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IS-6
IS-6
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{{BlitzTankData|Tank= |The IS-6 was introduced to the shop in patch 1.4 |Gallery= |InTheGame_pros= * Preferential matchmaking (Tier 9 maximum). * Thick, well-angled hull armour from the front and sides. * Decent mobility for a Tier 8 premium heavy tank, especially compared to the [[Löwe]]. * Great creadit maker. |InTheGame_cons= * Low ammunition capacity. * Expensive ammunition. * Relatively weak driver's hatch and turret front. * Terrible gun accuracy and aim time. * Terrible gun penetration on standard and premium ammo. |InTheGame_performance= Most Soviet heavy tank players who went to the IS line should feel right at home with the IS-6. In many ways, the IS-6 is essentially an [[IS]] that has been moved up to Tier 8, but still meets the same opponents. It plays quite similarly, but trades a little mobility for much better armour. The '''122 mm D-30''' is for all intents and purposes the same as the IS's top gun, the 122 mm D-25T (and in fact, the D-30 was historically a modified version of the D-25T). It has the exact same penetration (175 mm), the exact same accuracy (0.46 m), and the exact same aim time (3.4 s), all of which are quite terrible. Using the gun at ranges above 300 m requires a lot of patience in allowing the gun to fully aim in, and even then the gun can and will miss. It works best at medium to close ranges. The rate-of-fire and alpha damage are quite good, however, and at shorter ranges the IS-6 can use its superior damage output to its advantage, especially against the [[Löwe]] and [[T34]]. An Enhanced Gun Laying Drive ''and'' a Vertical Stabilizer are highly recommended. The IS-6 is well-protected compared to other tier 8 premiums. Unlike the KV-5, which depends on raw armour thickness and high HP to absorb hits, the IS-6 relies on its very well-sloped armour to bounce incoming enemy fire. It also lacks the distinct weak spots that the KV-5 has, although the driver's hatch can be considered a weak spot. While not nearly as thick as the T34's or IS-3's turret front, the IS-6's turret is still quite reasonably well-protected, and has better side armour. Angling and sidescraping will really boost the IS-6's survivability, especially since the side armour is just as thick as the front and is either sloped or covered with some form of spaced armor. The rear of the turret and hull are significantly weaker than the other sides, however, and one should be very careful about enemy tanks getting behind the IS-6. When angling the IS-6, one must be careful not to expose the hull "shoulder plates" too much, as too much angling of the front plate will at the same time straighten out one of the "shoulders", making it easier to penetrate. Probably more than any of the other Tier 8 premium heavy tanks (with the distinct exception of the very mobile [[FCM 50 t]]) the IS-6 is better at reacting to changes of the battlefield. It has very decent mobility for a heavy tank, which gives it the flexibility that some of the other Tier 8 premium heavy tanks lack, although the [[IS-3]] is superior in overall mobility. The mobility combined with the good armour allow the IS-6 to get in close, where it can make the best use of its gun. Perhaps the IS-6's greatest asset is its preferential matchmaking, which it shares with the KV-5, T26E4 Super Pershing, and 8,8 cm PaK 43 Jagdtiger. It will only ever meet Tier 9 tanks at worst under normal circumstances. As a Tier 8 premium tank, the IS-6 is very good at making credits. However, the expensive ammunition, particularly when shooting APCR, will quite noticeably cut into its profits, especially if many of the shots miss. In the game's files and in official matchmaking charts, the IS-6 is known by its ''Ob'yekt'' (Object) designation: Object 252. =='''Crew Skills'''== As a premium tank, the IS-6 comes with a 100% crew ready for battle! |InTheGame_research= As a premium tank, the IS-6 has no upgrades. |InTheGame_equipment= Vertical Stabilizer, Large-caliber tank gun rammer, GLD, Vents, Toolbox |History= |HistoricalGallery= |Ref_references= |Ref_sources= |Ref_links= }}
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