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FCM 50 t

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Version vom 27. September 2016, 09:19 Uhr
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Premium  FCM 50 t

FCM_50_t_render_1.jpg
Frankreich | Schwerer Panzer | Stufe VIII
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11.900  Gold Kosten
15001500 HP Struktur
54.24/57.554.24/57.5 t Höchstgewicht
Besatzung
  1. Kommandant
  2. Richtschütze
  3. Fahrer
  4. Funker
  5. Ladeschütze
Mobilität
12501250 hp Motorleistung
51/20 km/h Höchstgeschwindigkeit
4040 deg/s Wendegeschwindigkeit
23.0523.05 hp/t Leistungsgewicht
YesYes Pivot
Panzerung
120/80/80 mm Wannenpanzerung
120/80/60120/80/60 mm Turmpanzerung
Bewaffnung







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Granaten
240/240/320240/240/320 HP Schaden
212/259/45212/259/45 mm Durchschlag



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8.82 r/m 

Standard Gun

Reload Times
Nominal: 6.8 s
50% Crew: 8.42 s
75% Crew: 7.36 s
100% Crew: 6.52 s
Rammer: 5.87 s
Vents: 6.38 s
Both: 5.74 s
Both and BiA: 5.61 s
Both and Max Crew %: 5.38 s

See Crew, Consumables, or Equipment for more information.



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8.82 r/m 

Standard Gun

Reload Times
Nominal: 6.8 s
50% Crew: 8.42 s
75% Crew: 7.36 s
100% Crew: 6.52 s
Rammer: 5.87 s
Vents: 6.38 s
Both: 5.74 s
Both and BiA: 5.61 s
Both and Max Crew %: 5.38 s

See Crew, Consumables, or Equipment for more information.
Feuerrate






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2116.8

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676

Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676

Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2822.4
50% Crew: 2278.4
75% Crew: 2608
100% Crew: 2944
100% Crew
Vents: 3011.2
Rammer: 3270.4
Both: 3344
Both and BiA: 3417.6
Both and Max Crew %: 3568

Advantageous Damage Per Minute
First-shot DPM: 3142.4
50% Crew: 2598.4
75% Crew: 2928
100% Crew: 3264
100% Crew
Rammer: 3590.4
Vents: 3331.2
Both: 3664
Both and BiA: 3737.6
Both and Max Crew %: 3888

See here, here, or here for more information.






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2116.8

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676

Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1708.8
75% Crew: 1956
100% Crew: 2208
100% Crew
Vents: 2258.4
Rammer: 2452.8
Both: 2508
Both and BiA: 2563.2
Both and Max Crew %: 2676

Advantageous Damage Per Minute
First-shot DPM: 2356.8
50% Crew: 1948.8
75% Crew: 2196
100% Crew: 2448
100% Crew
Rammer: 2692.8
Vents: 2498.4
Both: 2748
Both and BiA: 2803.2
Both and Max Crew %: 2916

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2822.4
50% Crew: 2278.4
75% Crew: 2608
100% Crew: 2944
100% Crew
Vents: 3011.2
Rammer: 3270.4
Both: 3344
Both and BiA: 3417.6
Both and Max Crew %: 3568

Advantageous Damage Per Minute
First-shot DPM: 3142.4
50% Crew: 2598.4
75% Crew: 2928
100% Crew: 3264
100% Crew
Rammer: 3590.4
Vents: 3331.2
Both: 3664
Both and BiA: 3737.6
Both and Max Crew %: 3888

See here, here, or here for more information.
Schaden pro Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Genauigkeit


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Einzielzeit
3636 deg/s Turmdrehgeschwindigkeit
360° Waffenwinkel
-10°/+17°-10°/+17° Richtwinkel
9191 rounds Munitionskapazität
Allgemein
2020 % Brandwahrscheinlichkeit






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
Sichtweite


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Funkreichweite
FCM 50 t

Additional Statistics
(Top Configuration)

VIII

annoFCM_50t.png

11900

Der FCM 50 t ist ein französicher premium schwerer Panzer der Stufe 8.

Die Entwicklung wurde im Dezember 1945 begonnen. Das Fahrzeug war als Alternative für den AMX 50t gedacht und vereinte typische Merkmale der französischen Vorkriegs-Panzerkonstruktionen mit deutschen Innovationen. Das Fahrzeug sollte mit einem zusätzlichen Anhänger, Ausrüstung für Unterwasserfahrt und einem abnehmbaren Minenräumer ausgestattet werden.

The FCM 50t is the French tier 8 premium heavy tank. It boasts preferential matchmaking that only sees up to tier 9 battles coupled with the highest-penetrating gun of its preferential premium competitors and excellent mobility that challenges even the Type 59. The FCM holds true to the tradition of French heavy tanks with its medium tank-like mobility, a large silhouette, and armor that leaves much to be desired. Thankfully, its high-traverse speed turret is mounted at the front of the hull which is invaluable for managing the tank's great length.

Module / Verfügbare Zubehörteile und Verbrauchsgegenstände

Modules

Ico_gun_alpha.png

Geschütze

Stufe Geschütz Durchschlag
(mm)
Schaden
(HP)
Feuerrate
(Schuss/min)
Genauigkeit
(m/100m)
Einzielzeit
(s)
Gewicht
(kg)
Kosten
(Credits)

VIII 90 mm DCA 45 212/259/45 240/240/320 8.82 0.36 2.3 2750 121250

Ico_turret_alpha.png

Türme

Stufe Turm Turmpanzerung (vorn/seitlich/hinten)
(mm)
Turmdrehgeschwindigkeit
(Grad/s)
Sichweite
(m)
Gewicht
(kg)
Kosten
(Credits)

VIII FCM 50 t 120/80/60 36 400 9000 31320

Ico_engine_alpha.png

Motoren

Stufe Motor Leistung
(hp)
Brandwahrscheinlichkeit
(%)
Gewicht
(kg)
Kosten
(Credits)

IX Maybach HL 295 (1250) 1250 20 750 98730

Ico_suspension_alpha.png

Suspensions

Stufe Ketten Höchstgewicht
(t)
Wendegeschwindigkeit
(Grad/s)
Rmin Gewicht
(kg)
Kosten
(Credits)

VIII FCM 50 t 57.5 40 0 10000 37520

Ico_radio_alpha.png

Radios

Stufe Funkgerät Funkreichweite
(m)
Gewicht
(kg)
Kosten
(Credits)

X SCR-528 Fr 750 80 54000


Verfügbare Zubehörteile

Vertikaler Stabilisator Stufe 2 Schwere Splitterschutzbeschichtung Tarnnetz Treibstofftank-Kohlenstoffdioxid-Füllung Entspiegelte Optik Stabilisierungssystem Experimentelle Optik Verschleißfester Richtantrieb Lüftungssystem Innovatives Ladesystem Erweiterte Ersatzteilkiste Verbesserter Waffenrichtantrieb Verbesserte Drehstabfederung 5+-t-Klasse Verbesserte Lüftung Klasse 3 Ansetzer für Panzergeschütze großen Kalibers Scherenfernrohr Werkzeugkiste „Nasses“ Munitionslager Klasse 2 

Verfügbare Verbrauchsgegenstände

Stabilisatorschmierung Automatisches Feuerlöschsystem Natürliche Deckung Kalibrierte Optik Visierfeinabgleich Erfahrene Brandbekämpfer 100-Oktan-Benzin 105-Oktan-Benzin Handfeuerlöscher Starker Kaffee Lüftungsreinigung Großer Erste-Hilfe-Kasten Große Ersatzteilkiste Die Pflicht zuerst Granatensortierer Ordentliches Munitionslager Aufs Ziel fokussiert Volle Konzentration Kleiner Erste-Hilfe-Kasten Kleine Ersatzteilkiste Kunstvolles Schalten Schnappschuss Penible Wartung Kampflinie 


Player Opinion

Pros and Cons

Pros:


  • Excellent view range
  • Great mobility and speed
  • Good penetration and decent rate of fire, accuracy, and depression on its gun
  • Large tracks can soak damage fairly reliably. When turning corners, you can make enemies shoot your tracks
  • Preferential matchmaking (tier 9 max, no tier 10 battles)



Cons:


  • Poor armor and lower HP for a heavy tank
  • Huge silhouette, especially from sides resulting in low camo values
  • Low alpha damage, and somewhat poor dispersion resulting in longer aim times
  • Prone to module and crew damage, especially turret ring and ammo rack


Performance

For all intents and purposes, the FCM 50 t is a medium tank labeled as a heavy tank, with all the pros and cons that come with it. With average armor, a 90mm gun, high top speed and quick acceleration. Its best to play this tank as you would a medium tank using cover, flanking tactics and aiming for weak spots to disable the enemy to allow you to gain the upper hand and run circles around your target.


The FCM 50 t is a mobile sniper that is quickly able to relocate and a become a viable support tank. It unfortunately cannot wolfpack well with other mediums due to its massive size, especially from the sides, and disturbing lack of camouflage. One should equip Coated Optics in order to spot targets as far away as possible and stay out of enemy view ranges while using the gun's penetration, rate of fire, and accuracy to slowly cut down enemy HP. You can not go anywhere near the frontlines with this tank due to its large size, lack of camo, and lack of armor, not to mention a gun that doesn't offer much at close range. You should stay at a vantage point around 350-400 meters from the enemy and give support to your allies by spotting targets from a safe distance.


The gun equipped on the tank is the same gun as the top tier gun of the ARL 44. The main differences include higher ammo capacity, higher rate of fire, better accuracy, faster aim time, and overall better gun handling. It also has better gun elevation but worse gun depression than the ARL 44. It can be difficult to take advantage of the high rate of fire of this tank due to its weak armor, (unloading shells keeps it exposed for a period of time) but it is possible to get into a position with good cover where you can poke out at an enemy, fire at him before he can aim, due to the excellent gun handling, and pull back to reload. As a bonus, the gun's rate of fire is often fast enough to take an opening shot at a high tier, slow-to-reload target and follow it up with a second shot before the enemy can reload a second time, although trading your health in this way is often not a good idea, especially in early game, as you do not have much health, and you do not have the armor to bounce incoming fire.


The FCM 50 t is an excellent crew trainer for the other French heavy tanks, and the credit income won't disappoint. However, since it lacks an autoloader, it plays very differently from tier 8 and above French heavies.


There are two mandatory equipment choices for this tank. They are the Tank Gun Rammer to reduce reload time and the Vertical Stabilizer to drastically improve gun performance, allowing the already quite accurate gun to shoot on the move. The third equipment choice is preferential; a Gun Laying Drive will reduce aim time when stopped and help snipe more quickly, Coated Optics increases view range by 10% (which brings you close to the 445 meter maximum), and Vents to help all stats - with the additional benefit of making Brothers in Arms perk even more effective. Also, due to the giant tracks, getting a Toolbox might be recommended, as you can use your tracks to soak damage, and continually repair them. The choice is yours, however, it should be noted that having a crew with the repair skill is good enough to not have to run a Toolbox, freeing up an equipment slot which can be used for other less redundant things.


Early Research

None required, premium tank


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Coated Optics Improved VentilationEnhanced Gun Laying Drive Toolbox "Wet" Ammo Rack 


Galerie

Historical Info

One of the few surviving drawings of FCM 50t
Development started in December 1945. The vehicle was conceived as replacement for the AMX 50t and combined features typical of the pre-war French tank-construction industry as well as German innovations. The vehicle was to be equipped with an additional container trailer, equipment for underwater driving, and a demountable mine clearer. FCM 50t did not won the production contract for the next French heavy tank. Since the winning tank, ARL-44 was based on existing designs and components, including Char B1 bis suspension, it is reasonable to assume that the FCM 50t was a conceptually update of the FCM F1. The engines were to be repositioned to the rear of the hull and a single large turret replaced the twin turret concept. The turret was similar to the Tiger II inspired turret on the initial AMX 50 concept. Schneider canon de 90mm SA was to be main armament of the tank. One of the biggest differences between the FMC 50t and competing designs is a noticably longer rear engine deck. The long deck is explained by the use of two v12 engines combined with a complicated electric transmission. Staying with twin 550hp Renault V12s would have given FCM equivalent output to its competitors Maybach diesel without licencing foreign design solutions. In addition to the additional container trailer, the tank was to be equipped some very advanced features for its time like equipment for underwater driving and a demountable mine clearer. After ARL-44 won the French army contract all further development was stopped. No prototype was ever built.


Historische Galerie

Sources and External Links

Schwere Panzer
USA VT14 VT1 Heavy Tank VIM6 VIIKing Tiger (Captured) VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta-Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIObjekt 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Objekt 730) VIIIIS-3A VIIIKV-4 von Kreslawski VIIIObjekt 252U Defender VIIIObject 252U VIIIIS-M IXT-10 IXObjekt 257 IXObjekt 705 IXST-I XIS-4 XIS-7 XObjekt 260 XObjekt 705A XObjekt 277 XObjekt 279 früh
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpentiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 Modell 5A
Japan IIIType 91 Schwer IVType 95 Schwer VO-I Experimentell VISchwerer Panzer Nr. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Schwer XType 5 Schwer
Czechoslovakia
Sweden VIIIEmil I VIIIEMIL 1951 IXEmil II XKranvagn
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
Italy
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIMTLS-1G14 VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIT78 VIIM56 Scorpion VIIT28 Concept VIIT26E3 Eagle 7 VIIKing Tiger (Captured) VIIT23E3 VIIIT25 Pilot Number 1 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIITS-5 VIIIM46 Patton KR VIIIT92 VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 IXAE Phase I XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VISherman VC Firefly VIExcalibur VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95 VIIICaernarvon Action X VIIICenturion Mk. 5/1 RAAC VIIIChimera XFV215b XFV215b (183) XT95/FV4201 Chieftain
Germany IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIE 25 VIIKrupp-Steyr Waffenträger VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIHWK 30 VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A XVK 72.01 (K)
France IIIFCM 36 Pak 40 VM10 RBFM V105 leFH18B2 VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIISomua SM VIIIAMX Canon d'assaut 105 VIIIELC EVEN 90 VIIIFCM 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 Artillerie IIIT-29 IIIT-116 IIISU-76I IIIT-127 IVA-32 IVT-28E mit F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta-Test VMatilda IV VT-34 geschützt VSU-85I VIKV-2 (R) VIT-34-85M VIObjekt 244 VIT-34-85 Rudy VILozas M4-A2 Sherman VIT-50-2 VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIISU-130 VIIIT-54 Erster Prototyp VIIIIS-5 (Objekt 730) VIIIIS-3A VIIIT-44-100 (B) VIIIT-44-100 (R) VIIIТ-44-100 (У) VIIIKV-4 von Kreslawski VIIIObjekt 252U Defender VIIIObject 252U VIIIT-103 VIIISTG VIIISTG Garde VIIILP-432 VIIISU-130PM XObjekt 907 XObjekt 260 XT-22 medium XObjekt 279 früh
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIWZ-111 Alpentiger VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT VIIIM41D VIIIType 59 G X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VISchwerer Panzer Nr. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40 VIIIŠkoda T 27
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIPrimo Victoria VIIIEMIL 1951 VIIILansen C
Poland IITKS z n.k.m. 20 mm VIPudel VIII50TP prototyp
Italy IITKS z n.k.m. 20 mm VIPudel VIII50TP prototyp
ko:Tank:F65 FCM 50t