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Yueyang

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?[[File:Wows flag ROC.png|50px|frameless|right|link=]]Former U.S. destroyer of the ''Allen M. Sumner'' class (USS ''Brush'', DD-745) that was transferred to the Republic of China (Taiwan) in 1969. She was developed from the very successful ''[[Fletcher]]'' class. In contrast to her predecessor, she had more powerful artillery, but ran at a lower speed.+[[File:Taiwan.png|50px|frameless|right|link=]]Former U.S. destroyer of the ''Allen M. Sumner'' class (USS ''Haynsworth'', DD-700) that was transferred to the Republic of China (Taiwan) in 1970. She was developed from the very successful ''[[Fletcher]]'' class. In contrast to her predecessor, she had more powerful artillery, but ran at a lower speed.<br><br>{{Model3DViewer|7fa3d8744c1a479d81b5dccc1f88b1ed}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
 +''{{#var:ship_name}}'' is quite similar to Tier X American destroyer ''[[Gearing]]'' both appearance and play-style wise. However, there are some significant differences between the two; most notably, ''{{#var:ship_name}}'' features deep water torpedoes and a choice between the unique Pan-Asian {{Smoke Generator}} consumable or {{Surveillance Radar}}.
 +
 +Having similar guns like ''Gearing'', ''{{#var:ship_name}}'' has a fair main battery firepower mounted on her deck. However, her main battery reload time is 1 second slower than ''Gearing''. Therefore, in most cases, she can defend herself against destroyers with a slightly weaker firepower than ''Gearing'', peck away at a battleship's health from the unique {{Smoke Generator}} consumable shared by all Pan-Asian destroyers in the tech tree, or dissuade enemies from drawing near with the sheer intimidation factor afforded by being constantly hit by a new salvo every four seconds. In addition, the 127mm mount on ''{{#var:ship_name}}'' has slightly more range than the ''Gearing''’s, but not so much to compensate the firepower difference caused by slower reloading.
 +
 +For a destroyer, stealth is everything, and ''{{#var:ship_name}}'' does not disappoint in this department. She has the third lowest surface detectability among all Tier X destroyers, edging out the nearest competitors by a slight margin and beaten only by ''[[Shimakaze]]'' and ''[[Gearing]]'' with [[Ship:Upgrades#Modified_Hull|Unique Upgrades]]. Unfortunately, as Tier X destroyers tend to have worse detection when compared to their Tier IX counterparts, this isn't much consolation. ''{{#var:ship_name}}'' also has the second lowest hit pool out of her counterparts, though this isn't as harmful as one would think. She sits much, much lower in the water than ''Gearing'' does, making her harder to hit and allowing her to avoid damage her sister ship might have taken. Also, she has better handling characteristics than ''Gearing''; especially considering that Pan-Asian destroyers have no option to take the {{Defensive AA Fire}} consumable, pigeonholing them into using the {{Engine Boost}} consumable instead.
 +
 +The biggest difference between ''{{#var:ship_name}}'' and the destroyers of other nations are her deep water torpedoes. With some differences, they are the same torpedoes found on ''Gearing''. They have 3.0 km less range, but travel two knots faster. They both do the same amount of damage, but ''{{#var:ship_name}}'''s torpedoes takes longer to reload. However, deep water torpedoes are less detectable at the price of not being able to hit any other destroyers (allies and enemies alike). They are very much specialized at dealing with larger ships, and fulfill this duty admirably. Due to their low detectability, there is almost no time for enemy ships to react to or dodge the torpedoes (less than five seconds before other modifiers are accounted for).
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* +* Has deep water torpedoes with extremely low detectability.
?* +* One of the stealthiest Tier X destroyers.
?* +* Low profile makes ''{{#var:ship_name}}'' harder to hit.
?* +* Option to take great {{Smoke Generator}} consumable or {{Surveillance Radar}}.
 +* Doesn't have to worry about allied destroyers blocking torpedoes' line of fire.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* +* Deep water torpedoes cannot hit enemy destroyers.
?* +* {{Surveillance Radar}} consumable is short range and duration, and costs use of the {{Smoke Generator}} consumable.
?* +* Second lowest health pool of Tier X destroyers.
?* +* Guns have sub-orbital firing arcs that make hitting anything but large targets at long range virtually impossible.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
 +As a Tier X ship, ''{{#var:ship_name}}'' has no additional modules to research.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 +Similar to other American destroyers, ''Yueyang'' can be built to favor guns or torpedoes. However, given that her largest distinguishing feature is the deep water torpedoes, it's advisable to build towards those.
  
 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are fairly obvious choices, and largely self-explanatory:
?*'''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}}
?*'''Slot 2''': +* '''Slot 2''': {{Propulsion Modification 1}}
?*'''Slot 3''': +* '''Slot 3''': {{Aiming Systems Modification 1}}
?*'''Slot 4''': +* '''Slot 4''': {{Propulsion Modification 2}}
?*'''Slot 5''': +* '''Slot 5''': {{Concealment System Modification 1}}
?*'''Slot 6''': +* '''Slot 6''': See below.
?-->+ 
 + 
 +The upgrade chosen for '''Upgrade Slot 6''' will largely determine how ''{{#var:ship_name}}'' plays.
 + 
 +'''Main Battery (Maximum Rate of Fire) Build:''' One popular build for ''{{#var:ship_name}}'' captains is to stack buffs to her main battery rate of fire. From an upgrade perspective, this means plugging {{Main Battery Modification 3}} into the third upgrade slot; when paired with Level 3 commander skill Basic Firing Training, it drops her reload speed to a mind-numbing 2.4 seconds.
 + 
 +'''Main Battery (Maximum Range) Build:''' Also worth considering is the ability to stack {{Gun Fire Control System Modification 2}} with the Level 4 commander skill Advanced Firing Training and push ''{{#var:ship_name}}''’s main battery range well past 15 km. It is worth noting that shell flight times at such ranges are extreme and landing hits against anything but slow-moving battleships will be incredibly challenging.
 + 
 +'''Torpedo Build:''' Another popular ''{{#var:ship_name}}'' build is to buff her torpedo reload time by stacking {{Torpedo Tubes Modification 3}} in '''Upgrade Slot 6''' with the Level 3 commander skill Torpedo Armament Expertise. With these skills, her torpedo reload can be reduced to 119 seconds.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +As with ''[[Hsienyang]]'' and ''[[Chung Mu]]'', ''{{#var:ship_name}}'' commanders should start with a base build of: Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4. The remaining 9 available skill points can be used to tailor ''{{#var:ship_name}}'' to taste.
 + 
 +'''Torpedo Build''' ''{{#var:ship_name}}s'' will want to pick up Torpedo Armament Expertise at Level 3. Captains pursuing either of the '''Main Battery Build''' ''{{#var:ship_name}}'' options will want to focus on Basic Firing Training and Demolition Expert instead. Players concerned about enemy aircraft could opt for Advanced Firing Training or Manual Fire Control for AA Armament. The latter is the better option — as ''{{#var:ship_name}}'' will run most of the time with her anti-aircraft guns disabled in order to avoid detection — though ''{{#var:ship_name}}'' captains that spend time buffing their anti-aircraft suite are uncommon as they generally do not get much return out of the points invested.
  
 {{Commander Skills {{Commander Skills
?| Priority Target = +| Priority Target = 2
?| Preventative Maintenance = +| Preventative Maintenance = 3
 | Expert Loader =  | Expert Loader =
 | Aircraft Servicing Expert =  | Aircraft Servicing Expert =
 | Direction Center for Catapult Aircraft =  | Direction Center for Catapult Aircraft =
 | Dogfighting Expert =  | Dogfighting Expert =
?| Incoming Fire Alert = +| Incoming Fire Alert = 1
 | Evasive Maneuver =  | Evasive Maneuver =
  
 | High Alert =  | High Alert =
?| Jack of All Trades = +| Jack of All Trades = 1
 | Expert Marksman =  | Expert Marksman =
 | Torpedo Acceleration =  | Torpedo Acceleration =
 | Smoke Screen Expert =  | Smoke Screen Expert =
 | Expert Rear Gunner =  | Expert Rear Gunner =
?| Adrenaline Rush = +| Adrenaline Rush = 2
?| Last Stand = +| Last Stand = 3
  
 | Basics of Survivability =  | Basics of Survivability =
?| Survivability Expert = +| Survivability Expert = 3
?| Torpedo Armament Expertise = +| Torpedo Armament Expertise = 2
 | Emergency Takeoff =  | Emergency Takeoff =
?| Basic Firing Training = +| Basic Firing Training = 2
?| Superintendent = +| Superintendent = 1
?| Demolition Expert = +| Demolition Expert = 2
 | Vigilance =  | Vigilance =
  
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 | Inertia Fuse for HE Shells =  | Inertia Fuse for HE Shells =
 | Air Supremacy =  | Air Supremacy =
?| Advanced Firing Training = +| Advanced Firing Training = 1
?| Manual Fire Control for AA Armament = +| Manual Fire Control for AA Armament = 1
?| Radio Position Finding = +| Radio Position Finding = 2
?| Concealment Expert = +| Concealment Expert = 3
?}}-->+}}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Smoke Generator}} or {{Surveillance Radar}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Engine Boost}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
?<!-- FOR TECH TREE SHIPS+[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
? +
?Choose one and append after semicolon above:+
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
  
?<!--FOR PREMIUM SHIPS TIER V AND BELOW+Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 9 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. +
?-->+
? +
?<!--FOR PREMIUM SHIPS TIER VI AND UP+
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. +
?-->+
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
 +Captains who have opted for a '''Torpedo Build''' ''{{#var:ship_name}}'' will want to equip a Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) [[Ship:Flags#Signals|signal]] in order to maximize potential damage from torpedo hits. Throwing on a Sierra Mike ({{Sierra Mike|Size=18px}}) is an excellent way to help make up for her slow top speed. November Foxtrot ({{November Foxtrot|Size=18px}}) and Juliet Charlie ({{Juliet Charlie|Size=18px}}) are also highly recommended, if available. '''Main Battery Build''' ''{{#var:ship_name}}'' captains should also consider Victor Lima ({{Victor Lima|Size=18px}}) and India X-Ray ({{India X-Ray|Size=18px}}) signals to increase the fire chance of her main battery shells.
  
 {{Signal Flags {{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = 2
 | Mike Yankee Soxisix =  | Mike Yankee Soxisix =
?| India X-Ray = +| India X-Ray = 2
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = 3
?| Victor Lima = +| Victor Lima = 2
?| Hotel Yankee = +| Hotel Yankee = 1
  
?| November Foxtrot = +| November Foxtrot = 3
?| Sierra Mike = +| Sierra Mike = 3
 | India Delta =  | India Delta =
 | Juliet Yankee Bissotwo =  | Juliet Yankee Bissotwo =
?| India Yankee = +| India Yankee = 2
?| Juliet Charlie = +| Juliet Charlie = 3
  
?| Zulu = +| Zulu = 2
?| India Bravo Terrathree = +| India Bravo Terrathree = 3
 | Equal Speed Charlie London =  | Equal Speed Charlie London =
?| Zulu Hotel = +| Zulu Hotel = 1
 | Papa Papa =  | Papa Papa =
  
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 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
? +File:YYStart.jpg
 +File:YYMoKill.jpg
 +File:YYTorps.jpg
 +File:YYPretty.jpg
 +File:YYYamato.jpg
 </gallery> </gallery>
  
?|History=<!-- write text below -->+|History=
?<div class="thumb tright">+===Historical Inaccuracies===
?{{AnnoWiki|content=+* ''Yueyang'' had only one set of torpedo tubes when she was transferred to Taiwan. Her aft torpedoes had been replaced by a quad 40mm Bofors in summer 1945.
?<h2>''{{#var:ship_name}}'', YEAR</h2>+
?===Construction===+
?:FABRICATION YARD;CITY, COUNTRY+
?:Laid down: DD MONTH YEAR+
?:Launched: DD MONTH YEAR+
?:Commissioned: DD MONTH YEAR+
?----+
?===Specifications===+
?:XX tons displacement, standard+
?:XXm length+
?:XXm beam+
?:XXm draft +
?----+
?====Machinery====+
?:+
?----+
?====Performance====+
?:XX knots at XX shaft horsepower+
?:XX nm at XX knots+
?----+
?====Armament====+
?=====Main=====+
?:+
?=====Anti-aircraft=====+
?:+
?:+
?=====Torpedoes=====+
?:+
?----+
?====Aircraft====+
?=====Total=====+
?:+
?=====Fighters=====+
?:+
?===== Bombers=====+
?:+
?}}</div>+
? +
?===History===+
?''Yue Yang'' (岳陽; DD-5 upon commissioning by the ROCN, DD-905 during early 1980s), ex-''USS Haynsworth'' transferred to Taiwan on 12 May 1970, is a member of the "second generation" ''Yang''-class destroyer (陽字號驅逐艦; including Allen M. Sumner and Gearing classes, whereas former Imperial Japanese reparations and former US Navy Benson & Gleaves classes being the "first generation") to enter service with the Republic of China Navy. ''Yue Yang'' has the distinction as one of the ''Jīngzhuāng'' ships (精裝艦; roughly means "Special Edition Ships")- the first guided-missile destroyers to serve in the ROCN- receiving the Gabriel II missile system on 25 August, 1975 and a Sea Chaparral anti-aircraft missile launcher. After 28 years of service, she is finally decommissioned on 16, January, 1999.+
? +
?===Design===+
?''Yue Yang'' is formerly ''Allen M. Sumner''-class destroyer ''USS Haynsworth'' (DD-700), the only ship of the United States Navy to be named for Commander William M. Haynsworth, Jr., the commander of the Ingraham, when it accidentally collided with Chemung. The resulting collision caused Ingraham's depth charges to explode while still on her stern, destroying the ship and leaving only one officer and ten enlisted as survivors.<br />+
?<br />+
?''Haynsworth'' was launched on 15 April 1944 by the Federal Shipbuilding & Drydock Co., Kearny, New Jersey; sponsored by Mrs. Haynsworth, widow of Commander Haynsworth; and commissioned on 22 June 1944, Commander Robert Brodie, Jr., in command.<br />+
?<br />+
?''Haynsworth'' received three battle stars for World War II service.+
?<br />+
?<br />+
?''Haynsworth'' was decommissioned and stricken from the register on 30 January 1970.+
?<br />+
?<br />+
?Later in ROCN service she, along with two of her sister ships, received the Gabriel II missile system and a Sea Chaparral anti-aircraft missile launcher. The aft 5-inch guns were removed to give way to two triple Gabriel missile launchers and a single Sea Chaparral launch station, and the controls for the Gabriel missile system were added to the existing Mk37 fire control system. A major overhaul and reconstruction was undertaken in 1983, improving habitability.+
? +
?===Service===+
?As open armed conflict between the Republic of China and the People's Republic of China has ended by the time ''Yue Yang'' entered service, she spent her career with the ROCN carrying out patrols and never fired a shot in anger. Her true importance lies with the fact that she and her two sister ships heralded the age of modern naval warfare into the ROCN during the ensuing years of political hardship. She is the last ''Jīngzhuāng'' ship to be decommissioned.+
  
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
?File:USS Brush (DD-745).jpg+File:Haynsworth commissioning.jpg|USS ''Haynsworth'' (DD-700) at Federal Shipbuilding in Kearny, New Jersey, the day before her commissioning, 21 June 1944.
 +File:Haynsworth underway 05OCT1956.jpg|''Haynsworth'' underway on 5 October 1956, location unknown.
 +File:Haynsworth in Boston 1962.jpg|''Haynsworth'' docked at Boston Naval Shipyard, 4 July 1962.
 </gallery> </gallery>
  

Revision as of 23:59, 18 February 2019

Yueyang
Yueyang_wows_main.jpg
Destroyer | Pan-Asia | Tier X
Tech Tree Position
Chung Mu
Arrow_down.png
Yueyang_icon_small.png
Arrow_down.png
Kunming
General
Research price240000 exp
Purchase price19,500,000 Credits
Hit Points18,500 
Main Battery
127 mm/38 Mk.12 on a Mk.38 mount3 х 2 pcs.
Rate of Fire15 shots/min.
Reload Timesec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Firing Range11.94 km.
Maximum Dispersion104 m.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity792 m./s.
HE Shell Weight24.5 kg.
AP Shell127 mm AP/SC Mk38 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity792 m./s.
AP Shell Weight25 kg.
Torpedo Tubes
533 mm Mk152 х 5 pcs.
Rate of Fire0.47 shots/min.
Reload Time129 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoIDS_PZPT023_MK17_D 
Maximum Damage18,800 
Torpedo Speed69 knot
Torpedo Range13.5 km.
AA Defense
127 mm/38 Mk.12 on a Mk.38 mount3 х 2 pcs.
. . . Average Damage per Second45.3 
. . . Firing Range5.01 km.
20 mm Oerlikon on a Mk.4 mount10 х 1 pcs.
. . . Average Damage per Second36 
. . . Firing Range2.01 km.
40 mm Bofors on a Mk.1 mount2 х 2 pcs.
. . . Average Damage per Second22.6 
. . . Firing Range3.51 km.
40 mm Bofors on a Mk.2 mount2 х 4 pcs.
. . . Average Damage per Second31.8 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed36.5 knot
Turning Circle Radius620 m.
Rudder Shift Time3.1 sec.
Concealment
Surface Detectability Range7.2 km.
Air Detectability Range3.36 km.
Battle Levels
12345678910
Wows_anno_flag_pan_asia.png
X
Ship_PZSD110_Hsiang_Yang.png
19,500,000

Yueyang — Pan-Asian Tier X destroyer.

Taiwan.png
Former U.S. destroyer of the Allen M. Sumner class (USS Haynsworth, DD-700) that was transferred to the Republic of China (Taiwan) in 1970. She was developed from the very successful Fletcher class. In contrast to her predecessor, she had more powerful artillery, but ran at a lower speed.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/38 Mk.12 on a Mk.38 mount157.21041,80052,100 02,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Yueyang18,5001320310/2/2/32 02,350,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mark 170.51297.2 01,500,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk10 mod. 10 01,700,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 60,000 hp36.5 01,800,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Improved Main Artillery
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Yueyang is quite similar to Tier X American destroyer Gearing both appearance and play-style wise. However, there are some significant differences between the two; most notably, Yueyang features deep water torpedoes and a choice between the unique Pan-Asian Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable or Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain..

Having similar guns like Gearing, Yueyang has a fair main battery firepower mounted on her deck. However, her main battery reload time is 1 second slower than Gearing. Therefore, in most cases, she can defend herself against destroyers with a slightly weaker firepower than Gearing, peck away at a battleship's health from the unique Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable shared by all Pan-Asian destroyers in the tech tree, or dissuade enemies from drawing near with the sheer intimidation factor afforded by being constantly hit by a new salvo every four seconds. In addition, the 127mm mount on Yueyang has slightly more range than the Gearing’s, but not so much to compensate the firepower difference caused by slower reloading.

For a destroyer, stealth is everything, and Yueyang does not disappoint in this department. She has the third lowest surface detectability among all Tier X destroyers, edging out the nearest competitors by a slight margin and beaten only by Shimakaze and Gearing with Unique Upgrades. Unfortunately, as Tier X destroyers tend to have worse detection when compared to their Tier IX counterparts, this isn't much consolation. Yueyang also has the second lowest hit pool out of her counterparts, though this isn't as harmful as one would think. She sits much, much lower in the water than Gearing does, making her harder to hit and allowing her to avoid damage her sister ship might have taken. Also, she has better handling characteristics than Gearing; especially considering that Pan-Asian destroyers have no option to take the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable, pigeonholing them into using the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable instead.

The biggest difference between Yueyang and the destroyers of other nations are her deep water torpedoes. With some differences, they are the same torpedoes found on Gearing. They have 3.0 km less range, but travel two knots faster. They both do the same amount of damage, but Yueyang's torpedoes takes longer to reload. However, deep water torpedoes are less detectable at the price of not being able to hit any other destroyers (allies and enemies alike). They are very much specialized at dealing with larger ships, and fulfill this duty admirably. Due to their low detectability, there is almost no time for enemy ships to react to or dodge the torpedoes (less than five seconds before other modifiers are accounted for).

Pros:

  • Has deep water torpedoes with extremely low detectability.
  • One of the stealthiest Tier X destroyers.
  • Low profile makes Yueyang harder to hit.
  • Option to take great Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable or Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain..
  • Doesn't have to worry about allied destroyers blocking torpedoes' line of fire.

Cons:

  • Deep water torpedoes cannot hit enemy destroyers.
  • Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. consumable is short range and duration, and costs use of the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable.
  • Second lowest health pool of Tier X destroyers.
  • Guns have sub-orbital firing arcs that make hitting anything but large targets at long range virtually impossible.

Research

As a Tier X ship, Yueyang has no additional modules to research.

Optimal Configuration

Similar to other American destroyers, Yueyang can be built to favor guns or torpedoes. However, given that her largest distinguishing feature is the deep water torpedoes, it's advisable to build towards those.

Upgrades

The recommended upgrades for Yueyang are fairly obvious choices, and largely self-explanatory:


The upgrade chosen for Upgrade Slot 6 will largely determine how Yueyang plays.

Main Battery (Maximum Rate of Fire) Build: One popular build for Yueyang captains is to stack buffs to her main battery rate of fire. From an upgrade perspective, this means plugging Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed. into the third upgrade slot; when paired with Level 3 commander skill Basic Firing Training, it drops her reload speed to a mind-numbing 2.4 seconds.

Main Battery (Maximum Range) Build: Also worth considering is the ability to stack Gun Fire Control System Modification 2 : +16% firing range. with the Level 4 commander skill Advanced Firing Training and push Yueyang’s main battery range well past 15 km. It is worth noting that shell flight times at such ranges are extreme and landing hits against anything but slow-moving battleships will be incredibly challenging.

Torpedo Build: Another popular Yueyang build is to buff her torpedo reload time by stacking Torpedo Tubes Modification 2 (: -15% reload time. / +50% risk of incapacitation.)

in Upgrade Slot 6 with the Level 3 commander skill Torpedo Armament Expertise.  With these skills, her torpedo reload can be reduced to 119 seconds.

Commander Skills

As with Hsienyang and Chung Mu, Yueyang commanders should start with a base build of: Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4. The remaining 9 available skill points can be used to tailor Yueyang to taste.

Torpedo Build Yueyangs will want to pick up Torpedo Armament Expertise at Level 3. Captains pursuing either of the Main Battery Build Yueyang options will want to focus on Basic Firing Training and Demolition Expert instead. Players concerned about enemy aircraft could opt for Advanced Firing Training or Manual Fire Control for AA Armament. The latter is the better option — as Yueyang will run most of the time with her anti-aircraft guns disabled in order to avoid detection — though Yueyang captains that spend time buffing their anti-aircraft suite are uncommon as they generally do not get much return out of the points invested.

Consumables

Yueyang can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Yueyang with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Captains who have opted for a Torpedo Build Yueyang will want to equip a Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.) signal in order to maximize potential damage from torpedo hits. Throwing on a Sierra Mike (+5% to the ship's maximum speed.) is an excellent way to help make up for her slow top speed. November Foxtrot (-5% reload time on all consumables.) and Juliet Charlie (-100% to the risk of your ship's magazine detonating.) are also highly recommended, if available. Main Battery Build Yueyang captains should also consider Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) and India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) signals to increase the fire chance of her main battery shells.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


Ships of Pan-Asia
Destroyers  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Cruisers  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Battleships  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Aircraft Carriers  VIII SanzangDoubloons
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons