E 50 Ausf. M
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? | * Is outfitted with the most accurate | + | * Is outfitted with one of the most accurate guns in the game | |
? | + | |||
* VERY high APCR muzzle velocity allows for less leading of distant moving targets | * VERY high APCR muzzle velocity allows for less leading of distant moving targets | |||
* Good power to weight ratio | * Good power to weight ratio |
Revision as of 18:38, 1 September 2013
This article requires additional modification. The design and/or content of this article do not conform to wiki standards.
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0 Cost |
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engine Engine Power |
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traverse Traverse |
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NoNo Pivot |
// mm Hull Armor |
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0/0/0 Shell Cost |
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0° Gun Arc |
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Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- Is outfitted with one of the most accurate guns in the game
- VERY high APCR muzzle velocity allows for less leading of distant moving targets
- Good power to weight ratio
- High top speed
- Improved hull traverse rate compared to the standard E-50
Cons:
- Poor camouflage value
- Poor gun depression
- Not a very good brawler despite the powerful engine due to relatively (compared to peers) poor maneuverability and slow turre
- Fairly tall in comparison to other medium tanks
- Large tracks are easy to hit
Performance
The E-50M is a definitive German tank. Powerful, high penetrating, and extremely accurate, but a teensy bit cumbersome compared to its peers. The 50M, like all other T10 mediums, fires APCR as its default ammo. Aside from price, it keeps all the characteristics of APCR, this is both a good and bad thing. APCR achieves its higher penetration potential in reality because it concentrates all the kinetic energy on a smaller point, and because it leaves the barrel at a much higher velocity. In game it's the same, and perfect for the 50M's playstyle. The combination of a fast traveling shell and extremely accurate gun makes hitting moving tanks at extreme ranges practically a walk in the park. The penetration loss inherent to APCR at range is not significant enough to worry about, as most shots will still get through weakspots with careful aiming and a shred of luck. The reload is also good, though a little slower than others mounting a 105.
When supporting and sniping from the far rear is not an option, the 50M is still quite home at close quarters engagements. The "good" all around armor will almost never be overmatched, except by the largest of gun calibers, and can therefore be used to bait tanks into being shot at at extreme angles. Even smart players might think they can get through, but if done correctly their shells will simply bounce due to sheer angles or autobounce entirely, leaving them open to a quick and accurate counterattack. Despite the good armor, the 50M is still not completely comfortable at close range. Its large size, somewhat bulky movement, and poor depression worsened by height make it difficult to brawl in some, or most scenarios. You can get close, but only about arm's length at best, point blank brawl matches are best to be avoided, tempting though they may be with such a powerful engine. Another thing the 50M excels at like almost no other is ramming. The thick front armor, heavy 60 ton weight, and high 60kmh top speed all come together to form a living battering ram, easily capable of removing massive chunks of health from all but the most heavily armored tanks like the Maus and E-100. Combined with a quick shot from the gun, the 50M could very well deal ~1000 damage in the span of less than a second. No one should ever want to be at the base of a steep long hill when a 50M is lurking about, because that player will attempt to ram them, and it will hurt, a lot.
In all the 50M is a very well rounded tank. It's got high speed and good armor, a powerful, high penetration gun with laser like accuracy and good aim times and reload speeds, and a usable amount of health. Up close or afar, you are never really out of this tank's killing zone.
Suggested Equipment
Gallery
Historical Info
The E-series designs were simpler, cheaper to produce and more efficient than their predecessors; however, their design involved only modest improvements in armor and firepower over the designs they were intended to replace, such as the Hetzer, Panther G or Tiger II, and as such represent the eclipse of German armored vehicle design by such tanks as the American M46 Patton, the British Centurion Mk 5/2 and Soviet T-54 tanks, which would have been the Entwicklung Series' contemporaries and likely opponents.
The E-50 Standardpanzer was intended as a standard medium tank, replacing the Panther and Tiger I and the conversions based on these tanks. The E-50 hull was to be longer than the Panther; in fact it was practically identical to the King Tiger in overall dimensions except for the glacis plate layout. Compared to these earlier designs however, the amount of drilling and machining involved in producing these standardpanzers was reduced drastically, which would have made them quicker, easier and cheaper to produce, as would the proposed conical spring system replacing their predecessors' complex and costly dual torsion bar system. The Ausf. M version of the tank was a redesign of the E-50 project with a rear placement of the transmission. Other significant improvement from the base E-50 version is the thickness of the turret front armor, that has been raised to 185 mm. As indicated by its name, the weight of the E-50 would fall between 50 and 75 tonnes. Its maximum speed was planned as 60 km/h. Only blueprints were made; no production models were produced.
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