Shchors
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+ | Shchors is widely regarded as a moderate upgrade from Budyonny, featuring one more turret and more HP. It even has less armor in some aspects compared to Budyonny, losing citadel armor for more even plating across the ship. Compared to its opponents at Tier 7, it features more range than the others besides Yorck. However, having 6 inch guns at a place where heavy cruisers become dominant is a problem because the Shchors already lacks armor which makes it vulnerable to even light caliber shells. In addition, Shchors shares the common "odd citadel" all Russian cruisers have, which makes the citadel rise high out of the water and makes over-penetrations more likely. Essentially, think of the Shchors as a rapid-fire sniper. | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
+ | * Long 16.8 km range that can be extended to over 20 km with a spotting plane. | |||
+ | * Rapid-fire guns that can lay down constant fire on targets. | |||
+ | * HE shells can set fires reliably due to 12% fire chance and high frequency | |||
+ | * Rather odd citadel location and weak armor can be a perk to avoid being flattened by battleships. | |||
+ | * Fast speed at 35.5 knots | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
+ | * Horrid AA for a Tier 7 cruiser | |||
+ | * Detected at a long range | |||
+ | * Torpedoes are practically worthless | |||
+ | * AP can't perform as well against other cruisers | |||
|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> |
Revision as of 17:19, 2 August 2016
Shchors
Tech Tree Position
stock
top
Main Battery
152 mm/57 B-38 on an MK-5 mount4 х 3 pcs. |
Rate of Fire7.5 shots/min. |
Reload Time8 sec. |
Rotation Speed7.2 deg./sec. |
180 Degree Turn Time25 sec. |
Firing Range15.74 km. |
Maximum Dispersion141 m. |
HE ShellOFU-35 |
Maximum HE Shell Damage2,200 |
Chance of Fire on Target Caused by HE Shell12 % |
Initial HE Shell Velocity950 m./s. |
HE Shell Weight55 kg. |
AP ShellAP-35 |
Maximum AP Shell Damage3,300 |
Initial AP Shell Velocity950 m./s. |
AP Shell Weight55 kg. |
Secondary Armament #1
100 mm/56 Model 1940 on a B-34 mount4 х 1 pcs. |
Firing Range5.6 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE ShellHE-56 |
Maximum HE Shell Damage1,400 |
Initial HE Shell Velocity895 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
Torpedo Tubes
533 mm Triple 39-U2 х 3 pcs. |
Rate of Fire0.79 shots/min. |
Reload Time76 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo53-39 mod. 1 |
Maximum Damage15,100 |
Torpedo Speed70 knot |
Torpedo Range4.02 km. |
AA Defense
100 mm/56 Model 1940 on a B-34 mount4 х 1 pcs. |
. . . Average Damage per Second11.2 |
. . . Firing Range3.51 km. |
37 mm 66-K mount6 х 2 pcs. |
. . . Average Damage per Second48.6 |
. . . Firing Range3.51 km. |
12.7 mm DShK on a DShKM-2B mount4 х 2 pcs. |
. . . Average Damage per Second20.4 |
. . . Firing Range1.2 km. |
Maneuverability
Maximum Speed35.5 knot |
Turning Circle Radius900 m. |
Rudder Shift Time12.4 sec. |
Concealment
Surface Detectability Range12.92 km. |
Air Detectability Range6.48 km. |
Battle Levels
12345678910
Shchors — Soviet Tier VII cruiser.
The Major Naval Shipbuilding Program of 1936 included the development of squadron escort cruisers; their main task was to protect battleships from enemy light forces. The Leningrad Design Institute proposed a preliminary design of a new light cruiser in 1937. The ship borrowed the overall gun arrangement, hull silhouette, layout, and propulsion unit from Project 26. A change of leadership in the Soviet Navy and the revision of the program for the construction of a "big fleet" prevented the project from being implemented.
Modules
Compatible Upgrades
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
Shchors is widely regarded as a moderate upgrade from Budyonny, featuring one more turret and more HP. It even has less armor in some aspects compared to Budyonny, losing citadel armor for more even plating across the ship. Compared to its opponents at Tier 7, it features more range than the others besides Yorck. However, having 6 inch guns at a place where heavy cruisers become dominant is a problem because the Shchors already lacks armor which makes it vulnerable to even light caliber shells. In addition, Shchors shares the common "odd citadel" all Russian cruisers have, which makes the citadel rise high out of the water and makes over-penetrations more likely. Essentially, think of the Shchors as a rapid-fire sniper.
Pros:
- Long 16.8 km range that can be extended to over 20 km with a spotting plane.
- Rapid-fire guns that can lay down constant fire on targets.
- HE shells can set fires reliably due to 12% fire chance and high frequency
- Rather odd citadel location and weak armor can be a perk to avoid being flattened by battleships.
- Fast speed at 35.5 knots
Cons:
- Horrid AA for a Tier 7 cruiser
- Detected at a long range
- Torpedoes are practically worthless
- AP can't perform as well against other cruisers
Gallery
Historical Gallery
Ships of U.S.S.R.
Cruisers
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