Pz.Kpfw. T 15
Pz.Kpfw. T 15
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900 Kosten |
46593 HP Struktur |
10.49/12.23.29/12.2 t Höchstgewicht |
- Kommandant (Richtschütze)
- Fahrer
- Funker
- Ladeschütze
274274 hp Motorleistung |
60/20 km/h Höchstgeschwindigkeit |
4646 deg/s Wendegeschwindigkeit |
26.1283.28 hp/t Leistungsgewicht |
NoNo Pivot |
// mm Wannenpanzerung |
30/25/2530/25/25 mm Turmpanzerung |
AP/APCR/HE
AP/APCR/HE Granaten |
40/40/4540/40/45 HP Schaden |
42/74/1842/74/18 mm Durchschlag |
r/m ▲
26.25 r/m Standard Gun ▲
26.25 Feuerrate Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1050 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1050 Schaden pro Minute Standard Gun |
m ▲
0.41 m With 50% Crew: 0.508 m ▲
0.41 Genauigkeit With 50% Crew: 0.508 m |
s 1.714 s 1.714 Einzielzeit |
4444 deg/s Turmdrehgeschwindigkeit |
360° Waffenwinkel |
-10°/+20°-10°/+20° Richtwinkel |
135135 rounds Munitionskapazität |
2020 % Brandwahrscheinlichkeit |
m 350 m 350 Sichtweite |
m 710 m 710 Funkreichweite |
III
900
Der Pz.Kpfw. T 15 ist ein deutscher premium leichter Panzer der Stufe 3.
Dieser experimentelle leichte Panzer wurde von Škoda zwischen 1941 und 1943 entwickelt, es wurden fünf Versuchsfahrzeuge gebaut. Keine Serienfertigung oder Indienststellung.
Mostly disregarded by players, this tank is one little mean monster capable of taking out any tier 1-3 tank it gets to face from almost any angle, but it struggles against upper tiers. It's fast, accurate, mobile, and with an excellent view range/radio combination, it can still provide valuable recon information as a passive scout. Mind that in such role, crew training and a Camouflage Net is much needed, as it won't survive long against tier 5's.
Module / Verfügbare Zubehörteile und Verbrauchsgegenstände
Module
Stufe | Geschütz | Durchschlag (mm) |
Schaden (HP) |
Feuerrate (Schuss/min) |
Genauigkeit (m/100m) |
Einzielzeit (s) |
Gewicht (kg) |
Kosten ()
| |
---|---|---|---|---|---|---|---|---|---|
II | 3,7 cm Kw.K. 38 (t) L/47 | 42/74/18 | 40/40/45 | 26.25 | 0.41 | 1.71 | 100 | 2730 |
Stufe | Motor | Leistung (hp) |
Brandwahrscheinlichkeit (%) |
Gewicht (kg) |
Kosten ()
| |
---|---|---|---|---|---|---|
IV | Praga NRi | 274 | 20 | 470 | 12000 |
Verfügbare Zubehörteile
Verfügbare Verbrauchsgegenstände
Player Opinion
Pros and Cons
Pros:
- Very good hit points for a tier 3 tank
- Good acceleration and traverse speed
- Good accuracy, aim time, turret traverse speed, and elevation arc
- Superb view range and signal range
- Front armor is good for a light and enough to stop autocannon rounds
Cons:
- The gun has below average penetration and damage even on tier 3 and it's useless vs. tier 5s
- Scouting can be difficult when there are many other fast tanks
- Missing Gunner crew slot for training tier VI - VIII light crews.
Performance
The T-15 is a fast light tank, which plays similarly to the Tetrarch. It has good view range and good HP, but the gun, while adequate against tier 3, starts to become useless against tier 4 and is completely useless against tier 5. Aim for weak points and then move. You are maneuverable, so make use of it. An idle T-15 is often a dead T-15.
The radio range is excellent for its tier, so use Coated Optics and or a Binocular Telescope and spot in tier 4 & 5 battles. You can earn a lot of credits. If you find a good bush to spot from, take advantage of it so your arty and TDs have target. Make sure to move if you get spotted or you're not lighting anything. Binoculars and a camo net are the best equipment for this.
You should definitely use experienced crew (premium tanks can use any crew trained for same class), any German light tank crew trained to 100% will do, and train them full camouflage skills, Sixth Sense for Commander and View Range enhancing skills (Recon for Commander and Situational Awareness for Radio Operator). With Optics and proper skills this tank's View Range exceeds 400m, that is impressive for tier 3 tank.
Early Research
Premium tanks have nothing to research.
Suggested Equipment
Galerie
Historical Info