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Kaiser

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Kaiser
Kaiser_wows_main.jpg
Battleship | Germany | Tier IV
Tech Tree Position
Nassau
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Kaiser_icon_small.png
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König
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General
Research price6700 exp
Purchase price860 000 Credits
Hit Points39 900 
Main Battery
305 mm L/50 Drh LC/19095 х 2 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range14.54 km.
Maximum Dispersion208 m.
HE Shell305 mm Spr.Gr. L/3.8 Bdz. 
Maximum HE Shell Damage3400 
Chance of Fire on Target Caused by HE Shell22 %
Initial HE Shell Velocity850 m./s.
HE Shell Weight406 kg.
AP Shell305 mm P.Spr.Gr. L/3.4 
Maximum AP Shell Damage8300 
Initial AP Shell Velocity855 m./s.
AP Shell Weight405 kg.
Secondary Armament #1
150 mm L/45 MPL C/0614 х 1 pcs.
Firing Range4.5 km.
Rate of Fireshots/min.
Reload Time8.57 sec.
AP Shell150 mm P.Spr.Gr. L/3.7 
Maximum AP Shell Damage3700 
Initial AP Shell Velocity835 m./s.
Secondary Armament #2
88 mm L/76 Dop. L. C/322 х 2 pcs.
Firing Range4.5 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell88 mm Spr.Gr. 
Maximum HE Shell Damage1000 
Initial HE Shell Velocity950 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
37 mm Flakzwilling 303 х 2 pcs.
. . . Average Damage per Second7.8 
. . . Firing Range3.51 km.
88 mm L/76 Dop. L. C/322 х 2 pcs.
. . . Average Damage per Second16.2 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed22.31 knot
Turning Circle Radius600 m.
Rudder Shift Time18.3 sec.
Concealment
Surface Detectability Range14.22 km.
Air Detectability Range10.5 km.
Battle Levels
12345678910
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IV
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860 000

Kaiser — German Tier IV battleship.

En términos de grosor del blindaje, el barco era superior a todos los acorazados de su época. Impulsado por propulsión a turbina, este acorazado poseía una velocidad decente para su época. La capacidad de penetración en el blindaje de la batería principal era altamente competitiva con la artillería de los súper dreadnoughts de la época.

Modules

Batería principal Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm L/50 Drh LC/19092,3602083400228300 094 000
Casco Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kaiser (A)39 90013350514/23/20 0128 000
Kaiser (B)46 40013350545/17/40 2000280 000
Sistema de control de tiro Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 4 Mod. 1014,5 040 000
FKS Typ 4 Mod. 21016 1300180 000
Motor Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsión: 55 180 cv22,3 030 000
Propulsión: 57 000 cv23 90090 000

Compatible Upgrades

 Slot 1  Modificación 1 del armamento principal Modificación 1 del armamento auxiliar Modificación 1 de la santabárbara
 Slot 4  Modificación 1 del sistema de control de daños Modificación 1 de la propulsión Modificación 1 del aparato de gobierno

Player Opinion

Performance

The biggest problems with the Kaiser dictate how it should be played. Yes, the Kaiser has fairly rapid firing guns as battleships goes, a powerful secondary armament, a tight turning circle, and good armor. Despite these attributes though, she's not particularly effective as a brawling battleship as she suffers from inaccurate guns, very slow turret traverse and slow rudder shift time. It's better to use her as a mid-range (8-10km) fighter supported by cruisers and other battleships, which would give one sufficient range to avoid torpedoes launched by cruisers, but also be close enough to make up for the inaccuracy of her guns.

Torpedoes and aircraft are going to be a problem in this ship, as are changing targets. The small turning circle of the Kaiser can be useful in making sharp course changes, say if a player needs to quickly get out of an area quickly, but her slow turret traverse means it is an utter pain to try to aim your guns while performing sharp turns. This isn't helped by the slow rudder shift time. Situational awareness of possible destroyer locations and approaching aircraft is critical in this warship as failing to do so otherwise will get a player killed.

Pros:

  • Tough armor: Kaiser's thick armor belt with a sloping "turtleback" deck behind it makes her difficult to citadel
  • Fast loading guns: your main battery is second only to Ishizuchi in Battleship reload speed at this tier.
  • Decent AA suite: her AA will be a stern warning for any torpedo bombers who take her lightly
  • Powerful secondary armament: Destroyers that linger around her will be lucky to leave unscathed
  • Very maneuverable: her small turning circle makes those ever dangerous torpedoes somewhat easier to evade

Cons:

  • The en-echleon configuration of her middle turrets means she can fire a full broadside from very limited angles
  • Poor torpedo protection: any torpedo hit she takes will be painfully felt
  • Terrible dispersion: she will miss a lot of her shells at farther ranges
  • Her maneuverability is hampered by her slow rudder shift time
  • Slow turret rotation

Research

Kaiser's B hull upgrade should be your first priority in research. The B hull provides a welcome increase to your health pool as well as reducing your rudders shift time, making her more responsive to your rudder input and more maneuverable. Another benefit is the large improvement to your AA batteries, making her at least able of shooting down some attacking planes. The Fire Control System upgrade should follow. Finally, you can research the Propulsion upgrade for a marginal improvement to your speed.

For her Captain's Skills, assuming her captain was transferred from Nassau, she should already have enough Skill Points to get a first and second skill. For her first skill, you can choose from either Basics of Survivability, reducing the fire damage she takes, and Basic Fire Control, which improves the damage output of her secondary and AA batteries. Her second skill should be Expert Marksman, which improves the rotation rate of her turrets.

Optimal Configuration


Commander Skills

Gallery

Historical Info

Historical Gallery


Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VII Z-39Doubloons • VIII Z-23 • IX Z-46 • X Z-52 
Cruisers  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • IX Roon • X Hindenburg 
Battleships  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • V Viribus Unitis • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Tirpitz BDoubloons • IX Friedrich der Große • X Großer Kurfürst 
Aircraft Carriers  VIII Graf ZeppelinDoubloons
Battleships
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VII Lyon • VIII Richelieu • VIII GascogneDoubloons • IX Alsace • IX Jean BartDoubloons • X République • X Bourgogne 
Japan  II MikasaDoubloons • III Kawachi • IV Myogi • IV IshizuchiDoubloons • V Kongo • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fuso • VI MutsuDoubloons • VII Nagato • VII AshitakaDoubloons • VIII Amagi • VIII KiiDoubloons • IX Izumo • IX Musashi • X Yamato 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia 1941Doubloons • VII Colorado • VIII North Carolina • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Massachusetts BDoubloons • VIII Alabama ST • IX Iowa • IX Missouri • IX Georgia • X Montana 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VII Sinop • VIII Vladivostok • VIII Lenin • IX Sovetsky Soyuz • X Kreml 
Germany  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • V Viribus Unitis • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Tirpitz BDoubloons • IX Friedrich der Große • X Großer Kurfürst 
U.K.  III Bellerophon • III DreadnoughtDoubloons • IV Orion • V Iron Duke • VI WarspiteDoubloons • VI Queen Elizabeth • VII King George V • VII HoodDoubloons • VII Nelson • VII Duke of YorkDoubloons • VIII Monarch • VIII VanguardDoubloons • IX Lion • X Conqueror 
Pan-Asia  
Italy  V Giulio CesareDoubloons • VIII RomaDoubloons 
Commonwealth  
N/A  
Poland