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<includeonly> <div style="display:none"> {{#vardefine:tank|{{{1|}}}}} {{#vardefine:gun|{{{2|}}}}} {{#vardefine:sidebar|{{{3|}}}}} {{#vardefine:damage1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage1}}}} {{#vardefine:damage2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage2}}}} {{#vardefine:damage3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage3}}}} {{#vardefine:shell1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind1}}}} {{#vardefine:shell2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind2}}}} {{#vardefine:shell3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind3}}}} {{#if:{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Commander (|}}}}| {{#vardefine:crewcheck1|{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Loader,|}}}} {{#vardefine:crewcheck2|{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Loader)|}}}} |}} {{#if:{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Gunner (|}}}}| {{#vardefine:crewcheck3|{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Loader,|}}}} {{#vardefine:crewcheck4|{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Loader)|}}}} |}} {{#vardefine:burstLength|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|burstCount}}}} {{#vardefine:magSize|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|clipCount}}}} {{#vardefine:clipReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}}}} {{#vardefine:magRoF|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|clipFiringRate}}}} {{#vardefine:magReloadTime|{{#expr:{{#expr:60/{{#var:magRoF}}}}round2}}}} {{#vardefine:ReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}}}} {{#vardefine:ReloadTimeRammer|{{#expr:{{#var:ReloadTime}}*0.9}}}} {{#vardefine:RoFvalue|{{#expr:{{#expr:60/{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}} round 2}}}}}} {{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}} {{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}*0.807244}}round 2}}}} {{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}*0.9245088}}round 2}}}} {{#vardefine:crew100|{{#expr:{{#expr:{{#var:Nominal}}*1.042933}}round 2}}}} {{#vardefine:Rammer|{{#expr:{{#expr:{{#var:crew100}}/0.9}}round 2}}}} {{#vardefine:Vents|{{#expr:{{#expr:{{#var:crew100}}*1.066431/1.042933}}round 2}}}} {{#vardefine:RammerVents|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.066431/1.042933}}round 2}}}} {{#vardefine:RammerVentsBiA|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.090106/1.042933}}round 2}}}} {{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.137279/1.042933}}round 2}}}} {{#vardefine:NominalFS|{{#expr:{{#var:Nominal}}}}}} {{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.807244}}round 2}}}} {{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.9245088}}round 2}}}} {{#vardefine:crew100FS|{{#expr:{{#expr:{{#var:NominalFS}}*1.042933}}round 2}}}} {{#vardefine:RammerFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9}}round 2}}}} {{#vardefine:VentsFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.066431/1.042933}}round 2}}}} {{#vardefine:RammerVentsFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.066431/1.042933}}round 2}}}} {{#vardefine:RammerVentsBiAFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.090106/1.042933}}round 2}}}} {{#vardefine:RammerMaxCrewFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.137279/1.042933}}round 2}}}} {{#vardefine:RushOnlyFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.091}}round 2}}}} {{#vardefine:RammerMaxCrewRushFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.13/1.091}}round 2}}}} {{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}}}}}} {{#vardefine:autocrew50|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.807244+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autocrew75|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.9245088+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autocrew100|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autoVents|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.066431*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autoVentsBiA|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.090106*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autoMaxCrewRush|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.13*1.04/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:AutoRoFFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:AutoNominalFS|{{#expr:{{#var:AutoRoFFS}}}}}} {{#vardefine:autocrew50FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.807244+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autocrew75FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.9245088+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autocrew100FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autoVentsFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.066431*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autoVentsBiAFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.090106*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autoMaxCrewRushFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.13*1.04/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#if: {{#var:crewcheck1}} {{#var:crewcheck2}}| {{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}} {{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}*0.785689}}round 2}}}} {{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}*0.892933}}round 2}}}} {{#vardefine:crew100|{{#expr:{{#expr:{{#var:Nominal}}}}round 2}}}} {{#vardefine:Rammer|{{#expr:{{#expr:{{#var:crew100}}/0.9}}round 2}}}} {{#vardefine:Vents|{{#expr:{{#expr:{{#var:crew100}}*1.0234}}round 2}}}} {{#vardefine:RammerVents|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.0234}}round 2}}}} {{#vardefine:RammerVentsBiA|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.042933}}round 2}}}} {{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.0879}}round 2}}}} {{#vardefine:NominalFS|{{#expr:{{#var:Nominal}}}}}} {{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.785689}}round 2}}}} {{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.892933}}round 2}}}} {{#vardefine:crew100FS|{{#expr:{{#expr:{{#var:NominalFS}}}}round 2}}}} {{#vardefine:RammerFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9}}round 2}}}} {{#vardefine:VentsFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.0234}}round 2}}}} {{#vardefine:RammerVentsFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.0234}}round 2}}}} {{#vardefine:RammerVentsBiAFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.042933}}round 2}}}} {{#vardefine:RammerMaxCrewFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.0879}}round 2}}}} {{#vardefine:RushOnlyFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.091}}round 2}}}} {{#vardefine:RammerMaxCrewRushFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.13/1.091}}round 2}}}} {{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}}}}}} {{#vardefine:autocrew50|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.785689+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autocrew75|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.892933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autocrew100|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autoVents|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0234+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autoVentsBiA|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:autoMaxCrewRush|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0879/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}} {{#vardefine:AutoRoFFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:AutoNominalFS|{{#expr:{{#var:AutoRoFFS}}}}}} {{#vardefine:autocrew50FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.785689+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autocrew75FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.892933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autocrew100FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autoVentsFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0234+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autoVentsBiAFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} {{#vardefine:autoMaxCrewRushFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0879/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}} |}} </div> {{#ifeq:{{#var:sidebar}}|yes |{{#expr:{{#var:damage1}}*{{#var:AutoNominal}}}} <div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:20px;"> <b>{{#if:{{#var:burstLength}}|Magazine-fed Gun|Autoloaded Gun}}</b><br /> <br /> ''Using Shell Type 1 ({{#var:damage1}} Damage):''<br /> {{#ifeq:{{#var:shell1}}|HIGH_EXPLOSIVE|<span style="color:maroon">With wholly penetrating hits</span><br />|}} <br /> ''Theoretical Damage Per Minute''<br /> Nominal: '''{{#expr:{{#var:damage1}}*{{#var:AutoNominal}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew50}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew75}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew100}}}}'''<br /> With Vents: '''{{#expr:{{#var:damage1}}*{{#var:autoVents}}}}'''<br /> With Vents and BiA: '''{{#expr:{{#var:damage1}}*{{#var:autoVentsBiA}}}}'''<br /> <br /> ''Advantageous Damage Per Minute''<br /> Loaded-mag DPM: '''{{#expr:{{#var:damage1}}*{{#var:AutoNominalFS}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew50FS}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew75FS}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew100FS}}}}'''<br /> With Vents: '''{{#expr:{{#var:damage1}}*{{#var:autoVentsFS}}}}'''<br /> With Vents and BiA: '''{{#expr:{{#var:damage1}}*{{#var:autoVentsBiAFS}}}}'''<br /> Click [[Automatic_Loader|here]] for more information.</span></div></div> {{#if:{{#var:damage2}}|<div class="wiki_tooltip">▼<div align="right"><span class="tooltip_brown" style="right:15px;"> <b>{{#if:{{#var:burstLength}}|Clip-fed Gun|Autoloaded Gun}}</b><br /> <br /> ''Using Shell Type 2 ({{#var:damage2}} Damage):''<br /> {{#ifeq:{{#var:shell2}}|HIGH_EXPLOSIVE|<span style="color:maroon">With wholly penetrating hits</span><br />|}} <br /> ''Theoretical Damage Per Minute''<br /> Nominal: '''{{#expr:{{#var:damage2}}*{{#var:AutoNominal}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew50}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew75}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew100}}}}'''<br /> With Vents: '''{{#expr:{{#var:damage2}}*{{#var:autoVents}}}}'''<br /> With Vents and BiA: '''{{#expr:{{#var:damage2}}*{{#var:autoVentsBiA}}}}'''<br /> <br /> ''Advantageous Damage Per Minute''<br /> Loaded-mag DPM: '''{{#expr:{{#var:damage2}}*{{#var:AutoNominalFS}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew50FS}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew75FS}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew100FS}}}}'''<br /> With Vents: '''{{#expr:{{#var:damage2}}*{{#var:autoVentsFS}}}}'''<br /> With Vents and BiA: '''{{#expr:{{#var:damage2}}*{{#var:autoVentsBiAFS}}}}'''<br /> Click [[Automatic_Loader|here]] for more information.</span></div></div>|}} {{#if:{{#var:damage3}}|<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;"> <b>{{#if:{{#var:burstLength}}|Clip-fed Gun|Autoloaded Gun}}</b><br /> <br /> ''Using Shell Type 3 ({{#var:damage3}} Damage):''<br /> {{#ifeq:{{#var:shell3}}|HIGH_EXPLOSIVE|<span style="color:maroon">With wholly penetrating hits</span><br />|}} <br /> ''Theoretical Damage Per Minute''<br /> Nominal: '''{{#expr:{{#var:damage3}}*{{#var:AutoNominal}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew50}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew75}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew100}}}}'''<br /> With Vents: '''{{#expr:{{#var:damage3}}*{{#var:autoVents}}}}'''<br /> With Vents and BiA: '''{{#expr:{{#var:damage3}}*{{#var:autoVentsBiA}}}}'''<br /> <br /> ''Advantageous Damage Per Minute''<br /> Loaded-mag DPM: '''{{#expr:{{#var:damage3}}*{{#var:AutoNominalFS}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew50FS}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew75FS}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew100FS}}}}'''<br /> With Vents: '''{{#expr:{{#var:damage3}}*{{#var:autoVentsFS}}}}'''<br /> With Vents and BiA: '''{{#expr:{{#var:damage3}}*{{#var:autoVentsBiAFS}}}}'''<br /> Click [[Automatic_Loader|here]] for more information.</span></div></div>|}} |{{#expr:{{#var:damage1}}*{{#var:Nominal}}}} <div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:20px;"> <b>Standard Gun</b><br /> <br /> ''Using Shell Type 1 ({{#var:damage1}} Damage):''<br /> {{#ifeq:{{#var:shell1}}|HIGH_EXPLOSIVE|<span style="color:maroon">With wholly penetrating hits</span><br />|}} <br /> '' Theoretical Damage Per Minute''<br /> Nominal DPM: '''{{#expr:{{#var:damage1}}*{{#var:Nominal}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew50}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew75}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew100}}}}'''<br /> ''100% Crew''<br /> Vents: '''{{#expr:{{#var:damage1}}*{{#var:Vents}}}}'''<br /> Rammer: '''{{#expr:{{#var:damage1}}*{{#var:Rammer}}}}'''<br /> Both: '''{{#expr:{{#var:damage1}}*{{#var:RammerVents}}}}'''<br /> Both and BiA: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsBiA}}}}'''<br /> Both and Max Crew %: '''{{#expr:{{#var:damage1}}*{{#var:RammerMaxCrew}}}}'''<br /> <br /> ''Advantageous Damage Per Minute''<br /> First-shot DPM: '''{{#expr:{{#var:damage1}}*{{#var:NominalFS}}+{{#var:damage1}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew50FS}}+{{#var:damage1}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew75FS}}+{{#var:damage1}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew100FS}}+{{#var:damage1}}}}'''<br /> ''100% Crew''<br /> Rammer: '''{{#expr:{{#var:damage1}}*{{#var:RammerFS}}+{{#var:damage1}}}}'''<br /> Vents: '''{{#expr:{{#var:damage1}}*{{#var:VentsFS}}+{{#var:damage1}}}}'''<br /> Both: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsFS}}+{{#var:damage1}}}}'''<br /> Both and BiA: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsBiAFS}}+{{#var:damage1}}}}'''<br /> Both and Max Crew %: '''{{#expr:{{#var:damage1}}*{{#var:RammerMaxCrewFS}}+{{#var:damage1}}}}'''<br /> See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.</span></div></div> {{#if:{{#var:damage2}}|<div class="wiki_tooltip">▼<div align="right"><span class="tooltip_brown" style="right:15px;"> <b>Standard Gun</b><br /> <br /> ''Using Shell Type 2 ({{#var:damage2}} Damage):''<br /> {{#ifeq:{{#var:shell2}}|HIGH_EXPLOSIVE|<span style="color:maroon">With wholly penetrating hits</span><br />|}} <br /> '' Theoretical Damage Per Minute''<br /> Nominal DPM: '''{{#expr:{{#var:damage2}}*{{#var:Nominal}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew50}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew75}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew100}}}}'''<br /> ''100% Crew''<br /> Vents: '''{{#expr:{{#var:damage2}}*{{#var:Vents}}}}'''<br /> Rammer: '''{{#expr:{{#var:damage2}}*{{#var:Rammer}}}}'''<br /> Both: '''{{#expr:{{#var:damage2}}*{{#var:RammerVents}}}}'''<br /> Both and BiA: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsBiA}}}}'''<br /> Both and Max Crew %: '''{{#expr:{{#var:damage2}}*{{#var:RammerMaxCrew}}}}'''<br /> <br /> ''Advantageous Damage Per Minute''<br /> First-shot DPM: '''{{#expr:{{#var:damage2}}*{{#var:NominalFS}}+{{#var:damage2}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew50FS}}+{{#var:damage2}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew75FS}}+{{#var:damage2}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew100FS}}+{{#var:damage2}}}}'''<br /> ''100% Crew''<br /> Rammer: '''{{#expr:{{#var:damage2}}*{{#var:RammerFS}}+{{#var:damage2}}}}'''<br /> Vents: '''{{#expr:{{#var:damage2}}*{{#var:VentsFS}}+{{#var:damage2}}}}'''<br /> Both: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsFS}}+{{#var:damage2}}}}'''<br /> Both and BiA: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsBiAFS}}+{{#var:damage2}}}}'''<br /> Both and Max Crew %: '''{{#expr:{{#var:damage2}}*{{#var:RammerMaxCrewFS}}+{{#var:damage2}}}}'''<br /> See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.</span></div></div>|}} {{#if:{{#var:damage3}}|<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;"> <b>Standard Gun</b><br /> <br /> ''Using Shell Type 3 ({{#var:damage3}} Damage):''<br /> {{#ifeq:{{#var:shell3}}|HIGH_EXPLOSIVE|<span style="color:maroon">With wholly penetrating hits</span><br />|}} <br /> '' Theoretical Damage Per Minute''<br /> Nominal DPM: '''{{#expr:{{#var:damage3}}*{{#var:Nominal}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew50}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew75}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew100}}}}'''<br /> ''100% Crew''<br /> Vents: '''{{#expr:{{#var:damage3}}*{{#var:Vents}}}}'''<br /> Rammer: '''{{#expr:{{#var:damage3}}*{{#var:Rammer}}}}'''<br /> Both: '''{{#expr:{{#var:damage3}}*{{#var:RammerVents}}}}'''<br /> Both and BiA: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsBiA}}}}'''<br /> Both and Max Crew %: '''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrew}}}}'''<br /> <br /> ''Advantageous Damage Per Minute''<br /> First-shot DPM: '''{{#expr:{{#var:damage3}}*{{#var:NominalFS}}+{{#var:damage3}}}}'''<br /> 50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew50FS}}+{{#var:damage3}}}}'''<br /> 75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew75FS}}+{{#var:damage3}}}}'''<br /> 100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew100FS}}+{{#var:damage3}}}}'''<br /> ''100% Crew''<br /> Rammer: '''{{#expr:{{#var:damage3}}*{{#var:RammerFS}}+{{#var:damage3}}}}'''<br /> Vents: '''{{#expr:{{#var:damage3}}*{{#var:VentsFS}}+{{#var:damage3}}}}'''<br /> Both: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsFS}}+{{#var:damage3}}}}'''<br /> Both and BiA: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsBiAFS}}+{{#var:damage3}}}}'''<br /> Both and Max Crew %: '''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrewFS}}+{{#var:damage3}}}}'''<br /> See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.</span></div></div>|}} }} </includeonly><noinclude> ==Usage== <pre> {{SidebarDPM|tankcode|gun|sidebar}} </pre> Template for Damage-per-minute tooltip. Reports to Tankdata. *Tank code should be used to specify the tank. The tank codes are listed here: https://wiki.wargaming.net/ru/WoT:Коды_техники in the Code column (the 3rd column). *gun = ''stock'' or ''top'' *sidebar = ''yes'' for autoloader explanation triangle, ''no'' for non-autoloader explanation triangle [[Category:C/P Templates]] </noinclude>
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