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		<id>https://wiki.wargaming.net/cs/index.php?action=history&amp;feed=atom&amp;title=Changelog%3A_World_of_Tanks_%28PC%29_Aktualizace_7.4</id>
		<title>Changelog: World of Tanks (PC) Aktualizace 7.4 - Historie editací</title>
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		<updated>2026-09-11T16:31:45Z</updated>
		<subtitle>Historie editací této stránky</subtitle>
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		<id>https://wiki.wargaming.net/cs/index.php?title=Changelog:_World_of_Tanks_(PC)_Aktualizace_7.4&amp;diff=21942&amp;oldid=prev</id>
		<title>Styx:eu: Založena nová stránka s textem „&lt;h5&gt;New Content:&lt;/h5&gt; &lt;ul&gt; &lt;li&gt;Added two new combat modes, appearing randomly: Assault and Encounter.   &lt;ul&gt; &lt;li&gt;&lt;em&gt;&lt;strong&gt;Assault:&lt;/strong&gt;&lt;/em&gt;&amp;nbsp;on…“</title>
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				<updated>2018-11-05T15:34:25Z</updated>
		
		<summary type="html">&lt;p&gt;Založena nová stránka s textem „&amp;lt;h5&amp;gt;New Content:&amp;lt;/h5&amp;gt; &amp;lt;ul&amp;gt; &amp;lt;li&amp;gt;Added two new combat modes, appearing randomly: Assault and Encounter.   &amp;lt;ul&amp;gt; &amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Assault:&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt; on…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nová stránka&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;h5&amp;gt;New Content:&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added two new combat modes, appearing randomly: Assault and Encounter.  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Assault:&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;amp;nbsp;one team defends the only base, the second team should capture it or destroy all enemy vehicles. The mode is activated for Erlenberg, Prokhorovka, Karelia, Malinovka, Sand River.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Encounter:&amp;amp;nbsp;&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;amp;nbsp;In order to win, teams have to capture the single neutral base in the map center or &amp;amp;nbsp;destroy all enemy vehicles. The mode is activated for El Halluf, Murovanka, Steppes, Ensk, Himmelsdorf, Ruinberg and Siegfried Line&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added two new maps: Airfield (North Africa) and Widepark (European town);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added French TDs: Renault FT AC, Renault UE 57, Somua Sau 40, S 35 CA, ARL V 39, AC Mle.1946, AC Mle.1948, AMX 50 Foch;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added French SPGs: Renault BS, Lorraine 39 L AM, AMX 105 AM, AMX-13 F3 AM, Lorraine 155 (50), Lorraine 155 (51), Bat. Chatillon 155;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Premium Vehicles IS-6 and JagdTiger 8.8cm KwK43 L/71 are now available for all players in the in-game store;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added one camouflage for each nation;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added new medals:  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;quot;Expert&amp;quot; (by nation) - for destroying at least one example of each tank type, existing at that moment in the specified nation tech tree.&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;quot;Medal of Raseiniai Heroes&amp;quot; - for destroying the whole enemy team (not less than 14 vehicles). Medal will be granted automatically to all players whose maximum destroyed vehicles in battle is equal to 15.&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;quot;Technical Engineer&amp;quot; (by nation) - for researching all vehicles, existing at that moment in a certain nation's tech tree.&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;quot;Senior Technical Engineer&amp;quot; - for researching all vehicles of all nations, existing at that moment.&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;quot;Sinai Lion&amp;quot; - for destroying over 100 &amp;quot;IS&amp;quot; tanks of any model and vehicles based on its model.&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Game Mechanics Changes:&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Komarin and Swamp removed from Random rotation;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added the option of training skills and perks for combined qualifications of crew (for example, training perks and skills of Radio Operator, when a Commander combines qualifications of a Commander and Radio Operator);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In order to reduce the amount of issues with &amp;quot;questionable&amp;quot; non-penetration/penetration, reworked the system of damaging with HE and armor-piercing shells. In some cases there's a possibility of damage and critical hits increasing from HE shells;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed operation of Large Aid Kit: a constant bonus of &amp;quot;+5% to avoiding critical damage to crew&amp;quot; works unil the end of the battle, even when the First Aid Kit is used;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed operation of Large Repair Kit: a constant bonus of &amp;quot;+10% to repair speed&amp;quot; works until the end of the battle, even when the large repair kit is used;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Now Repair Kit fixes both tracks, if they are both damaged;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed camouflage cost for Т30, КV-2, КV-3;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added compensation to a team hit victim that is proportional to the damage taken in the team hit;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Now if a player team-damages someone and the same shot damages an enemy vehicle, the decreasing team-damage coefficient is taken into account for this shot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;‘Master Tanker’ achievement now becomes ‘void’ if new vehicles are added;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed requirements for receiving Lavrinenko's, Leclerc's and Abram's medal;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Terrain and objects reworked to fit new game modes on El Halluf, Murovanka, Steppes, Ensk, Himmelsdorf, Ruinberg, Erlenberg, Prokhorovka, Westfield, Karelia, Malinovka, Sand River, Siegfried's Line;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Removed inversion in howitzer view mode;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span&amp;gt;Fixed some shots with 0 damage when hitting suspension, gun or spaced armor;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span&amp;gt;The probability of crew member damage by HE explosion has been reduced to 33%.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Vehicle Model Changes and Rebalance:&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed sizing of the following vehicles to match historical ones: JagdTiger (zoomed up to sizes of TigerII), Object 261 (degraded to sizes of IS-7);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed or reworked collision models of GW Type E, Т-20, M4A3E8, T2 Med, T-34-85, Maus (observation devices), PzKpfw VIB Tiger II (transmission size and machine-gun half-sphere), IS-8 (mantlet), Е-50 (transmission moved to front), Е-75 (transmission moved to front), VK4502 (P) Ausf. B (transmission moved to the middle part of the vehicle);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed or reworked models of ARL-44, KV-1S, PzKpfw III, Т-54, Valentine LL, T1 Heavy, M41, VK4502 (P) Ausf. A, IS-8;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SPG LeFH18 B2: fixed parameters of radio FuG-8, changed wrong weight number, changed the MM weight;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;M18 Hellcat:  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dispersion during movement increased by 10%;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The cost of the top suspension reduced from 23000 credits to 17000 credits;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Turning speed with the top suspension reduced by 2 degrees per second;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;76mm AT Gun M1A1 gun reloading time reduced from 4.1 to 3.9 seconds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Т30:  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Turning speed reduced by 2 degrees per second;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;105mm AT Gun T5E1 gun reloading time increased from 7.8 to 8.2 sec;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;120mm AT Gun T53 gun reloading time increased from 7.8 to 8.2 sec;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;155mm AT Gun T7 gun reloading time increased from 20 to 20.3 sec;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;155mm AT Gun T7 gun aiming time increased by 0.1 sec;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Influence of turret rotation on gun dispersion increased by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;M103:  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maneuverability on bad and middle soils decreased by 5%;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;120mm Gun M58 gun reloading time increased from 10.9 to 11.2 sec.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;T110E5:  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maneuverability on all soils decreased by 10%;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;120mm Gun M58 gun reloading time increased from 9.3 to 10 sec.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;KV-4:  &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Durability increased by 40 hit points;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Side armor increased by 20mm;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cupola armor on the second turret increased by 30mm;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maneuverability on bad and middle soils increased by 5%;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stock turret is now able to mount 107 mm ZIS-24 gun;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;107 mm ZIS-24 gun reloading time on top turret decreased from 11.5 to 11.1 sec;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Influence of turret rotation on 107 mm ZIS-24 gun dispersion decreased by 20% for top turret;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Angles of vertical aiming of 107 mm ZIS-24 gun on top turret increased by 6 degrees.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;UI Changes:&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added game client notifications about relevant discounts or specials;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed pop-up hints on tank modules, consumables, ammunition and crew members;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed the information in pop-up window about vehicle;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Removed a check field for currently unavailable option &amp;quot;Tanker's voices by nation&amp;quot; (will be returned later along with feature introduction);&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added the autoloader indicator for the howitzer view mode;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added the option of switching on the &amp;quot;server&amp;quot; reticle marker to the game settings;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added the option of sending chat messages in a platoon;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed the mechanism of choosing a message receiver in the battle chat. Now for switching from messages to the team and to all players you should use &amp;quot;TAB&amp;quot; key;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added new hot keys for opening chat window: Enter - starts team chat, Ctrl+Enter - starts general chat, Shift+Enter - starts platoon chat;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When entering the battle menu, the mouse cursor is centered on the &amp;quot;Back to Garage&amp;quot; button;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In a platoon or a tank company, when the Commander speaks, the volume of his/her mates speaking in the voice chat reduces;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduced ‘neon’ lighting in elements of hangar vehicles panel and in pop-up hints;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added a reaction to the program icon in Windows 7 tray for several in-game situations: battle start, invite receipt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added forward/rewind to combat replay playing;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;On mini-map, the tank point has been changed to a &amp;quot;tank arrow&amp;quot;, pointing out the motion direction, and the &amp;quot;view triangle&amp;quot; now turns according to the camera rotation;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;On mini-map, tank destruction is now marked with a slight tank marker flash;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increased the mini-map marker size.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;During map loading and countdown before the battle starts, the target of the current battle mode is now indicated;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio and Graphics Changes:&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Corrected some French camouflages;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reworked lights on Himmelsdorf map;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added sounds for environment: birds, rivers, sea, forests, villages;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reworked several sound effects for environment;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed or reworked effects for hitting wood and snow;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reworked base and spawn markers on the mini-map;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Base and spawn markers on mini-map have been added to the &amp;quot;color blind&amp;quot; mode;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added sounds for several interface buttons;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Changed the design of free experience and gold conversion windows;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added new logo of Wargaming.net to the login window;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Technical Changes and Optimizations:&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ruinberg map optimized for performance and memory consumption;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All sounds in-game have been optimized for compression and frequency;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Corrected the appearance of vehicles with camouflage displayed on old ATI Radeon video adapters;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improved the function of chat filters;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added new in-battle complaint point: ‘Non-informative message’;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Added controls with light-emitting diode glow over game events for ROCCAT Kone[+] mouse;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Fixes:&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed M12 suspension name;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed some inaccuracies in IS-7 and Marder II camouflages;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed the work of ‘Eagle Eye’ perk in howitzer mode within the direct visibility;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed the description of Fadin's Medal;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed some objects on Steppes map;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed several bugs with the passability on Siegfried Line, El Halluf, Ensk;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed the bug with the display of &amp;quot;post-mortem&amp;quot; panel when interface is off;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed the bug with the green color of &amp;quot;Invite&amp;quot; button after leaving or excluding a mate from platoon;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed the rare bug with the game client hang-up at the end of map loading;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed the description of ‘Brothers in Arms’ perk;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed a rare ‘jamming’ of vehicle durability indicator in the vehicle marker;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed the rare bug with the game client hang-up when entering ‘Sniper’ mode;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed the ‘Sniper’ mode mask in the windowed-game screen for cases when the height of the window is bigger than its length;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed some inaccuracies in ‘Color-Blind’ mode;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed chat text highlight after the battle start;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed non-penetration through gun mantlet for some open-topped TD's and SPG's: Lorraine 39 L AM, AMX 105 AM, AMX 13 F3 AM, 105 leFH 18 B2, Gw Tiger, M12, SU-26.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed a bug which caused unavailability of voice chat for some players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fixed inability to join a clan for players whose submissions were accepted during server downtime;&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:changelog]]&lt;/div&gt;</summary>
		<author><name>Styx:eu</name></author>	</entry>

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