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Mitsubishi A6M1 Zero
Mitsubishi A6M1 Zero
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Plane:A6m1
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{{PlaneData|Plane= |InTheGame_pros= * High rate of maneuverability * Good service |InTheGame_cons= * Low speed * A very low HP strength |InTheGame_performance= Plane 4th level falls in battle to 3-6 m levels. The first representative of the legendary fighter "Zero." Low-altitude fighter to maneuver battlefield. Weapons powerful enough, you can quickly destroy cornering and cause significant damage to heavy opponents. Bend the same time is great as its predecessors. As a result, we obtain the best aircraft for cornering fights. Crowding into landfills, tenacious opponents sit on their tails, which we did not notice. Avoid frontal attacks in all situations. Strength is very small, so it is necessary to monitor the surrounding area and not let the enemy to dive at you or to attack, because each unit strength weight in gold. ATTENTION: game on Japanese planes implies careful maneuvers. |InTheGame_research= |History= The first A6M1 prototype was completed in March 1939, powered by the 580 kW (780 hp) Mitsubishi Zuisei 13 engine with a two-blade propeller. It first flew on 1 April, and passed testing in a remarkably short period of time. By September, it had already been accepted for Navy testing as the A6M1 Type 0 Carrier Fighter, with the only notable change being a switch to a three-bladed propeller to cure a vibration problem. |HistoricalGallery= |Ref_references= |Ref_sources= |Ref_links= }}
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