使用者:Misfire42:na/MapData
< 使用者:Misfire42:na
在2014年8月15日 (五) 01:54由
所做的修訂版本CONTENT GOES HERE
Notes
- All variables are caps sensitive.
- Maps must have two images associated with them and properly named (see existing maps for details):
- map.jpg - 512x512 map
- map screen.jpg - 1920x1200 loading screen
- the map name (*n) is a link to a page by the same name.
- m - {{#ifeq:{{{map}}}|the actual file name (ie. "Hills")|{{{{{template}}}|m={{{map}}}
- n - map name in game, (i.e. "Mines", note, most will have the same name as the file name, but be careful of spaces)
- s - map size, in meters (i.e. "1000m x 1000m")
- c - map camouflage type (i.e. Winter, Summer, or Desert)
- d - map description (i.e. "This map has ...")
- t - battle tiers at which the map appears
- g - game modes that are played on the map (e.g. standard, assault, encounter, historical)
- x - map is in development and not released (i.e. "yes" or nothing)
Template
{{#ifeq:{{{map}}}||{{{{{template}}}|m={{{map}}} |n= |s= |c= |d= |x= }}| }} *add at end of template for each new map*
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