勳章(戰艦世界):修訂版本之間的差異
2020年11月28日 (六) 14:47的修訂版本 | 2020年11月28日 (六) 15:11的修訂版本 | |||
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<div id="OPenS Rib" style="min-height:87px;">[[File:365_subribbon_main_caliber_over_penetration.png|left|link=]] '''過度擊穿''' - One ribbon is awarded per main battery over-penetrating hit.</div> | <div id="OPenS Rib" style="min-height:87px;">[[File:365_subribbon_main_caliber_over_penetration.png|left|link=]] '''過度擊穿''' - One ribbon is awarded per main battery over-penetrating hit.</div> | |||
? | <div id="NoPenS Rib" style="min-height:87px;">[[File:363_subribbon_main_caliber_no_penetration.png|left|link=]] '''未擊穿''' (sometimes called '''Shatter''') - One ribbon is awarded per main battery non-penetrating hit. Note that no damage is dealt by this kind of hit. However, a non-penetrating hit from a High Explosive shell may still produce blast damage.</div> | + | <div id="NoPenS Rib" style="min-height:87px;">[[File:363_subribbon_main_caliber_no_penetration.png|left|link=]] '''未擊穿''' - (sometimes called '''Shatter''') - One ribbon is awarded per main battery non-penetrating hit. Note that no damage is dealt by this kind of hit. However, a non-penetrating hit from a High Explosive shell may still produce blast damage.</div> | |
? | <div id="BulgS Rib" style="min-height:87px;">[[File:42_subribbon_bulge.png|left|link=]] '''命中魚雷防護''' - One ribbon is awarded per main battery shell that penetrates the torpedo bulge but not the underlying armor, thus doing no damage to the ship. | + | <div id="BulgS Rib" style="min-height:87px;">[[File:42_subribbon_bulge.png|left|link=]] '''命中魚雷防護''' - One ribbon is awarded per main battery shell that penetrates the torpedo bulge but not the underlying armor, thus doing no damage to the ship.</div> | |
<div id="RicS Rib" style="min-height:87px;">[[File:362_subribbon_main_caliber_ricochet.png|left|link=]] '''跳彈''' - One ribbon is awarded per main battery ricochet hit. Note that no damage is dealt by this kind of hit.</div> | <div id="RicS Rib" style="min-height:87px;">[[File:362_subribbon_main_caliber_ricochet.png|left|link=]] '''跳彈''' - One ribbon is awarded per main battery ricochet hit. Note that no damage is dealt by this kind of hit.</div> | |||
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<div id="achievement" style="min-height:87px;">[[File:412_ribbon_secondary_caliber.png|left|link=]] '''命中目標''' - 以您的副炮命中敵方艦艇</div> | <div id="achievement" style="min-height:87px;">[[File:412_ribbon_secondary_caliber.png|left|link=]] '''命中目標''' - 以您的副炮命中敵方艦艇</div> | |||
? | <div id="FragAA Rib" style="min-height:87px;">[[File:422_ribbon_plane.png|left|link=]] ''' | + | <div id="FragAA Rib" style="min-height:87px;">[[File:422_ribbon_plane.png|left|link=]] '''擊落飛機''' - 擊落敵方飛機</div> | |
? | <div id="FragFtr Rib" style="min-height:87px;">[[File:72_ribbon_splane.png|left|link=]] ''' | + | <div id="FragFtr Rib" style="min-height:87px;">[[File:72_ribbon_splane.png|left|link=]] '''以戰鬥機擊落''' - 以戰鬥機摧毀一架敵方飛機</div> | |
<div id="HitT Rib" style="min-height:87px;">[[File:424_ribbon_torpedo.png|left|link=]] '''命中目標''' - 以魚雷命中敵方艦艇</div> | <div id="HitT Rib" style="min-height:87px;">[[File:424_ribbon_torpedo.png|left|link=]] '''命中目標''' - 以魚雷命中敵方艦艇</div> | |||
? | <div id="Flood Rib" style="min-height:87px;">[[File:418_ribbon_flood.png|left|link=]] ''' | + | <div id="Flood Rib" style="min-height:87px;">[[File:418_ribbon_flood.png|left|link=]] '''造成進水''' - 造成敵方艦艇[[Ship:Flooding|進水]]</div> | |
? | <div id="HitB Rib" style="min-height:87px;">[[File:423_ribbon_bomb.png|left|link=]] ''' | + | <div id="HitB Rib" style="min-height:87px;">[[File:423_ribbon_bomb.png|left|link=]] '''命中目標''' - 以炸彈命中敵方艦艇</div> | |
? | <div id="PenB Rib" style="min-height:87px;">[[File:525 subribbon bomb penetration.png|left|link=]]''' | + | <div id="PenB Rib" style="min-height:87px;">[[File:525 subribbon bomb penetration.png|left|link=]]'''擊穿''' - One ribbon is awarded per full bomb penetration.</div> | |
? | <div id="OPenB Rib" style="min-height:87px;">[[File:526 subribbon bomb over penetration.png|left|link=]]''' | + | <div id="OPenB Rib" style="min-height:87px;">[[File:526 subribbon bomb over penetration.png|left|link=]]'''過度擊穿''' - One ribbon is awarded per bomb over-penetrating hit.</div> | |
? | <div id="NoPenB Rib" style="min-height:87px;">[[File:524 subribbon bomb no penetration.png|left|link=]]''' | + | <div id="NoPenB Rib" style="min-height:87px;">[[File:524 subribbon bomb no penetration.png|left|link=]]'''未擊穿''' - One ribbon is awarded per bomb non-penetrating hit. Note that no damage is dealt by this kind of hit.</div> | |
? | <div id="BulgB Rib" style="min-height:87px;">[[File:43_subribbon_bomb_bulge.png|left|link=]] ''' | + | <div id="BulgB Rib" style="min-height:87px;">[[File:43_subribbon_bomb_bulge.png|left|link=]] '''命中魚雷防護''' - One ribbon is awarded per bomb hit that penetrates the torpedo bulge but does no damage to the ship.</div> | |
? | <div id="RicB Rib" style="min-height:87px;">[[File:523 subribbon bomb ricochet.png|left|link=]]''' | + | <div id="RicB Rib" style="min-height:87px;">[[File:523 subribbon bomb ricochet.png|left|link=]]'''跳彈''' - One ribbon is awarded per bomb ricochet hit. Note that no damage is dealt by this kind of hit.</div> | |
<div id="HitR Rib" style="min-height:87px;">[[File:659_ribbon_rocket.png|left|link=]] '''命中目標''' - 以火箭命中敵方艦艇</div> | <div id="HitR Rib" style="min-height:87px;">[[File:659_ribbon_rocket.png|left|link=]] '''命中目標''' - 以火箭命中敵方艦艇</div> | |||
? | <div id="PenR Rib" style="min-height:87px;">[[File:37 subribbon rocket penetration.png|left|link=]]''' | + | <div id="PenR Rib" style="min-height:87px;">[[File:37 subribbon rocket penetration.png|left|link=]]'''擊穿''' - One ribbon is awarded per full rocket penetration.</div> | |
? | <div id="OPenR Rib" style="min-height:87px;">[[File:38 subribbon rocket over penetration.png|left|link=]]''' | + | <div id="OPenR Rib" style="min-height:87px;">[[File:38 subribbon rocket over penetration.png|left|link=]]'''過度擊穿''' - One ribbon is awarded per rocket over-penetrating hit.</div> | |
? | <div id="NoPenR Rib" style="min-height:87px;">[[File:39 subribbon rocket no penetration.png|left|link=]]''' | + | <div id="NoPenR Rib" style="min-height:87px;">[[File:39 subribbon rocket no penetration.png|left|link=]]'''未擊穿''' - One ribbon is awarded per rocket non-penetrating hit. Note that no damage is dealt by this kind of hit.</div> | |
? | <div id="BulgR Rib" style="min-height:87px;">[[File:41_subribbon_rocket_bulge.png|left|link=]] ''' | + | <div id="BulgR Rib" style="min-height:87px;">[[File:41_subribbon_rocket_bulge.png|left|link=]] '''命中魚雷防護''' - One ribbon is awarded per rocket that penetrates the torpedo bulge but does no damage to the ship.</div> | |
? | <div id="RicR Rib" style="min-height:87px;">[[File:37 subribbon rocket ricochet.png|left|link=]]''' | + | <div id="RicR Rib" style="min-height:87px;">[[File:37 subribbon rocket ricochet.png|left|link=]]'''跳彈''' - One ribbon is awarded per rocket ricochet hit. Note that no damage is dealt by this kind of hit.</div> | |
<div id="Spot Rib" style="min-height:87px;">[[File:532_ribbon_detected.png|left|link=]] '''發現''' - 發現在戰鬥中從未被發現的艦艇, 或是保持隱蔽超過90 s秒</div> | <div id="Spot Rib" style="min-height:87px;">[[File:532_ribbon_detected.png|left|link=]] '''發現''' - 發現在戰鬥中從未被發現的艦艇, 或是保持隱蔽超過90 s秒</div> | |||
? | <div id="Def Rib" style="min-height:87px;">[[File:416_ribbon_base_defense.png|left|link=]] ''' | + | <div id="Def Rib" style="min-height:87px;">[[File:416_ribbon_base_defense.png|left|link=]] '''防禦''' - 擊中正在佔領關鍵地區或我方基地的敵方艦艇</div> | |
<div id="CoCap Rib" style="min-height:87px;">[[File:414_ribbon_base_capture_assist.png|left|link=]] '''協助佔領''' - 協助佔領關鍵地區或敵方基地</div> | <div id="CoCap Rib" style="min-height:87px;">[[File:414_ribbon_base_capture_assist.png|left|link=]] '''協助佔領''' - 協助佔領關鍵地區或敵方基地</div> | |||
? | <div id="Cap Rib" style="min-height:87px;">[[File:415_ribbon_base_capture.png|left|link=]] '''佔領''' - | + | <div id="Cap Rib" style="min-height:87px;">[[File:415_ribbon_base_capture.png|left|link=]] '''佔領''' - 佔領關鍵地區或敵方基地</div> | |
<div id="Fort Rib" style="min-height:87px;">[[File:673 ribbon building kill.png|left|link=]] '''Destroyed''' - One ribbon is awarded for obtaining the last hit which destroys a fort or shore installation. </div> | <div id="Fort Rib" style="min-height:87px;">[[File:673 ribbon building kill.png|left|link=]] '''Destroyed''' - One ribbon is awarded for obtaining the last hit which destroys a fort or shore installation. </div> | |||
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2020年11月28日 (六) 15:11的修訂版本
Ribbons
![420_ribbon_frag.png](https://wiki.wgcdn.co/images/1/1d/420_ribbon_frag.png)
![425_ribbon_main_caliber.png](https://wiki.wgcdn.co/images/9/92/425_ribbon_main_caliber.png)
![364_subribbon_main_caliber_penetration.png](https://wiki.wgcdn.co/images/c/c6/364_subribbon_main_caliber_penetration.png)
![365_subribbon_main_caliber_over_penetration.png](https://wiki.wgcdn.co/images/2/2b/365_subribbon_main_caliber_over_penetration.png)
![363_subribbon_main_caliber_no_penetration.png](https://wiki.wgcdn.co/images/8/87/363_subribbon_main_caliber_no_penetration.png)
![42_subribbon_bulge.png](https://wiki.wgcdn.co/images/b/bd/42_subribbon_bulge.png)
![362_subribbon_main_caliber_ricochet.png](https://wiki.wgcdn.co/images/c/ca/362_subribbon_main_caliber_ricochet.png)
![417_ribbon_citadel.png](https://wiki.wgcdn.co/images/6/6b/417_ribbon_citadel.png)
![421_ribbon_crit.png](https://wiki.wgcdn.co/images/7/77/421_ribbon_crit.png)
![419_ribbon_burn.png](https://wiki.wgcdn.co/images/e/e8/419_ribbon_burn.png)
![412_ribbon_secondary_caliber.png](https://wiki.wgcdn.co/images/4/45/412_ribbon_secondary_caliber.png)
![422_ribbon_plane.png](https://wiki.wgcdn.co/images/b/b4/422_ribbon_plane.png)
![72_ribbon_splane.png](https://wiki.wgcdn.co/images/b/be/72_ribbon_splane.png)
![424_ribbon_torpedo.png](https://wiki.wgcdn.co/images/5/55/424_ribbon_torpedo.png)
![418_ribbon_flood.png](https://wiki.wgcdn.co/images/2/21/418_ribbon_flood.png)
![423_ribbon_bomb.png](https://wiki.wgcdn.co/images/1/10/423_ribbon_bomb.png)
![525_subribbon_bomb_penetration.png](https://wiki.wgcdn.co/images/3/31/525_subribbon_bomb_penetration.png)
![526_subribbon_bomb_over_penetration.png](https://wiki.wgcdn.co/images/3/31/526_subribbon_bomb_over_penetration.png)
![524_subribbon_bomb_no_penetration.png](https://wiki.wgcdn.co/images/9/97/524_subribbon_bomb_no_penetration.png)
![43_subribbon_bomb_bulge.png](https://wiki.wgcdn.co/images/0/00/43_subribbon_bomb_bulge.png)
![523_subribbon_bomb_ricochet.png](https://wiki.wgcdn.co/images/a/aa/523_subribbon_bomb_ricochet.png)
![659_ribbon_rocket.png](https://wiki.wgcdn.co/images/5/58/659_ribbon_rocket.png)
![37_subribbon_rocket_penetration.png](https://wiki.wgcdn.co/images/a/a4/37_subribbon_rocket_penetration.png)
![38_subribbon_rocket_over_penetration.png](https://wiki.wgcdn.co/images/1/1b/38_subribbon_rocket_over_penetration.png)
![39_subribbon_rocket_no_penetration.png](https://wiki.wgcdn.co/images/f/f3/39_subribbon_rocket_no_penetration.png)
![41_subribbon_rocket_bulge.png](https://wiki.wgcdn.co/images/6/6c/41_subribbon_rocket_bulge.png)
![37_subribbon_rocket_ricochet.png](https://wiki.wgcdn.co/images/0/07/37_subribbon_rocket_ricochet.png)
![532_ribbon_detected.png](https://wiki.wgcdn.co/images/7/75/532_ribbon_detected.png)
![416_ribbon_base_defense.png](https://wiki.wgcdn.co/images/1/13/416_ribbon_base_defense.png)
![414_ribbon_base_capture_assist.png](https://wiki.wgcdn.co/images/0/01/414_ribbon_base_capture_assist.png)
![415_ribbon_base_capture.png](https://wiki.wgcdn.co/images/3/35/415_ribbon_base_capture.png)
![673_ribbon_building_kill.png](https://wiki.wgcdn.co/images/a/a7/673_ribbon_building_kill.png)