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Changelog: World of Tanks (PC) Patch 0.8.5
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Changelog: World of Tanks (PC) Patch 0.8.5
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===Content Changes=== *Added new branch of German medium and light tanks: **VK 20.01 (D) tier IV medium tank **VK 30.01 (D) v1 tier VI medium tank **Aufklarerpanzer Panther tier VII light tank **Indien Panzer tier VIII medium tank **Prototype der Arbeitsgruppe A tier IX medium tank **Leopard 1 tier X medium tank *Added new branch of USSR light tanks: **Т-60 tier II light tank **Т-70 tier III light tank **Т-80 tier IV light tank *Added new map: Pearl River *Changes and improvements for after-battle statistics screen *Added notification for automatic conversions after version releases (change of shells, modules, vehicles, etc.) *Added new inscriptions for five nations: USSR, Germany, USA, France, and United Kingdom *Updated the description of the Situational Awareness skill *Added a display of team status as a list of vehicle types icons at the top of the screen *Victory bonus and daily limit purchases (e.g. tanks, crew retraining, etc.) time has been reset to 11:00 UTC (04:00 PDT, 07:00 EDT) ===Gameplay and Game Mechanics=== *Added gameplay and visual fixes for the following maps: Redshire, El-Halluf, Karelia, Prohorovka, and Sand River *Added improvements for Assault mode for the following maps: Malinovka, Karelia, and Sand River *Premium consumables (med kits, repair kits, etc.) are now available for credits (according to gold/credits exchange rate similar to that of premium shells) *Creation of platoons for 3 players is now available for basic accounts *Creation of tank companies is now available for basic accounts *Added new Match Maker rule for the balancing of light tanks: *All vehicles marked as Scout will be balanced according to the currently existing SPG rule: balance weight of Scouts in both teams won’t differ on more than +/-20 balance weight points *The following vehicles will be marked as Scouts: *'''USSR''' **T-50 **T-50-2 *'''Germany''' **Pz38nA **Luchs **VK 16.02 **VK 28.01 **Auf_Panther *'''United States''' **M24 Chaffee **T21 **T71 *'''France''' **ELC AMX **AMX 12t **AMX 13 75 **AMX 13 90 *'''China''' **M5A1 Stuart **59 16 **WZ 131 **WZ 132 *Reduced credit cost for temporary camouflages, emblems, and inscriptions *Reduced terrain resistance when driving a tank on some destroyed objects ===Graphics=== *Improved visual models for the following vehicles: IS-3, Valentine AT, Pz V Panther, Pz IV/V, Object 263, VK 3001H, Conqueror, IS-4М, Matilda Black Prince, IS-7, ARL-44, and Black Prince *Reworked graphics for the following maps: Siegfried Line, South Coast, and Malinovka *Increased the resolution for Inscriptions on vehicles and places where such changes were possible *Optimized vehicle motion effects for dust and dirt that kicks out from under a vehicle's treads *Reworked multiple object destruction effects ===Awards and Achievements Changes=== *Changed the mechanics of how Expert and Expert Per Nation achievements work: *Those who received the medal earlier (and the medal is greyed out) will get back the respective medal as active *Neither Expert nor Expert Per Nation achievements will fade after new vehicle introduction in new update *The rest will get the greyed medal (Expert and Expert Per Nation) that on mouse-over will show, which tanks should be destroyed to obtain the medal *Fixed description of following achievements: Raider, Reaper, Dumitru’s Medal, de Langlade's Medal, and Lion of Sinai ===Vehicle Parameter Changes=== '''China''' *Changed the Renault M26/27 engine price from 300 to 0 credits '''France''' *Changed the Lorraine39 L AM tracks price from 1,730 to 590 credits '''Germany''' E-100 *Changed the ammo capacity of the 12,8 cm KwK 44 L/55 gun from 42 to 72 shells *Changed the ammo capacity of the 15 cm KwK 44 L/3 gun from 28 to 50 shells JagdPz-E-100 *Raised the travel speed of all shells from 850 to 925 meters/second Maus *Changed the DB 603 A2 engine type from diesel to gasoline VK 28.01 *Changed the research price from 52,100 to 28,500 experience *Reduced the repair price by 60% *Changed the declination angle from 8 to 10 grades VK 30.02 (D) *Changed the suspension traverse mechanism of the VK 30.02 (D) *Changed the suspension traverse speed of the VK 30.02 (D) from 36 to 38 *Changed the verstärkteketten suspension traverse mechanism of the VK 30.02 (D) *Changed the verstärkteketten suspension traverse speed of the VK 30.02 (D) from 40 to 42 *Changed the MB 507 engine horse power from 750 to 720 *Added the Maybach HL 230 TRM P30 engine *Fixed the VK 30.02 (D) Schmalturm and VK 30.02 (D) turrets armoring errors *Slightly rebalanced all of the guns *Raised the elevation and declination angles *Changed the VK 30.02 (D) Schmalturm turret view range from 370 to 380 m *Changed the VK 30.02 (D) turret view range from from 350 to 370 m *Changed the VK 30.02 (D) Schmalturm turret traverse speed from 30 grad/sec to 24 grad/second *Changed the VK 30.02 (D) turret traverse speed from 46 grad/sec to 32 grad/second *Changed the VK 30.02 (D) HP from 1,180 to 1,150 VK 36.01 (H) *Shell penetration value of Pzgr. 41 HK of gun 7,5 cm KwK 41 L/58 Konisch changed from 225 mm to 221 mm *Damage, made by shell Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch, changed from 65 to 165 *Shell penetration value of Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch changed from 167 mm to 157 mm '''United Kingdom''' *Price of QF 2-pdr Mk. X gun changed from 3,000 to 6,000 credits *Price of 75 mm Vickers HV gun changed from 63,000 to 50,000 credits *Price of OQF 77 mm Gun Mk. II gun changed from 50,000 to 63,000 credits *Price of OQF 17-pdr Gun Mk. VII gun changed from 60,000 to 70,000 credits Conqueror *Price of Centurion Mk. III turret changed from 50,500 to 42,000 credits Centurion Mk. I *Price of Centurion Mk. I turret changed from 15,000 to 20,000 credits *Price of Centurion Mk. III turret changed from 32,000 to 42,000 credits AT 15 *Research price of engine Rolls-Royce Meteor changed from 1,900 to 1,500 experience '''United States''' M4A2E4 Sherman *Elevation level of the 75 mm Gun M3 L/37 gun increased from 20 deg to 25 deg T25/2 *Level of suspension T25/2T4 changed from 7 to 8 *Price of suspension T25/2T4 changed from 19,200 to 32,720 credits T82 *Price of suspension T82T55E2 changed from 1,850 to 740 credits *Price of suspension T82T55E4 changed from 740 to 1,480 credits '''USSR''' *Cost of 37 mm ZIS-19 gun changed from 2,560 to 4,250 credits *Cost of 122 mm U11 gun changed from 59,920 to 45,920 credits *Cost of 85 mm F-30 gun changed from 41,000 to 48,000 credits *Cost of 76 mm S-54 gun changed from 41,480 to 40,130 credits *Cost of B-2CH engine changed from 17,000 to 34,000 credits *Cost of 85 mm S-31 gun changed from 42,200 to 49,200 credits *Cost of 57 mm ZiS-4 changed from 40,130 to 41,480 credits А-20, Т-46, Т-50-2 *Damage dealt by UBR-243SP shell of 45 mm BT-42 gun changed from 49 to 55 *Damage dealt by UBR-243SPA shell of 45 mm BT-42 gun changed from 49 to 55 *Armor penetration of UBR-243SPA shell of 45mm BT-42 gun changed from 95 mm to 110 mm *Damage dealt by UOF-243 shell of 45mm BT-42 gun changed from 63 to 65 SU-85B *Added M-80 engine *Removed GAZ-203F engine IS-7 *Max speed changed from 50 km/h to 59.6 km/h SU-76 *Turning speed of SU-76 suspension changed from 32 to 38 *Turning speed of SU-76M suspension changed from 32 to 38 ===Fixes=== *Added fixes for collision models for the PanzerJager I and JagdPz E-100 *Fixed minor errors in the names of vehicles and modules *Fixed issue where large vehicles would get stuck under hanging elements of map objects (e.g. bridges, etc.) *Fixed rare bug when shell with a "small damage to modules" parameter disappears after it hits enemy gun of higher strength *Fixed bug when HE shells don't cause full HE damage to the external module after penetration *Fixed behavior of HE shell after hitting crew of a destroyed tank with an open-topped compartment *Fixed bug of showing shells exploding in the air *Fixed indication of damage to the fuel tank when it's destroyed in some rare cases *Destroyed vehicles no longer absorb damage caused by HE shells. They are always exploding on the surface of these vehicles *Fixed bug that didn't cause damage to lighter vehicles when located on top of heavy vehicles *Partially fixed issue of emblems and inscriptions vanishing on vehicles after Alt-Tab or adjusting AA settings *Fixed the wording on memory leak warning messages *Fixed errors when creating a private chat channel (e.g. not displaying channel creator, freezing of chat window when closing, etc.) *Fixed appearance of premium vehicles’ modules in the in-game shop *Fixed description of consumables 100-octane Gasoline and 105-octane Gasoline *Fixed minor bugs in the battle tutorial *Fixed the loss of camouflage net and binocular telescope effects when attempting to move a vehicle with a damaged track *Fixed Sixth Sense indicator that may have stopped working after rapid re-spotting *Fixed the display of lag indicator with green color when server operational load is close to 100% *Fixed the display of the tank collision effect when tanks are at a different height *Fixed some ambient object models [[category:changelog]]
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