Strv 103B
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? | - Extremely powerful and devastating firepower: | + | - Extremely powerful and devastating firepower: 2nd highest DPM (after the [[Tortoise]]), best accuracy and 2nd best regular round penetration in the game (After the [[FV215b (183)]] and FV4005)! | |
- High mobility in travel mode; low terrain resistances. | - High mobility in travel mode; low terrain resistances. |
Revision as of 14:24, 20 October 2017
This article requires additional modification. The design and/or content of this article do not conform to wiki standards.
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The Strv 103B is the Final milestone of Swedish Tank Destroyer line. It was the real "Born-to-be" tank hunter. Although its characteristic is fairly similar to Strv 103-0, It had third highest DPM in the game thanks to powerful gun that is vastly improved from its predecessor. It can knocking out even Maus in one or two minutes.
If players can handle its hydraulic suspension controls and know who, when, and where to snipe , It will reward you nicely.
The <value_unset_error> marks the end of its line.
Modules / Available Equipment and Consumables
Player Opinion
Pros and Cons
Pros:
- Extremely powerful and devastating firepower: 2nd highest DPM (after the Tortoise), best accuracy and 2nd best regular round penetration in the game (After the FV215b (183) and FV4005)!
- High mobility in travel mode; low terrain resistances.
- Tied with its predecessor, it has low chance of catching fire (10%), although this is quite irrelevant due to fuel tanks getting damaged from the front.
- Upper front plate is 50mm thick in most places and thus much harder to penetrate than earlier Swedish tanks, Also came with front grills that can protect frontal HEAT shots.
- Very high camouflage values, among the best in the game (can reach to more than 60%).
- Longest radio signal range in the game at 850 meters.
- APCR rounds have very high shell velocity, that allow the tank to hit fast-moving targets easier. Also, the standard APCR round does not lose too much penetration value when firing from long distance.
Cons:
- Very low HP; tied with Grille 15, Bat Chat 25t and TVP T50 / 51 for having lowest non-SPG HP at tier 10.
- Since the armor is flat, the tank is very vulnerable against SPGs, especially in Siege mode.
- Has to wait a little to switch in and out from Siege mode, greatly limiting its versatility.
- No gun traverse or depression outside of siege; top speed limited to 10/10 kph in Siege mode, very vulnerable in close range combat.
- Lowest alpha damage of all tier 10 TDs, but it makes up for it with its astounding ROF.
- High ammo cost compared to fast firing rate.
- APCR rounds also serve as a drawback: their normalization angle is smaller than normal AP round (2 degrees compared to AP's 5 degrees, but is still better than HEAT and HE with no normalization at all), and will have trouble punching through well-angled enemies. Premium round penetration is not extraordinary at 350mm.
Performance
The Strv 103B is a great sniper and support tank as its low profile gives it great camouflage values. Best tactic is to search for a good position (preferably a bush), activate siege mode and wait for the enemy. Start using your accurate gun and perfect penetration to melt your enenmies one by one. Alpha damage might be low for a tier X tank destroyer, but the quick reload time turns it into an advantage, since you can keep the enemy tracked and kill them in seconds. If you get spotted, change to travel mode which will take 1,3 seconds and then retreat backwards, your high reverse speed is quite helpful for fast escapes. Your extremely angled roof can bounce some shots but it is better not to rely on this. Use your great mobility in travel mode and search for a new position.
Another good tactic is to use the terrain. Look for hill edges, drive in siege mode over the the edge, fire and retreat in siege mode backwards under the edge. Your gun is almost at the top of the tank so you will expose only a small part of the angled roof. Many enemy shots will pass over you or bounce on the roof.
As perfect as this tank is as a long range sniper, as terrible it is in a direct duel. If a light or medium tank comes close to you, your chances of survival is very low. Turning speed and mobility in siege mode is terrible and in travel mode you can´t aim your gun. This can lead also to trouble at the end of the battle in 2v2 or 3v3 situations. You can´t attack the enemy effectively as you will need 2 sec. to change to siege mode. This will only work if you can surprise someone from behind. Best way is to use your mobility, act as a scout and let your team mates finish the last enemies, or the opposite. As a last resort you can try to fire in travel mode at close enemies but the chance to miss it quite high unless it is point blank range.
Due to the tanks' inability to fight on close range, you should at all times stay behind and snipe. If you have the feeling that your flank is lost, retreat early and search for a new position. Some of your team mates might call you "camper" but playing defensive is the only way to play this tank, as Defense is it's speciality.
Early Research
No research required, this tank is elite from purchase.
Suggested Equipment
Gallery
Historical Info
Historical Gallery
Historical Accuracy Errata
In reality the Strv 103 had an autoloader with a twelve round clip that could fire once every three seconds. But to prevent this vehicle from being overpowered like the removed Waffenträger auf E100, Wargaming decided to remove the autoloader from this tank in the game.
- The Strv 103, And 103B had Amphibious Ability, But it is absent in this game.
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