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Mogami

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Mogami
Mogami_wows_main.jpg
Cruiser | Japan | Tier VIII
Tech Tree Position
Myoko
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Mogami_icon_small.png
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Ibuki
stock
 top
General
Research price109000 exp
Purchase price8 800 000 Credits
Hit Points35 500 
Main Battery
155 mm/60 3rd Year Type5 х 3 pcs.
Rate of Fireshots/min.
Reload Time10 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range14.25 km.
Maximum Dispersion131 m.
HE Shell155 mm HE Type0 
Maximum HE Shell Damage2600 
Chance of Fire on Target Caused by HE Shell10 %
Initial HE Shell Velocity925 m./s.
HE Shell Weight55.87 kg.
AP Shell155 mm AP/APC Type91 
Maximum AP Shell Damage3300 
Initial AP Shell Velocity925 m./s.
AP Shell Weight55.87 kg.
Secondary Armament #1
127 mm/40 Type89 A14 х 2 pcs.
Firing Rangekm.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
610 mm Quad4 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time101 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17 233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
13 mm/76 Type93 Twin2 х 2 pcs.
. . . Average Damage per Second
. . . Firing Range1.2 km.
25 mm/60 Type96 Twin mod. 14 х 2 pcs.
. . . Average Damage per Second20 
. . . Firing Range3.09 km.
127 mm/40 Type89 A14 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed34.5 knot
Turning Circle Radius750 m.
Rudder Shift Time9.3 sec.
Concealment
Surface Detectability Range12.06 km.
Air Detectability Range8.49 km.
Battle Levels
12345678910
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VIII
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8 800 000

Mogami — Japanese Tier VIII cruiser.

Mogami was built as a light cruiser whose characteristics would largely exceed those of her contemporary counterparts. She had good armor along with a powerful artillery and torpedo armament. During the course of her service she was transformed into a heavy cruiser, as intended by the original design.

Modules

Batería principal Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
155 mm/60 Tipo tercer año6361312600103300 0700 000
203 mm/50 Tipo 34301213300174700 15 0001 600 000
Casco Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Mogami (A)35 5006140542/4/440 0690 000
Mogami (B)39 1006140546/640 22 0001 400 000
Mogami (C)39 1006140548/10/440 28 0002 100 000
Torpedos Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180 Degree Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Tipo 90 mod. 10,61017,217 2336210 01 300 000
Sistema de control de tiro Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Tipo 8 mod. 1014,2 0420 000
Tipo 8 mod. 21015,7 12 000900 000
Motor Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsión: 152 000 cv34,5 0650 000

Compatible Upgrades

 Slot 1  Modificación 1 del armamento principal Modificación 1 del armamento auxiliar Modificación 1 de la santabárbara
 Slot 2  Modificación 2 de la batería principal Modificación 1 de la batería secundaria Modificación 1 de los cañones AA Modificación 1 de los sistemas de tiro
 Slot 4  Modificación 1 del sistema de control de daños Modificación 1 de la propulsión Modificación 1 del aparato de gobierno
 Slot 5  Modificación 2 del sistema de control de daños Modificación 2 de la propulsión Modificación 2 del aparato de gobierno
 Slot 6  Modificación 1 del sistema de localización de objetivos Modificación 1 del sistema de ocultación Modificación 3 del sistema de control de daños

Player Opinion

Performance

Affectionately called "Mogamin" by some, the Mogami has a rather unique style in gameplay among all the cruisers at the current iteration as she can have two modes of offense: her 155's which can burn or pummel ships or the harder yet slower loading 203's which technically turns her into a heavy cruiser. The 155 guns comes at her stock hull as she was actually armed with them before being reformatted and reclassified as a heavy cruiser in between 1938 to 1939 and once you fully upgrade the heavy cruiser, this heavy cruiser can, to an extent, emulate the infamous US tier 6 light cruiser Cleveland in terms of ability to pummel enemy ships into submission such as battleships which makes her into a more armored version of the infamous American light cruiser with better range albeit with very slow turning turrets. The 203's make her into a standard heavy cruiser that has good damage at the cost of slower loading time and reasonable turret turn although this gives her the much needed punch to deal with other heavy cruisers and potentially battleships. Whatever guns you mount, you will find her to be one dynamic ship at her tier.

Pros:

  • Modular gun system which gives you freedom of play style
  • Reasonable range
  • Friendly ergonomics and handling
  • Good shell and turret turning speed on the 203's
  • Impressive rudder shift
  • Good torpedo range
  • 155's have a high initial shell velocity at 925 m/s, making them very good at hunting destroyers.
  • Very high concealment rating if installed with concealment mod and with the commander's concealment expert, will have the detection range at an astounding 9.3 km for a cruiser her size
  • Impressive turret speed of 26.2 seconds if the commander has expert marksman

Cons:

  • the AA suite, despite having a good array, is insufficient to defend yourself alone
  • 155 turrets have a good chance to be incapacitated, if not outright destroyed
  • The 155's, although very effective against destroyers and setting fires on carriers, will have problems against battleships, forcing the player to rely on HE to deal damage and set the deck on fire and still doing little damage against the heavy armor. This can however be mitigated with Inertia Fuse High Explosive, which when combined with Demolition Expert makes for a deadly combination.
  • 203's reload time is slower than Myoko's by a second
  • 155mm turrets turn slowly at 36 seconds for 180 degrees, although the Expert Marksman skill and the Main Armaments Modification 2 upgrade help mitigate this
  • Inconvenient torpedo tube placement, very limited arc

Research

Due to her detection range, it is suggested to research hull B, then acquire the top GFCS, then the 203's and finally hull C for more AA guns.

Optimal Configuration


Commander Skills

Gallery

Historical Info

Historical Gallery


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII AsashioDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII Yukikaze • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo 
Cruisers  I Hashidate • II Chikuma • III Tenryu • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Yahagi • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII Atago BDoubloons • VIII ARP Takao • IX Ibuki • IX Azuma • X Zao 
Battleships  II MikasaDoubloons • III Kawachi • IV Myogi • IV IshizuchiDoubloons • V Kongo • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fuso • VI MutsuDoubloons • VII Nagato • VII AshitakaDoubloons • VIII Amagi • VIII KiiDoubloons • IX Izumo • IX Musashi • X Yamato 
Aircraft Carriers  IV Hosho • VI Ryujo • VIII Shokaku • VIII KagaDoubloons • X Hakuryu
Cruisers
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Japan  I Hashidate • II Chikuma • III Tenryu • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Yahagi • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII Atago BDoubloons • VIII ARP Takao • IX Ibuki • IX Azuma • X Zao 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII Montpelier • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • IV Svietlana • V MurmanskDoubloons • V Kirov • V Krasny KrymDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral Makarov • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Mikhail KutuzovDoubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • IX Roon • X Hindenburg 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V ExeterDoubloons • VI Leander • VII Fiji • VII BelfastDoubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Pan-Asia  I Chengan • VI HuangheDoubloons • VIII IrianDoubloons 
Italy  VI Duca d'AostaDoubloons • VII Duca degli AbruzziDoubloons 
Commonwealth  VI PerthDoubloons 
N/A  VII Nueve de JulioDoubloons 
Poland