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Škoda T 50

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Škoda T 50

AnnoCz02_TVP_T50.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3 460 000  Credits Cost
15501650 HP Hit Points
38.12/38.538.4/43 t Weight Limit
Crew
  1. Comandante (Operador de radio)
  2. Artillero
  3. Conductor
  4. Cargador
Mobility
7501000 hp Engine Power
50/20 km/h Speed Limit
3842 deg/s Traverse
19.6726.04 hp/t Power/Wt Ratio
YesYes Pivot
Armor
65/40/40 mm Hull Armor
100/100/100120/80/60 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE
Shells




















890/4800/455




















1110/4800/620
Shell Cost
320/320/420320/320/420 HP Damage
205/240/50248/310/50 mm Penetration



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7.69 r/m 

Standard Gun

Reload Times
Nominal: 7.8 s
50% Crew: 9.66 s
75% Crew: 8.44 s
100% Crew: 7.48 s
Rammer: 6.73 s
Vents: 7.32 s
Both: 6.58 s
Both and BiA: 6.44 s
Both and Max Crew %: 6.17 s

See Crew, Consumables, or Equipment for more information.



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7.02 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 3 rounds
Cycle Time: 1.82 s
Magazine Reload Times
Nominal: 22 s
50% Crew: 27.25 s
75% Crew: 23.8 s
100% Crew: 21.09 s
With Vents: 20.63 s
With Vents and BiA: 20.18 s

Click here for more information.
Rate of Fire






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2460.8

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2460.8
50% Crew: 1987.2
75% Crew: 2275.2
100% Crew: 2566.4
100% Crew
Vents: 2624
Rammer: 2851.2
Both: 2915.2
Both and BiA: 2979.2
Both and Max Crew %: 3110.4

Advantageous Damage Per Minute
First-shot DPM: 2780.8
50% Crew: 2307.2
75% Crew: 2595.2
100% Crew: 2886.4
100% Crew
Rammer: 3171.2
Vents: 2944
Both: 3235.2
Both and BiA: 3299.2
Both and Max Crew %: 3430.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2460.8
50% Crew: 1987.2
75% Crew: 2275.2
100% Crew: 2566.4
100% Crew
Vents: 2624
Rammer: 2851.2
Both: 2915.2
Both and BiA: 2979.2
Both and Max Crew %: 3110.4

Advantageous Damage Per Minute
First-shot DPM: 2780.8
50% Crew: 2307.2
75% Crew: 2595.2
100% Crew: 2886.4
100% Crew
Rammer: 3171.2
Vents: 2944
Both: 3235.2
Both and BiA: 3299.2
Both and Max Crew %: 3430.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3229.8
50% Crew: 2608.2
75% Crew: 2986.2
100% Crew: 3368.4
100% Crew
Vents: 3444
Rammer: 3742.2
Both: 3826.2
Both and BiA: 3910.2
Both and Max Crew %: 4082.4

Advantageous Damage Per Minute
First-shot DPM: 3649.8
50% Crew: 3028.2
75% Crew: 3406.2
100% Crew: 3788.4
100% Crew
Rammer: 4162.2
Vents: 3864
Both: 4246.2
Both and BiA: 4330.2
Both and Max Crew %: 4502.4

See here, here, or here for more information.






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2390.4

Magazine-fed Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal: 2390.4
50% Crew: 2233.6
75% Crew: 2336
100% Crew: 2419.2
With Vents: 2406.4
With Vents and BiA: 2422.4

Advantageous Damage Per Minute
Loaded-mag DPM: 2672
50% Crew: 2560
75% Crew: 2630.4
100% Crew: 2691.2
With Vents: 2681.6
With Vents and BiA: 2694.4

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal: 2390.4
50% Crew: 2233.6
75% Crew: 2336
100% Crew: 2419.2
With Vents: 2406.4
With Vents and BiA: 2422.4

Advantageous Damage Per Minute
Loaded-mag DPM: 2672
50% Crew: 2560
75% Crew: 2630.4
100% Crew: 2691.2
With Vents: 2681.6
With Vents and BiA: 2694.4

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 3137.4
50% Crew: 2931.6
75% Crew: 3066
100% Crew: 3175.2
With Vents: 3158.4
With Vents and BiA: 3179.4

Advantageous Damage Per Minute
Loaded-mag DPM: 3507
50% Crew: 3360
75% Crew: 3452.4
100% Crew: 3532.2
With Vents: 3519.6
With Vents and BiA: 3536.4

Click here for more information.
Damage Per Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


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2.2 s 

With 50% Crew: 2.725 s
With 75% Crew: 2.38 s
With 100% Crew: 2.109 s
With GLD: 1.918 s
With BiA: 2.063 s
With BiA and Vents: 2.018 s
With both and GLD: 1.835 s
Maximum possible: 1.759 s

For more details, see Crew or Equipment
Aim time
3842 deg/s Turret Traverse
360° Gun Arc
-8°/+20°-8°/+20° Elevation Arc
5045 rounds Ammo Capacity
General
1210 % Chance of Fire






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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730 m 

With 50% Crew: 589.3 m
With 75% Crew: 674.9 m
With 100% Crew: 761.3 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1095.9 m

For more details, see Skills or Equipment


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850 m 

With 50% Crew: 686.2 m
With 75% Crew: 785.8 m
With 100% Crew: 886.5 m
With 100% Signal Boost: 1020 m
When affected by 100% Relaying: 935 m
Maximum possible: 1276 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


IX

annoCz02_TVP_T50.png

3460000

The Škoda T 50 is a Czechoslovakian tier 9 medium tank.

Un desarrollo posterior del concepto de postguerra del carro de propósito general checoslovaco. El proyecto fue desarrollado por Škoda en 1947. En 1948 se introdujeron cambios significativos en el proyecto. Hubo planes para montar un cañón de 100 mm. Se abandonó el proyecto tras la fabricación de un prototipo de madera a tamaño completo.

The Škoda T 50 leads to the TVP T 50/51.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IX 100 mm A20 205/240/50 320/320/420 8 0.36 2.5 3000 205000
IX 100 mm R11 230/269/50 320/320/420 7.5 0.36 2.3 3800 224000
X 100 mm AK1 248/310/50 320/320/420 7.02 0.35 2.2 2600 275000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VIII Škoda T 50 (1949) 100/100/100 38 380 8600 32700
IX Škoda T 50 (1950) 120/80/60 42 400 9000 58000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IX Škoda 16 AH 145 750 12 1400 82000
X Škoda AHK 1000 10 1700 110000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VIII Škoda T 50 (1949) 38.5 38 0 12000 32000
IX Škoda T 50 (1950) 43 42 0 12000 62700

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X Radiostanice RM-31T 850 62 57500
X Radiostanice R-113 730 80 52200


Compatible Equipment

Estabilizador vertical Mk 1 Planchas antifragmentación medias Red de camuflaje Llenado de tanques con CO2 Ópticas recubiertas Sistema de equipamiento estabilizador Ópticas experimentales Cierre de retícula duradero Sistema de ventilación Kit de piezas de repuesto ampliado Cierre de retícula mejorado Barras de torsión mejoradas clase 3 t Ventilación mejorada clase 2 Telescopio binocular Caja de herramientas Compartimento de munición "húmedo" clase 1 

Compatible Consumables

Estabilizador engrasado Extintor automático de incendios Cobertura natural Calibración de ópticas Cierre de retícula afinado Expertos en extinción de incendios Extintor manual de incendios Purga de gases Botiquín de primeros auxilios grande Kit de reparación grande El deber ante todo Organizador de proyectiles Enfoque en el objetivo Buchty Concentración aumentada Botiquín de primeros auxilios pequeño Kit de reparación pequeño Caja de cambios compleja Mano firme Mantenimiento previo a la batalla Curso de combate 


Player Opinion

Pros and Cons

Pros:


  • Fantastic auto loader gun
  • Good top speed
  • Agile tank
  • Acceptable reload time for a drum


Cons:


  • Tall silouette
  • Very thin armor
  • Frequent module damage and crew death
  • Bad camouflage value


Performance

The Skoda T 50 while has low clip damage, it makes up for it by excellent reload time both from clip, and clip reload, and good accuracy and aim time, with Enhanced Gun Laying Drive, its nearly fully aimed by the time it loaded the next shot from the clip. Its excellent gun depression allows it to go hull down, and combined with the mere 3,6 seconds it takes to unload its clip, it can get away with clipping an enemy without taking a return shot, which is a necessity due to it being prone to receiving crew and module damage. Carriing a large first aid kit is recommended.

Although its top speed is somewhat limited at 50 kph (at least compared to other mediums with similar armor), due to its powerful engine, reaching that top speed is not a problem even on a slight incline.

Play it as a second line support tank, or as part of a medium tank wolf pack, because on its own it can not rely on the stopping power of the other tier IX autoloaders, and the only armor it has is it's hp. (reverse sidescraping may work if the enemy does not know to shoot the turret)

All in all, the Skoda T50 is a very capable tier IX medium, and fun to play, capable of severely punishing the enemy for their mistakes, but the same is true for the driver as well.


Early Research

  • The radio carries over from the T34/100.
  • The stock suspension can carry decent equipment, and the extra weight of the second turret is offset by the top gun being lighter, upgrading the suspension is not necessary right away.
  • since it's the gun that makes the tank, first research the second turret, then the autoloader gun.
  • now mount Enhanced torsion bars temporarily, then mount the second turret and the top (autoloader) gun, then the Enhanced torsion bars can be removed.
  • now research the suspension
  • leave the engine last, the stock engine already provides ample power.


Gallery

History for this tank not found


Czech
Light Tanks IKolohousenka IILT vz. 35 IIILT vz. 38
Medium Tanks IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Heavy Tanks
Tank Destroyers
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototipo IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIM4-A2 Sherman de Loza VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (R) VIIIТ-44-100 (У) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria VIIILansen C