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Nicholas

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Nicholas
Nicholas_wows_main.jpg
Destroyer | U.S.A. | Tier V
Tech Tree Position
Clemson
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Nicholas_icon_small.png
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Farragut
stock
 top
General
Research price11000 exp
Purchase price1 620 000 Credits
Hit Points12 000 
Main Battery
127 mm/51 Mk7 mod. 25 х 1 pcs.
Rate of Fire9.23 shots/min.
Reload Time6.5 sec.
Rotation Speed15 deg./sec.
180 Degree Turn Time12 sec.
Firing Range10.93 km.
Maximum Dispersion96 m.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity960 m./s.
HE Shell Weight22.7 kg.
AP Shell127 mm AP Mk15 
Maximum AP Shell Damage2200 
Initial AP Shell Velocity960 m./s.
AP Shell Weight22.7 kg.
Torpedo Tubes
533 mm Triple4 х 3 pcs.
Rate of Fire0.91 shots/min.
Reload Time66 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoMk11 
Maximum Damage11 733 
Torpedo Speed56 knot
Torpedo Range5.49 km.
AA Defense
127 mm/38 Mk21 mod. 12 х 1 pcs.
. . . Average Damage per Second6.4 
. . . Firing Range5.01 km.
127 mm/38 Mk21 mod. 02 х 1 pcs.
. . . Average Damage per Second6.4 
. . . Firing Range5.01 km.
76.2 mm/23 Mk72 х 1 pcs.
. . . Average Damage per Second
. . . Firing Rangekm.
Maneuverability
Maximum Speed37 knot
Turning Circle Radius600 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range6.66 km.
Air Detectability Range3.06 km.
Battle Levels
12345678910
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V
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1 620 000

Nicholas — American Tier V destroyer.

Diseño de un destructor de escuadra. Habiendo mantenido el armamento de torpedo de sus predecesores, el barco estaba cerca de los cruceros en términos de dimensiones y potencia de fuego de la artillería. Con la potente propulsión del barco se pretendía que alcanzara una velocidad muy alta.

Modules

Batería principal Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm Mk7/Mk21151296180052100 095 000
Casco Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Nicholas (A)12 0006215240 0140 000
Nicholas (B)13 10062146/440 4300380 000
Torpedos Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180 Degree Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mark 110,9667,211 733565,5 0152 000
Sistema de control de tiro Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk5 mod. 1010,9 090 000
Motor Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsión: 55 000 cv37 0120 000

Compatible Upgrades

 Slot 1  Modificación 1 del armamento principal Modificación 1 del armamento auxiliar Modificación 1 de la santabárbara
 Slot 2  Modificación 2 de la batería principal Modificación 1 de los cañones AA Modificación 1 de los sistemas de tiro
 Slot 4  Modificación 1 del sistema de control de daños Modificación 1 de la propulsión Modificación 1 del aparato de gobierno

Player Opinion

Performance

The Nicholas is a welcome upgrade from the Clemson, and a very fun and strong destroyer for its tier. Compared to the Clemson, the Nicholas is a vast improvement in nearly every way. Perhaps the most conspicuous upgrade is the main battery, which previously on the Clemson was practically the same 102mm armament found on the tier 2 American destroyer, the Sampson, including essentially the same range and rate of fire. For the Nicholas, not only has the caliber been buffed to 127mm and rate of fire increased to a monstrous 15 RPM, the range of the guns can now reach 10.9km away even stock. The Nicholas also gets increased top speed by 2 knots, 8 seconds faster artillery rotation time, and a 0.3 km shorter spotting range. The Nicholas has a fairly tall silhouette due to the tower in the front of the vessel, so once you're spotted you should be more careful as a destroyer's armor is basically nonexistent. Otherwise, the Nicholas is an excellent destroyer for its tier and can be very effective in both assaulting with torpedoes and harassing with its fast firing guns.

Pros:

  • Monstrous rate of fire at 15 RPM, pairing with 127mm guns, HE spamming from distance is a piece of cake
  • Torpedoes have the same sped to that of Clemson's, have 500m more range and deal more damage
  • AA suite that can rip up some planes at the same tier and most carries at tier 4 and 5 will avoid attacking Nicholas
  • Very wide torpedo launch arc and with 2 triple tubes on each side, 12 torpedoes can be launched at once
  • Good pool of hit points at 13100 when upgraded
  • AP penetration is surprisingly good for a destroyer, can give poorly-armored cruisers it face a nightmare when aimed correctly
  • Fast at 37 knots and reaches up to 40 knots with engine boost consumable used
  • Stealthier than Clemson
  • Just one researchable module, avoids players from getting confused for wondering what to upgrade first
  • Can use Defensive Fire Consumable instead of Engine Boost Consumable, excellent for shooting down aircraft at the loss of more speed.

Cons:

  • Bad armor like any destroyer
  • Suffers from frequent module incapacitation
  • AA suite, despite being useful at the same tier, will have a very hard time against higher tier planes
  • Terrible main battery firing arc from its bow
  • Stock configuration still reflects low tier US destroyers when main batteries take a time to reload
  • Shell flight time is high making aiming a difficult thing, especially when shooting destroyers at distance
  • Torpedoes still retain the "traditional" 5.5 km range, making them almost useless except for the case of trying to go bow-on to an enemy battleship and launch them
  • HE chance of fire is low at just 5% and even with the Demolition Expert skill trained total fires set per battle don't increase much

Research

Since the Nicholas is very enjoyable and only requires one upgrade, go straight for that (B) hull upgrade, then proceed to Farragut

Optimal Configuration


Commander Skills


Signals

Gallery

Historical Info

Historical Gallery


Ships of U.S.A.
Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX Black • X Gearing 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII Montpelier • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia 1941Doubloons • VII Colorado • VIII North Carolina • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Massachusetts BDoubloons • VIII Alabama ST • IX Iowa • IX Missouri • IX Georgia • X Montana 
Aircraft Carriers  IV Langley • VI Ranger • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • X Midway
Destroyers
France  VI AigleDoubloons • VIII Le TerribleDoubloons • VIII L'Effronté 
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII AsashioDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII Yukikaze • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX Black • X Gearing 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX Neustrashimy • X Khabarovsk • X Grozovoi 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VII Z-39Doubloons • VIII Z-23 • IX Z-46 • X Z-52 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VIII Lightning • VIII CossackDoubloons • IX Jutland • X Daring 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII LoyangDoubloons • IX Chung Mu • X Yueyang 
Italy  VI Leone 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons 
N/A  
Poland  VII BłyskawicaDoubloons