart ''[[ | + | * Low health pool of planes | |
? | * | + | * Bombers carry AP bombs that are effective only against select targets (ex. German cruisers and battleships, French battlesips, some American cruisers and battleships) but not to destroyers as they overpen. | |
+ | ||||
+ | |Research=<!-- write text about priority sequence of research below --> | |||
+ | This is a suggested upgrade path: | |||
+ | * B2N2 Kate for better torpedo damage and plane HP | |||
+ | * A6M2 Zero for enhanced anti-destroyer capability | |||
+ | * D4Y2 Suisei for better AP bomb damage | |||
+ | * Hull(B), (C) for better rudder shift and AA | |||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
+ | *'''Slot 1''': {{Air Groups Modification 1}} | |||
+ | *'''Slot 2''': {{Aircraft Engines Modification 1}} | |||
+ | *'''Slot 3''': {{Torpedo Bombers Modification 1}} | |||
+ | *'''Slot 4''': {{Torpedo Bombers Modification 2}} | |||
+ | ||||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | '' | + | ''{{#var:ship_name}}'' uses the standard Japanese carrier captain skill setup. Emphasis should be on skills that boost fighter and bomber health pools. | |
? | + | Any skills that are related to an enemy vessel firing on your carrier are not useful, as the cost-benefit of investing in survivability skills is not worth the minimal benefit they offer. ''{{#var:ship_name}}'' has a low HP pool and is large and unarmored, and will not survive an attack by any ship larger than a destroyer. ''{{#var:ship_name}}'' captains must position their ship near friendlies and far back from the enemy fleet. [[Ship:Commander#Concealment_Expert|Concealment Expert]] may be taken to further reduce detection range if the captain so desires. | ||
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? | Any skills that are related to an enemy vessel firing on your carrier are not useful, as the cost-benefit of investing in survivability skills is not worth the minimal benefit they offer. '' | + | ||
{{Commander Skills | {{Commander Skills | |||
? | | Priority Target = | + | | Priority Target = | |
| Preventative Maintenance = | | Preventative Maintenance = | |||
| Expert Loader = | | Expert Loader = | |||
? | | | + | | Air Supremacy = 3 | |
| Direction Center for Catapult Aircraft = | | Direction Center for Catapult Aircraft = | |||
? | | | + | | Improved Engine Boost = 2 | |
| Incoming Fire Alert = | | Incoming Fire Alert = | |||
? | | | + | | Last Gasp = 2 | |
| High Alert = 1 | | High Alert = 1 | |||
| Jack of All Trades = | | Jack of All Trades = | |||
| Expert Marksman = | | Expert Marksman = | |||
? | | Torpedo Acceleration = | + | | Torpedo Acceleration = 2 | |
| Smoke Screen Expert = | | Smoke Screen Expert = | |||
? | | | + | | Improved Engines = 3 | |
? | | Adrenaline Rush = | + | | Adrenaline Rush = | |
? | | Last Stand = | + | | Last Stand = | |
? | | Survivability Expert = | + | | Survivability Expert = 3 | |
? | | Basics of Survivability = | + | | Basics of Survivability = | |
? | | Torpedo Armament Expertise = | + | | Torpedo Armament Expertise = | |
? | | | + | | Aircraft Armor = 3 | |
? | | Basic Firing Training = | + | | Basic Firing Training = 1 | |
| Superintendent = | | Superintendent = | |||
? | | Demolition Expert = | + | | Demolition Expert = 1 | |
? | | Vigilance = | + | | Vigilance = | |
| Manual Fire Control for Secondary Armament = | | Manual Fire Control for Secondary Armament = | |||
? | | Fire Prevention = | + | | Fire Prevention = | |
| Inertia Fuse for HE Shells = | | Inertia Fuse for HE Shells = | |||
? | | | + | | Sight Stabilization = 3 | |
? | | Advanced Firing Training = | + | | Advanced Firing Training = | |
? | | Manual Fire Control for AA Armament = | + | | Manual Fire Control for AA Armament = | |
| Radio Position Finding = | | Radio Position Finding = | |||
? | | Concealment Expert = | + | | Concealment Expert = 3 | |
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | The consumables available for the ship and each plane type for ''{{#var:ship_name}}'' is as follows: | ||
+ | ====Ship==== | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Fighter I}} | |||
+ | ====Attack Aircraft==== | |||
+ | * '''Slot 1:''' {{Engine Cooling}} | |||
+ | * '''Slot 2:''' {{Patrol Fighter}} | |||
+ | ====Torpedo Bombers==== | |||
+ | * '''Slot 1:''' {{Engine Cooling}} | |||
+ | * '''Slot 2:''' {{Patrol Fighter}} | |||
+ | ====Dive Bombers==== | |||
+ | * '''Slot 1:''' {{Engine Cooling}} | |||
+ | * '''Slot 2:''' {{Patrol Fighter}} | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range. | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range. | |||
? | Players who wish to spend doubloons can equip '' | + | Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 16 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. | |
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
? | As a carrier, '' | + | As a carrier, ''{{#var:ship_name}}'' can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London ({{Equal Speed Charlie London|Size=18px}}), Zulu Hotel ({{Zulu Hotel|Size=18px}}), and, for the last two: November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) and Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}). However, the last two recommended signal flags are not highly recommended if the player wishes to conserve the signal for later tiers. | |
+ | ||||
+ | {{Signal Flags | |||
+ | | November Echo Setteseven = 2 | |||
+ | | Mike Yankee Soxisix = | |||
+ | | India X-Ray = | |||
+ | | Juliet Yankee Bissotwo = | |||
+ | | Victor Lima = | |||
+ | | Hotel Yankee = | |||
+ | ||||
+ | | November Foxtrot = | |||
+ | | Sierra Mike = 1 | |||
+ | | India Delta = | |||
+ | | Juliet Whiskey Unaone = 2 | |||
+ | | India Yankee = | |||
+ | | Juliet Charlie = | |||
+ | ||||
+ | | Zulu = 1 | |||
+ | | India Bravo Terrathree = | |||
+ | | Equal Speed Charlie London = 3 | |||
+ | | Zulu Hotel = 3 | |||
+ | | Papa Papa = | |||
+ | ||||
+ | | Wyvern = 1 | |||
+ | | Red Dragon = 1 | |||
+ | | Dragon Flag = 1 | |||
+ | | Ouroboros = | |||
+ | | Hydra = 1 | |||
+ | }} | |||
|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
+ | File:Ryujo (1).jpg | |||
+ | File:Ryujo (2).jpg | |||
+ | File:Ryujo (3).jpg | |||
+ | File:Ryujo (4).jpg|''Ryūjō''’s aircraft preparing to takeoff. | |||
+ | File:Ryujo (5).jpg|''Ryūjō''’s fighter squadron taking off. | |||
</gallery> | </gallery> | |||
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|History=<!-- write text below --> | |History=<!-- write text below --> | |||
''Ryūjō'' (Japanese: 龍驤 "prancing dragon") was a light aircraft carrier built for the Imperial Japanese Navy (IJN) during the early 1930s. Small and lightly built in an attempt to exploit a loophole in the Washington Naval Treaty of 1922, she proved to be top-heavy and only marginally stable and was back in the shipyard for modifications to address those issues within a year of completion. With her stability improved, ''Ryūjō'' returned to service and was employed in operations during the Second Sino-Japanese War. During World War II, she provided air support for operations in the Philippines, Malaya, and the Dutch East Indies, where her aircraft participated in the Second Battle of the Java Sea. During the Indian Ocean raid in April 1942, the carrier attacked British merchant shipping with both her guns and her aircraft. ''Ryūjō'' next participated in the Battle of the Aleutian Islands in June. She was sunk by American carrier aircraft at the Battle of the Eastern Solomons on 24 August 1942. | ''Ryūjō'' (Japanese: 龍驤 "prancing dragon") was a light aircraft carrier built for the Imperial Japanese Navy (IJN) during the early 1930s. Small and lightly built in an attempt to exploit a loophole in the Washington Naval Treaty of 1922, she proved to be top-heavy and only marginally stable and was back in the shipyard for modifications to address those issues within a year of completion. With her stability improved, ''Ryūjō'' returned to service and was employed in operations during the Second Sino-Japanese War. During World War II, she provided air support for operations in the Philippines, Malaya, and the Dutch East Indies, where her aircraft participated in the Second Battle of the Java Sea. During the Indian Ocean raid in April 1942, the carrier attacked British merchant shipping with both her guns and her aircraft. ''Ryūjō'' next participated in the Battle of the Aleutian Islands in June. She was sunk by American carrier aircraft at the Battle of the Eastern Solomons on 24 August 1942. | |||
+ | ||||
+ | ===Historical Inaccuracies=== | |||
+ | * The blue fuselage stripes on the A6M2 denotes an aircraft from the carrier ''[[Hiryū]]''; ''Ryūjō''’s fighters wore a yellow stripe. | |||
+ | * The red fuselage stripe on the D3A1 and B5N2 denotes aircraft from the carrier ''Akagi''. The yellow tail stripes on the latter aircraft represent the carrier group leader. "AI-301" belonged to Mitsuo Fuchida. | |||
+ | * ''Ryūjō''’s overall dark gray camouflage is missing. | |||
+ | * Light and dark green camouflage was only applied to aircraft carriers beginning in mid-1944; ''Ryūjō'' was sunk in August 1942. | |||
|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
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File:RyujoFlightdeck.jpg|Overhead view of ''Ryūjō'' at sea around 1935. | File:RyujoFlightdeck.jpg|Overhead view of ''Ryūjō'' at sea around 1935. | |||
File:Battle of the Eastern Solomons2.jpg|The disabled ''Ryūjō'' (top center) being bombed from high altitude by B-17 bombers on 24 August 1942. The destroyer ''Amatsukaze'' (lower left) is moving away from ''Ryūjō'' at full speed and the destroyer ''Tokitsukaze'' (faintly visible, upper right) is backing away from the bow of ''Ryūjō'' in order to evade the B-17s' falling bombs. | File:Battle of the Eastern Solomons2.jpg|The disabled ''Ryūjō'' (top center) being bombed from high altitude by B-17 bombers on 24 August 1942. The destroyer ''Amatsukaze'' (lower left) is moving away from ''Ryūjō'' at full speed and the destroyer ''Tokitsukaze'' (faintly visible, upper right) is backing away from the bow of ''Ryūjō'' in order to evade the B-17s' falling bombs. | |||
+ | File:B5N Val с авианосца Ryujo в воздухе.jpg|Cockpit view from a B5N of a ''Ryūjō'' squadron in flight. | |||
+ | </gallery> | |||
? | + | |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | ||
|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 15:54, 14 May 2019
127 mm/40 Type 89 on a Model A1 mount6 х 2 pcs. |
Firing Range4 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
127 mm/40 Type 89 on a Model A1 mount6 х 2 pcs. |
. . . Average Damage per Second60.6 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a twin mount9 х 2 pcs. |
. . . Average Damage per Second24.3 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a single mount5 х 1 pcs. |
. . . Average Damage per Second9 |
. . . Firing Range2.49 km. |
Maximum Speed28 knot |
Turning Circle Radius770 m. |
Rudder Shift Time13.4 sec. |
Surface Detectability Range9.6 km. |
Air Detectability Range6.82 km. |
Ryūjō — Japanese Tier VI aircraft сarrier.
An aircraft carrier built under the restrictions of the Washington Naval Treaty of 1922. Owing to a double-deck hangar, she could carry an impressive air group despite her limited displacement. Her drawbacks were low survivability and the small size of her flight deck, which hampered takeoff and landing for squadrons.
Modules
Speed (knot) | IDS_SHIP_PARAM_SQUADRON_MED_DAMAGE (HP/min) | IDS_SHIP_PARAM_SQUADRON_AMMO_AMOUNT | Hit Points (HP) |
Research price (exp) |
Purchase price () | ||
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A5M Claude | 134 | 1,210 | 0 | 300,000 | |||
A6M2 Zero | 139 | 1,270 | 7,000 | 750,000 |
Maximum Torpedo Damage (HP) | Speed (knot) | Hit Points (HP) |
Research price (exp) |
Purchase price () | ||
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B4Y Jean | 5,000 | 120 | 1,460 | 0 | 300,000 | |
B5N2 Kate | 5,000 | 128 | 1,530 | 7,000 | 750,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Pros:
- Low concealment.
- Highest aerial torpedo damage and speed.
- Fast plane cruising speed
- AP bombs very effective against German cruisers and battleships
Cons:
- Poor armor protection and large size make her prone to taking large hits and HE damage.
- AA is weaker than her counterpart Ranger.
- Low health pool of planes
- Bombers carry AP bombs that are effective only against select targets (ex. German cruisers and battleships, French battlesips, some American cruisers and battleships) but not to destroyers as they overpen.
Research
This is a suggested upgrade path:
- B2N2 Kate for better torpedo damage and plane HP
- A6M2 Zero for enhanced anti-destroyer capability
- D4Y2 Suisei for better AP bomb damage
- Hull(B), (C) for better rudder shift and AA
Optimal Configuration
Upgrades
The recommended upgrades for Ryūjō are as follows:
- Slot 1: Air Groups Modification 1
- Slot 2: Aircraft Engines Modification 1
- Slot 3: Torpedo Bombers Modification 1
- Slot 4: Torpedo Bombers Modification 2
Commander Skills
Ryūjō uses the standard Japanese carrier captain skill setup. Emphasis should be on skills that boost fighter and bomber health pools.
Any skills that are related to an enemy vessel firing on your carrier are not useful, as the cost-benefit of investing in survivability skills is not worth the minimal benefit they offer. Ryūjō has a low HP pool and is large and unarmored, and will not survive an attack by any ship larger than a destroyer. Ryūjō captains must position their ship near friendlies and far back from the enemy fleet. Concealment Expert may be taken to further reduce detection range if the captain so desires.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
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★★★ |
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★★ |
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★★ |
2 |
★ |
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★★ |
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★★★ |
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3 |
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★★★ |
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★★★ |
★ |
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★ |
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4 |
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★★★ |
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★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
The consumables available for the ship and each plane type for Ryūjō is as follows:
Ship
- Slot 1: Damage Control Party
- Slot 2: Template:Fighter I
Attack Aircraft
- Slot 1: Engine Cooling
- Slot 2: Patrol Fighter
Torpedo Bombers
- Slot 1: Engine Cooling
- Slot 2: Patrol Fighter
Dive Bombers
- Slot 1: Engine Cooling
- Slot 2: Patrol Fighter
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
Players who wish to spend doubloons can equip Ryūjō with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Signals
As a carrier, Ryūjō can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (🚫), Zulu Hotel (🚫), and, for the last two: November Echo Setteseven () and Juliet Whiskey Unaone (). However, the last two recommended signal flags are not highly recommended if the player wishes to conserve the signal for later tiers.
Recommended Signal Flags | |||||
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Combat | |||||
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★★ |
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★★ |
★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Japan | IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga • VIII Kaga B • X Hakuryū • ★ Sekiryu |
U.K. | IV Hermes • VI Furious • VI Ark Royal • VIII Implacable • VIII Indomitable • VIII Colossus • X Audacious • X Malta • ★ Eagle |
France | VI Béarn |
U.S.S.R. | IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov • VIII Chkalov B • X Admiral Nakhimov |
U.S.A. | IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII Enterprise • VIII Saipan • VIII Hornet • VIII Saipan B • X Essex • X Midway • X Franklin D. Roosevelt • ★ United States |
Germany | IV Rhein • VI Weser • VI Erich Loewenhardt • VIII August von Parseval • VIII Graf Zeppelin • VIII Graf Zeppelin B • X Manfred von Richthofen • X Max Immelmann |
Pan-Asia | VIII Sanzang |
Spain | |
Europe | |
Netherlands | |
Italy | VIII Aquila |
Commonwealth | |
Pan-America |