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Tech Tree Position
Research price355000 exp
Purchase price28 000 000 Kredity
Hit Points63 100 
Secondary Armament #1
100 mm/65 Type 98 na dvouhlavňovém palebném stanovišti12 х 2 pcs.
Firing Rangekm.
Rate of Fire20.98 shots/min.
Reload Time2.86 sec.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1 700 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
100 mm/65 Type 98 na dvouhlavňovém palebném stanovišti12 х 2 pcs.
. . . Average Damage per Second249.6 
. . . Firing Range5.01 km.
40 mm/60 Type 5 na dvouhlavňovém palebném stanovišti22 х 2 pcs.
. . . Average Damage per Second242 
. . . Firing Range3.51 km.
Maximum Speed34.5 knot
Turning Circle Radius1 250 m.
Rudder Shift Time17.1 sec.
Surface Detectability Range15.19 km.
Air Detectability Range11.42 km.
Battle Levels
28 000 000

Hakuryū — Japonska Tier X Letadlová loď.

An aircraft carrier designed to be an enlarged and enhanced version of the Taiho class. Hakuryu was superior to her predecessor in size, armor and artillery power. Owing to an increased hangar, she could carry the largest air group among all Japanese aircraft carriers.


Hull Body výdrže
Hlavní věže
Sekundární dělové věže
Bodová obrana
Hangar Capacity
Research price
Purchase price
Hakuryū (A)63 100131301222/12 03 000 000
Attack Aircraft Rychlost
Průměrné poškození za sekundu
VýzbrojBody výdrže
Research price
Purchase price
A7M Reppū156001 450 01 000 000
A8M Rikufū165001 510 38 0002 500 000
Torpedo Bombers Maximální poškození torpédem
Body výdrže
Research price
Purchase price
C6N Saiun9 3331411 750 01 000 000
J5N Tenrai Type 91 mod. 79 3331451 820 38 0002 500 000
Bombers Maximální poškození pumy
Body výdrže
Research price
Purchase price
A7M Reppū6 8001481 720 01 000 000
J5N Tenrai6 8001521 790 38 0002 500 000
Engine Maximální rychlost
Research price
Purchase price
Pohon: 240 000 hp34,5 0900 000


 Slot 1  Úprava leteckých skupin 1 Úprava pomocné výzbroje 1 Úprava havarijního týmu 1
 Slot 2  Úprava systému řízení oprav 1 Úprava leteckých motorů 1
 Slot 3  Úprava sekundární baterie 1 Úprava torpédových bombardérů 1 Úprava bitevníků 1 Úprava leteckých torpéd 1
 Slot 4  Úprava systému řízení oprav 2 Úprava bitevníků 2 Úprava torpédových bombardérů 2 Úprava bombardérů 2 Úprava náletu 1
 Slot 5  Úprava řízení letu 1 Úprava maskovacího systému 1 Úprava spotřebních doplňků letek 1
 Slot 6  Úprava řízení letu 2 Úprava leteckých skupin 2 Systém vstřikování paliva Úprava pomocné výzbroje 2

Názor hráče

Představení lodi

Hakuryu is a battleship's worst nightmare. She can field a large number of squadrons to destroy any ship in the water, with up to five strike squadrons at her disposal. However, there is a cost of having so many squadrons: each squadron has a smaller number of planes than their American counterparts which means they can be easily destroyed by a solid AA screen or by intercepting fighters. Despite being large as she is, Hakuryu has a rather reasonable concealment value and top speed, better than her American counterpart, Midway.


  • Can put several squadrons into the air at any given time, especially strike aircraft.
  • Excellent concealment.
  • Does not catch fire easily.
  • Shorter reload time on squadrons helps Hakuryu have a larger impact in the battle more quickly.
  • Tier X dive bombers are great scouts and are fast enough that enemy fighters will have trouble catching them.
  • Good alpha damage with strike aircraft.
  • Faster than Midway and easier to dodge enemy fire.
  • Thin armor makes most AP shells overpenetrate for minimal damage.


  • Small squadron size which makes it a bit easy to have fighters intercept them.
  • Slightly worse AA than Midway, but still plenty to fend off smaller enemy air strikes.
  • Lower hangar capacity than Midway, but still difficult to run out of squadrons when playing carefully.
  • Weaker armor than that of Midway makes Hakuryu less viable in open warfare.


Researching the flight control mods is listed last due to the fact that the anti-air at this tier is so powerful and managing multiple squads is the most difficult at this tier. Additionally, the mod. 2 Flight Control only adds one extra dive bomber squadron to the player's loadout, which may not be very helpful at all and will reduce the ratio of allocated torpedo bombers. Additionally, researching mod. 2 or mod. 3 Flight Control depends on the player's preference.

Doporučená konfigurace


Upgrade Slot 5 offers players Úprava maskovacího systému 1 (-10% k rozsahu odhalení. / +5% k maximálnímu rozptylu granátů nepřítele vypálených na vaši loď.), which stacks with Concealment Expert and camouflage to bring Hakuryū’s surface detection down to a small range of 11.5 km.

Upgrade Slot 6 is the 2nd main choice of upgrades with Hakuryū. Due to the common presence of multiple battleships and cruisers with very high AA power, Úprava leteckých skupin 2 (: +7.5% k životům letadel.) is highly recommended to make sure Hakuryū’s planes will survive their trip to and from their target. If survivability isn't the player's foremost preference, Úprava řízení letu 2 (+5% k cestovní rychlosti letadel.) is viable, increasing the speed gap between Hakuryū’s and Midway’s planes, allowing the smaller Japanese squadrons to outrun their American counterparts.

Kapitánské body

Hakuryū uses the standard Japanese carrier captain skill setup. Emphasis should be on skills that boost fighter and bomber effectiveness and AA protection. Aircraft Servicing Expert, Torpedo Acceleration, Torpedo Armament Expertise, and Air Supremacy are "must have" skills. Dogfighting Expert is still useful despite Hakuryū’s planes being top tier as the bonus to ammunition allows her fighters to remain airborne longer before returning to rearm.

For AA defense, Hakuryū has medium-caliber 100mm guns that benefit greatly from Manual Fire Control for AA Armament. Basic Firing Training is also a good choice to boost all AA guns' DPS by 20%. And as Hakuryū is a Tier IX carrier, the player has access to the special Japanese carrier version of Obranná protiletadlová palba (Zatímco je aktivní, zvýší se udílené poškození AA zbraní velké ráže.), which lasts for two minutes and increases the ship's AA DPS by a factor of 1.75. Coupled with Basic Firing Training and Manual Fire Control for AA Armament, the player can significantly increase the ship's AA DPS to shoot down enemy planes effectively and greatly reduce the damage taken from an enemy carrier's attack.

Evasive Maneuvers is recommended as it increases the bombers' survivability when returning to the carrier, and is especially useful when the enemy targets have activated Obranná protiletadlová palba (Zatímco je aktivní, zvýší se udílené poškození AA zbraní velké ráže.).

Any skills that are related to an enemy vessel firing on your carrier are not useful, as the cost-benefit of investing in survivability skills is not worth the minimal benefit they offer. Hakuryū is large and unarmored, and will not survive an attack by any ship larger than a destroyer. Hakuryū captains must position their ship near friendlies and far back from the enemy fleet. Concealment Expert may be taken to further reduce detection range if the captain so desires.

Spotřební doplňky

Hakuryū can equip the following consumables:

Premium Obranná protiletadlová palba II (Zatímco je aktivní, zvyšuje poškození za sekundu AA děl velké ráže.) is recommended to counter any enemy carrier's attempts to "snipe" the player (that is, by having all bombers bypass allied ships undetected and attempting to sink the player in one hit). Premium Havarijní tým II (Zatímco je aktivní, ihned opravuje vyřazené moduly, požáry a zaplavení.) is not recommended as it is only needed in dire moments, or when the player is the last one alive.


Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Hakuryū with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns.


As a carrier, Hakuryū can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (+50% XP získaných v bitvě.), Zulu Hotel (+50% zkušeností velitele získaných v bitvě.), and, for the last two: November Echo Setteseven (+10% průměrného poškození za sekundu u všech AA zbraní / +10% průměrného poškození obranné výzbroje u letadel se zadním střelcem.) and Juliet Whiskey Unaone (+15% šance způsobit zaplavení. / +5% k nebezpečí exploze muniční komory na tvé lodi.).

Poznámka: Použití signálu Juliet Charlie plně zabraňuje detonaci.


Historické informace

Historické snímky

Ships of Japan
Torpédoborce  II Tachibana Doubloons • II Umikaze • II Tachibana Lima Doubloons • III Wakatake • IV Isokaze • V Minekaze • V Fūjin Doubloons • V Kamikaze Doubloons • V Kamikaze R Doubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome B Doubloons • VI Shinonome Doubloons • VII Akatsuki • VII Shiratsuyu • VII Yūdachi Doubloons • VIII Akizuki • VIII Kagerō • VIII Asashio Doubloons • VIII HSF Harekaze II Doubloons • VIII Asashio B Doubloons • VIII HSF Harekaze Doubloons • VIII AL Yukikaze Doubloons • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo • X Hayate •  Yamagiri 
Křižníky  I Hashidate • II Chikuma • III Tenryū • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • V Agano • V Yahagi Doubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII Tokachi Doubloons • VII Maya Doubloons • VII ARP Myōkō Doubloons • VII ARP Ashigara Doubloons • VII ARP Haguro Doubloons • VII Southern Dragon Doubloons • VII Eastern Dragon Doubloons • VII ARP Nachi Doubloons • VIII Mogami • VIII Tone Doubloons • VIII Atago Doubloons • VIII Shimanto • VIII Atago B Doubloons • VIII ARP Takao Doubloons • VIII ARP Maya Doubloons • IX Ibuki • IX Takahashi • IX Azuma Doubloons • IX AL Azuma Doubloons • X Zaō • X Yodo • X Yoshino Doubloons • X Yoshino B • X Kitakami 
Bitevní lodě  II Mikasa Doubloons • III Kawachi • IV Myōgi • IV Ishizuchi Doubloons • V Kongō • V ARP Kongō Doubloons • V ARP Kirishima Doubloons • V ARP Haruna Doubloons • V ARP Hiei Doubloons • V HSF Hiei Doubloons • VI Fusō • VI Mutsu Doubloons • VI Ise Doubloons • VII Nagato • VII Ashitaka Doubloons • VII Hyūga Doubloons • VIII Amagi • VIII Kii Doubloons • VIII Ignis Purgatio Doubloons • VIII Ragnarok Doubloons • IX Izumo • IX Musashi Doubloons • IX Hizen Doubloons • IX Iwami Doubloons • IX Daisen • X Yamato • X Shikishima • X ARP Yamato •  Satsuma 
Letadlové lodě  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga Doubloons • VIII Kaga B Doubloons • X Hakuryū •  Sekiryu
Letadlové lodě
Japonsko  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga Doubloons • VIII Kaga B Doubloons • X Hakuryū •  Sekiryu 
U.S.A.  IV Langley • VI Ranger • VIII Lexington • VIII Enterprise Doubloons • VIII Saipan Doubloons • VIII Hornet Doubloons • VIII Saipan B Doubloons • X Midway • X Franklin D. Roosevelt •  United States 
Pan-Asie  VIII Sanzang Doubloons 
Německo  IV Rhein • VI Weser • VI Erich Loewenhardt Doubloons • VIII August von Parseval • VIII Graf Zeppelin Doubloons • VIII Graf Zeppelin B Doubloons • X Manfred von Richthofen • X Max Immelmann 
U.S.S.R.  IV Komsomolets • VI Serov • VIII Pobeda • VIII Chkalov Doubloons • VIII Chkalov B Doubloons • X Admiral Nakhimov 
U.K.  IV Hermes • VI Furious • VI Ark Royal Doubloons • VIII Implacable • VIII Indomitable • VIII Colossus • X Audacious • X Malta •  Eagle 
Itálie  VIII Aquila Doubloons 
Francie  VI Béarn Doubloons