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VK 28.01

Revisión a fecha de 13:25 25 oct 2016;
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VK 28.01

AnnoG66_VK2801.png
Germany | Light Tank | Tier VI
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
945 000  Credits Cost
550610 HP Hit Points
25.08/26.526.18/29 t Weight Limit
Crew
  1. Comandante
  2. Artillero
  3. Conductor
  4. Operador de radio
  5. Cargador
Mobility
580700 hp Engine Power
64/22 km/h Speed Limit
4246 deg/s Traverse
23.1326.74 hp/t Power/Wt Ratio
YesYes Pivot
Armor
50/30/30 mm Hull Armor
50/30/3050/30/30 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















30/2000/18




















70/2800/38
Shell Cost
70/70/90110/110/175 HP Damage
100/130/25132/158/38 mm Penetration



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23.08 r/m 

Standard Gun

Reload Times
Nominal: 2.6 s
50% Crew: 3.22 s
75% Crew: 2.81 s
100% Crew: 2.49 s
Rammer: 2.24 s
Vents: 2.44 s
Both: 2.19 s
Both and BiA: 2.14 s
Both and Max Crew %: 2.06 s

See Crew, Consumables, or Equipment for more information.



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15 r/m 

Standard Gun

Reload Times
Nominal: 4 s
50% Crew: 4.96 s
75% Crew: 4.33 s
100% Crew: 3.84 s
Rammer: 3.46 s
Vents: 3.76 s
Both: 3.38 s
Both and BiA: 3.31 s
Both and Max Crew %: 3.17 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1615.6

Standard Gun

Using Shell Type 1 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1615.6
50% Crew: 1304.1
75% Crew: 1493.8
100% Crew: 1684.9
100% Crew
Vents: 1722.7
Rammer: 1871.8
Both: 1914.5
Both and BiA: 1956.5
Both and Max Crew %: 2041.2

Advantageous Damage Per Minute
First-shot DPM: 1685.6
50% Crew: 1374.1
75% Crew: 1563.8
100% Crew: 1754.9
100% Crew
Rammer: 1941.8
Vents: 1792.7
Both: 1984.5
Both and BiA: 2026.5
Both and Max Crew %: 2111.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1615.6
50% Crew: 1304.1
75% Crew: 1493.8
100% Crew: 1684.9
100% Crew
Vents: 1722.7
Rammer: 1871.8
Both: 1914.5
Both and BiA: 1956.5
Both and Max Crew %: 2041.2

Advantageous Damage Per Minute
First-shot DPM: 1685.6
50% Crew: 1374.1
75% Crew: 1563.8
100% Crew: 1754.9
100% Crew
Rammer: 1941.8
Vents: 1792.7
Both: 1984.5
Both and BiA: 2026.5
Both and Max Crew %: 2111.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (90 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2077.2
50% Crew: 1676.7
75% Crew: 1920.6
100% Crew: 2166.3
100% Crew
Vents: 2214.9
Rammer: 2406.6
Both: 2461.5
Both and BiA: 2515.5
Both and Max Crew %: 2624.4

Advantageous Damage Per Minute
First-shot DPM: 2167.2
50% Crew: 1766.7
75% Crew: 2010.6
100% Crew: 2256.3
100% Crew
Rammer: 2496.6
Vents: 2304.9
Both: 2551.5
Both and BiA: 2605.5
Both and Max Crew %: 2714.4

See here, here, or here for more information.






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1650

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1650
50% Crew: 1332.1
75% Crew: 1525.7
100% Crew: 1720.4
100% Crew
Vents: 1758.9
Rammer: 1911.8
Both: 1954.7
Both and BiA: 1997.6
Both and Max Crew %: 2084.5

Advantageous Damage Per Minute
First-shot DPM: 1760
50% Crew: 1442.1
75% Crew: 1635.7
100% Crew: 1830.4
100% Crew
Rammer: 2021.8
Vents: 1868.9
Both: 2064.7
Both and BiA: 2107.6
Both and Max Crew %: 2194.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1650
50% Crew: 1332.1
75% Crew: 1525.7
100% Crew: 1720.4
100% Crew
Vents: 1758.9
Rammer: 1911.8
Both: 1954.7
Both and BiA: 1997.6
Both and Max Crew %: 2084.5

Advantageous Damage Per Minute
First-shot DPM: 1760
50% Crew: 1442.1
75% Crew: 1635.7
100% Crew: 1830.4
100% Crew
Rammer: 2021.8
Vents: 1868.9
Both: 2064.7
Both and BiA: 2107.6
Both and Max Crew %: 2194.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2625
50% Crew: 2119.25
75% Crew: 2427.25
100% Crew: 2737
100% Crew
Vents: 2798.25
Rammer: 3041.5
Both: 3109.75
Both and BiA: 3178
Both and Max Crew %: 3316.25

Advantageous Damage Per Minute
First-shot DPM: 2800
50% Crew: 2294.25
75% Crew: 2602.25
100% Crew: 2912
100% Crew
Rammer: 3216.5
Vents: 2973.25
Both: 3284.75
Both and BiA: 3353
Both and Max Crew %: 3491.25

See here, here, or here for more information.
Damage Per Minute


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0.39 m 

With 50% Crew: 0.483 m
With 75% Crew: 0.422 m
With 100% Crew: 0.374 m
With BiA: 0.366 m
With BiA and Vents: 0.358 m
Maximum possible: 0.343 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment
Aim time
4444 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
12087 rounds Ammo Capacity
General
2020 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
View Range


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415 m 

With 50% Crew: 335 m
With 75% Crew: 383.7 m
With 100% Crew: 432.8 m
With 100% Signal Boost: 498 m
When affected by 100% Relaying: 456.5 m
Maximum possible: 623 m

For more details, see Skills or Equipment


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710 m 

With 50% Crew: 573.1 m
With 75% Crew: 656.4 m
With 100% Crew: 740.5 m
With 100% Signal Boost: 852 m
When affected by 100% Relaying: 781 m
Maximum possible: 1065.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VI

AnnoG66_VK2801.png

945000

The VK 28.01 is a German tier 6 light tank.

Vehículo de reconocimiento desarrollado por la compañía Daimler-Benz. Solo existió en planos.

The VK 28.01 leads to the Spähpanzer SP I C.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 7,5 cm Kw.K. 40 L/48L 132/158/38 110/110/175 15 0.38 1.9 1520 46200
V 5 cm Kw.K. 39 L/60L 100/130/25 70/70/90 26.09 0.39 1.7 700 34400

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V VK 28.01 Ausf. A 50/30/30 44 360 5300 4500
VI VK 28.01 Ausf. B 50/30/30 44 380 5500 17500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII Argus 12LD330H 580 20 850 32000
VII Argus 12LD330HL 700 20 850 35500

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

V VK 28.01 26.5 42 0 7200 4450
VI VK 28.01 verstärkteketten 29 46 0 7200 15000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VI FuG 7 415 70 8160
IX FuG 12 710 150 43200


Compatible Equipment

Estabilizador vertical Mk 1 Planchas antifragmentación ligeras Red de camuflaje Llenado de tanques con CO2 Ópticas recubiertas Sistema de equipamiento estabilizador Ópticas experimentales Cierre de retícula duradero Sistema de ventilación Sistema de carga experimental Kit de piezas de repuesto ampliado Cierre de retícula mejorado Barras de torsión mejoradas clase 1 t Ventilación mejorada clase 1 Barra de carga para carro media Telescopio binocular Caja de herramientas Compartimento de munición "húmedo" clase 1 

Compatible Consumables

Estabilizador engrasado Extintor automático de incendios Cobertura natural Chocolate Calibración de ópticas Cierre de retícula afinado Expertos en extinción de incendios Extintor manual de incendios Purga de gases Botiquín de primeros auxilios grande Kit de reparación grande El deber ante todo Organizador de proyectiles Depósito de munición ordenado Enfoque en el objetivo Concentración aumentada Botiquín de primeros auxilios pequeño Kit de reparación pequeño Caja de cambios compleja Mano firme Mantenimiento previo a la batalla Curso de combate 


Player Opinion

Pros and Cons

Pros:


  • Excellent view range
  • 27 tons at 68km/h makes it a nice ramming tank
  • 105mm howitzer can deal damage to all tanks this tank meets, resetting base capture is nearly guaranteed if the HE shell hits
  • Can blow tracks off with one shot with 105mm HE shells.
  • Demolish lightly armoured targets easily.


Cons:


  • Somewhat large size for a light tank
  • Slow muzzle velocity, low accuracy on the 105mm and HE shell dependence means lower DPM generally
  • High speed loss when turning comparing to other lights
  • Mediocre base camo


Performance

The VK 28.01 has a unique game play and is very rewarding to drive once mastered. The 28.01 is an excellent anti-scout and passive scout and performs surprisingly well as a sniper. The ability of HE to produce damage at extreme long ranges combines well with its excellent view range, allowing 28.01 drivers to safely combine passive scouting with sniping on many maps. Its ability to kill artillery quickly makes it an outstanding arty hunter in the mid and latter stages of games. Whenever possible, flank enemies to access their weak side and rear armor for full penetrations. Currently, its premium ammo (HEAT) has low penetrative power for the level of its opponents and should be used with care. However, when the situation presents itself, do not be afraid to use it as you can dish very large amounts of damage this way if you can penetrate.

Of note is the fact that the gun depression is better on the sides than on the front. On slopes, drive at an angle and point the gun over the side of the hull.


Early Research

VK-2801-Ketten Ausf. B, Maybach HL 210 P 30, FuG 12


Suggested Equipment


Improved Ventilation Class 1Coated Optics Medium-Caliber Tank Gun Rammer 


Gallery

Historical Info

In 1943, Germany planned to stop the production of the Panzerkampfwagen IV no later than the fall of 1944, and since it served as the base for numerous conversions, a replacement was planned. In June 1943, Guderian envisioned a new vehicle - Mehrzweckpanzer (multipurpose tank)- to be used as a reconnaissance tank, artillery observation tank, anti-aircraft tank, light tank destroyer, and light self-propelled carriage as well as other specialized vehicles. The new vehicle was to be designed by Krupp and was designated the VK 2801. Plans were made to start production of this 28 ton vehicle in April of 1945, but in October of 1943, the entire project was cancelled and production of the Panzerkampfwagen IV continued. In June of 1943, Krupp proposed the Mehrzweckpanzer mit Vierling 2cm VK 2801 anti-aircraft tank armed with quad 20mm Flak guns, but it also remained only a project and no prototype was ever constructed.


Historical Gallery

Sources and External Links

Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L