歡迎來到 Wargaming.net Wiki!
XBOX
討論
變換
檢視
原始碼
檢視歷史
搜尋
例如:
遊戲
戰車世界
戰機世界
戰艦世界
戰車世界:點將錄
戰車世界:閃擊戰
戰車世界:家用主機版
導覽
首頁
Wiki discussion
Purge page cache
隨機頁面
近期變動
使用說明
《戰車世界》網站
《戰機世界》網站
《戰艦世界》網站
《戰車世界:閃擊戰》網站
《戰車世界:家用主機版》網站
工具箱
連入頁面
相關頁面修訂記錄
特殊頁面
頁面資訊
首頁
/
WoT XBOX
/
Pz.Kpfw. II
Pz.Kpfw. II
←
XBOX:PzII
跳轉到:
導覽
、
搜尋
根據以下的原因,您並無權限去做編輯這個頁面:
您剛才的請求只有這些使用者組的使用者才能使用:
使用者
、
貢獻者
系統不允許您執行這項操作。
你可以檢視並複製本頁面的原始碼。
{{XboxTankData|Tank=PzII |This tank combines good speed with excellent maneuverability, and boasts 30mm of armor on the front hull and turret. It's one of the few tanks in the game that can only use [[Automatic_Loader#Autocannons|auto-cannon]]s. Its 2 cm Flak 38 L/112 auto-cannon can penetrate nearly every other vehicle at its tier or below, and well-aimed shots can penetrate most tier 3 tanks. As with most tanks of its tier, the Pz.Kpfw. II is easily upgradable and it's a tank that is a lot of fun to fight in, especially as the player's skills improve. A popular vehicle, you will doubtlessly face this tank many times on the battlefield. |InTheGame_pros= * Highest penetrating auto-cannon available at this tier * Short aim time * Good turret traverse speed * Accurate L/112 cannon and acceptable reload time * Good radio range * Acceptable armor against other auto-cannon guns * Good tank for ambush and flanking actions * Extremly good close combat tank * Angling this tank correctly allows several bounces |InTheGame_cons= * Low penetration at long range * Unable to hit targets above 350m * Tier III tanks can gives you a hard time with your auto canons * Slow hill climbing * Weak turret armor which causes problems if attempting to hull down with this tank |InTheGame_performance= This is a fun fighting tank. If you were using the Breda on the [[Tank:Ltraktor|Leichttraktor]] then you should find this tank very similar. It can be very effective in urban environments or anywhere it can engage in short-range combat. At long range the auto-cannon is far less effective, as it has to re-aim after every two-shot burst. It carries a good amount of ammo though, so you can afford to utilize some "spray and pray" tactics. Due to this tactic coupled with its good aim time, an [[Enhanced Gun Laying Drive]] is a little useless. You should try to avoid [[Tank:Hotchkiss H35|Hotchkiss H35]]s unless you want to use premium shells. The Panzer II's frontal armour is above average and can easily deflect many shots from rivals that are using auto-cannons. This tank is great fun when fighting up close. Its high RoF coupled with decent pen means it can go food (or tank)processor on other puny tier 2s. Well-aimed shots can pen nearly anything for same-tiered tanks. Although it may have somewhat sluggish speed, it's still enough to keep up with the pace of the battle. Your good armor (30 mm) can bounce quite a few shots when angled correctly. Try to avoid sniping; the autocannon's pen greatly diminishes over distance, and your accuracy is bad as well. Also, avoid French tanks such as the Hotchkiss H35 or the [[Tank:D1|D1]] as their armor is more reliable against your gun. The [[Tank:T18|T18]] is also a liability, but good flanking skills can overcome it with relative ease. Shooting the T18 in the front upper glacis plate will however ensure penetration and in turn cause most early players to back off due to sudden penetration from the front of the supposedly impenetrable front of a T18, giving you sufficient time to run or possibly even shoot the sides of a retreating T18. Allow [[Tank:M2 lt|M2 Light Tank]]s and [[Tank:M3 Stuart|M3 Stuart]]s to pass by you and shoot their rear or sides , as their weak spots in front cant be reliably penetrated due to their high speed. Overall, this tank is very well-rounded. You don't need the added weight capacity from the suspension upgrade on this tank, but it adds 5 deg/s to traverse speed, so it's definitely worth getting. With 120 RPM and 11 damage, you can do over 1,200 DPM, which is astoundingly high for tier 2. |InTheGame_research= * Nothing carries over from the Leichttraktor. * First research the 2 cm KwK 38 L/55 for faster rate of fire, aim time, and accuracy. * You may want to continue on and get the 2 cm Flak 38 L/112, which features much improved penetration and accuracy. * Next it's a toss-up between the engines and the suspension. * Note that the turret upgrade also improves the reload time, in addition to increasing view range and hit points. * Go from there. |InTheGame_equipment= Vents, Enhanced Suspension, Binocular Telescope |Gallery= image:Pz II 1.jpg{{!}}PzKpfw II front left view image:Pz II 2.jpg{{!}}PzKpfw II front right view image:Pz II 3.jpg{{!}}PzKpfw II back left view image:Pz II 4.jpg{{!}}PzKpfw II back right view |History= In July of 1934, the Waffenamt (Ordnance Department) ordered the development of an armored vehicle ten tons in weight and armed with a 20mm automatic cannon. In early 1935, a number of manufacturers, including Krupp AG, MAN (chassis only), Henschel und Sohn AG (chassis only), and Daimler-Benz AG provided their prototypes of the Landwirtschaftlicher Schlepper 100 (LaS 100) - agricultural tractor - for evaluation by the army. The new vehicle was also known as the 2cm MG Panzerwagen and as VK 622 (Versuchkraftfahrzeug 622). The new light tank, Panzerkampfwagen II, was to supplement new Panzerkampfwagen I light tanks as a vehicle with heavier armament capable of firing armor-piercing and high explosive rounds. Krupp was the first to present their design, but it was not adopted. It was then decided to utilize the chassis designed by MAN and hull by Daimler-Benz. In October of 1935, the first soft steel prototype was tested and ten LaS 100 tanks, later designated as Ausf a1s, were ordered. From late 1935 to May 1936, MAN produced ten Ausf a1 tanks. The Panzerkampfwagen II (Sd.Kfz.121) was larger than the Panzerkampfwagen I, but was still a light training tank. Due to the delays in production of the Panzerkampfwagen III and Panzerkampfwagen IV, the Panzer II entered combat service as a "stop-gap" vehicle for the expanding Panzertruppen. Similarly to the Panzerkampfwagen I, it did not prove very effective in combat, although it was the main battle tank of the Panzertruppen until 1940 and 1941. Overall, the Panzerkampfwagen II was ineffective as a combat tank but was an important step in the development of more powerful panzers. When put in good hands, the Panzer II was a good light tank and an effective light reconnaissance vehicle that provided German designers and manufacturers with more tank building experience. As with any other panzer, its chassis became a base for the usual conversions, including the Marder II tank destroyer, Wespe self-propelled howitzers, and others. Additionally, other designs utilized the same components: the Flammpanzer II Flamingo/PzKpfw II(F) flamethrower tanks, the Schwimmpanzer II amphibious tank, and the Sturmpanzer II Bison self-propelled gun. |HistoricalGallery= File:Pz2_01d.jpg File:Pz2_03d.jpg File:Pz2_05d.jpg File:Pz2_07d.jpg File:Pz2_08d.jpg File:Pz2_13d.jpg |Ref_references= |Ref_sources= |Ref_links= * https://www.achtungpanzer.com/panzerkampfwagen-ii.htm#panzer2 * https://panzerwaffe.pl }}
此頁面包含以下模板:
模板:!
(
檢視原始碼
)
模板:Gallery
(
檢視原始碼
)
模板:History
(
檢視原始碼
)
模板:InTheGame
(
檢視原始碼
)
模板:Popup
(
檢視原始碼
)
模板:References
(
檢視原始碼
)
模板:XboxTankData
(
檢視原始碼
)
返回到
XBOX:PzII
。
您的位置:
想要登入,請選擇您帳號 所註冊的地區
歐洲
北美
亞洲
或使用 Microsoft 登入來進入 WoT XBOX 生態系統
登入
不再顯示這個對話框