St. Louis
Not to be confused with the French Tier IX cruiser, the Saint-Louis.
152 mm/50 Mk610 х 1 pcs. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range11.32 km. |
Maximum Dispersion111 m. |
HE Shell152 mm HE 105 lb |
Maximum HE Shell Damage2100 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity853 m./s. |
HE Shell Weight47.7 kg. |
AP Shell152 mm AP 105 lb |
Maximum AP Shell Damage3000 |
Initial AP Shell Velocity853 m./s. |
AP Shell Weight47.7 kg. |
76.2 mm/50 Mk418 х 1 pcs. |
Firing Range2.5 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell76 mm HE |
Maximum HE Shell Damage1100 |
Initial HE Shell Velocity823 m./s. |
Chance of Fire on Target Caused by HE Shel4 % |
Maximum Speed22 knot |
Turning Circle Radius450 m. |
Rudder Shift Time8.4 sec. |
Surface Detectability Range10.98 km. |
Air Detectability Range6.33 km. |
St. Louis — American Tier III cruiser.
Tras el fin de la guerra hispano-estadounidense, el congreso de EE. UU. aprobó varias leyes para dar apoyo a su fuerza naval. En un principio, se planeó la construcción de tres cruceros de clase «Olympia mejorado». Sin embargo, durante la etapa de diseño, aumentó el tamaño de los cruceros, su blindaje se volvió más resistente y también se incrementó la cantidad de cañones de artillería que llevaban. La configuración final incluía cañones de 152 mm. Antes de la Primera Guerra Mundial, el USS St. Louis se asignó a la Flota del Pacífico. Durante la guerra, sus funciones incluían la escolta de convoyes de tropas y el transporte de personas de posición social elevada.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Player Opinion
Performance
Pros:
- Practically made out of guns. Incredibly heavily armed for tier & class, fully upgraded has fourteen 152mm primary and eighteen 76mm secondary guns. Losing a turret barely affects damage output.
- Fully upgraded has nearly 30,000 hp, nearly 12,000 more than the Tier 3 Japanese cruiser, the Tenryu and almost as much as a fully upgraded Tier III US South Carolina battleship. Your armour profile also makes you a difficult target for enemy battleships - their HE shells are unlikely to penetrate your armour, reducing their damage but their AP shells are likely to over-penetrate your armour again reducing their damage (unless they hit you directly in the bow or stern).
- Combine the number of guns with a high fire rate makes it very likely to cause fires and critical hits even when the enemy is fruitlessly attempting to evade - hilarity and rage ensues
- New player friendly, doesn't require the player to master torpedo tactics to play effectively.
- Side mounted guns mean you can switch targets from one side to another very quickly without reloading or waiting for turrets to traverse. Also, despite a slow rudder shift time, turning radius is very good.
- Decent turn rate despite poor rudder shift.
Cons:
- Low top speed, just 22 knots with slow acceleration. Rather slow rudder shift time.
- Side mounted guns means only a maximum of eight out of the fourteen primary guns can be used on a single target when broadside, and even fewer when facing directly ahead or rearward.
- Very poor AA ability, only eight low calibre machine guns. Don't expect to shoot anything down.
- No torpedoes unlike Japanese Tier III equivalent.
Research
- Get the hull upgrade first - this boosts all of your stats.
- Next get the upgraded guns - the turn rate is pretty much irrelevant but the rate of fire increase is very handy.
- Lastly get the improved fire control system - as it's only a 900m range increase it's not so important.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★★ |
★ |
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★ |
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2 |
★★ |
★ |
★ |
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★★ |
★★★ |
3 |
★ |
★ |
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★★★ |
★★ |
4 |
|
★★ |
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|
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Gallery
Historical Info
Historical Gallery