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KV-2

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KV-2

AnnoR77_KV2.png
UdSSR | Schwerer Panzer | Stufe VI
Gefechtsstufen |
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Well, the ones further down, of course.
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920.000  Credits Kosten
910192 HP Struktur
51.16/56.826.15/60.8 t Höchstgewicht
Besatzung
  1. Kommandant
  2. Richtschütze
  3. Funker
  4. Fahrer
  5. Ladeschütze
  6. Ladeschütze
Mobilität
500640 hp Motorleistung
35/11 km/h Höchstgeschwindigkeit
1620 deg/s Wendegeschwindigkeit
9.7724.47 hp/t Leistungsgewicht
NoNo Pivot
Panzerung
// mm Wannenpanzerung
75/75/7075/75/70 mm Turmpanzerung
Bewaffnung







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


HE/HEAT







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Granaten
450/370/300/300/360 HP Schaden
61/140/167/219/54 mm Durchschlag



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5.45 r/m 

Standard Gun

Reload Times
Nominal: 11 s
50% Crew: 13.63 s
75% Crew: 11.9 s
100% Crew: 10.55 s
Rammer: 9.5 s
Vents: 10.32 s
Both: 9.29 s
Both and BiA: 9.08 s
Both and Max Crew %: 8.71 s

See Crew, Consumables, or Equipment for more information.



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6.19 r/m 

Standard Gun

Reload Times
Nominal: 9.7 s
50% Crew: 12.02 s
75% Crew: 10.49 s
100% Crew: 9.3 s
Rammer: 8.37 s
Vents: 9.1 s
Both: 8.19 s
Both and BiA: 8.01 s
Both and Max Crew %: 7.68 s

See Crew, Consumables, or Equipment for more information.
Feuerrate






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2452.5

Standard Gun

Using Shell Type 1 (450 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2452.5
50% Crew: 1980
75% Crew: 2268
100% Crew: 2556
100% Crew
Vents: 2614.5
Rammer: 2839.5
Both: 2902.5
Both and BiA: 2970
Both and Max Crew %: 3096

Advantageous Damage Per Minute
First-shot DPM: 2902.5
50% Crew: 2430
75% Crew: 2718
100% Crew: 3006
100% Crew
Rammer: 3289.5
Vents: 3064.5
Both: 3352.5
Both and BiA: 3420
Both and Max Crew %: 3546

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (370 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2016.5
50% Crew: 1628
75% Crew: 1864.8
100% Crew: 2101.6
100% Crew
Vents: 2149.7
Rammer: 2334.7
Both: 2386.5
Both and BiA: 2442
Both and Max Crew %: 2545.6

Advantageous Damage Per Minute
First-shot DPM: 2386.5
50% Crew: 1998
75% Crew: 2234.8
100% Crew: 2471.6
100% Crew
Rammer: 2704.7
Vents: 2519.7
Both: 2756.5
Both and BiA: 2812
Both and Max Crew %: 2915.6

See here, here, or here for more information.






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1857

Standard Gun

Using Shell Type 1 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1857
50% Crew: 1500
75% Crew: 1716
100% Crew: 1938
100% Crew
Vents: 1983
Rammer: 2154
Both: 2202
Both and BiA: 2250
Both and Max Crew %: 2349

Advantageous Damage Per Minute
First-shot DPM: 2157
50% Crew: 1800
75% Crew: 2016
100% Crew: 2238
100% Crew
Rammer: 2454
Vents: 2283
Both: 2502
Both and BiA: 2550
Both and Max Crew %: 2649

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1857
50% Crew: 1500
75% Crew: 1716
100% Crew: 1938
100% Crew
Vents: 1983
Rammer: 2154
Both: 2202
Both and BiA: 2250
Both and Max Crew %: 2349

Advantageous Damage Per Minute
First-shot DPM: 2157
50% Crew: 1800
75% Crew: 2016
100% Crew: 2238
100% Crew
Rammer: 2454
Vents: 2283
Both: 2502
Both and BiA: 2550
Both and Max Crew %: 2649

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (360 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2228.4
50% Crew: 1800
75% Crew: 2059.2
100% Crew: 2325.6
100% Crew
Vents: 2379.6
Rammer: 2584.8
Both: 2642.4
Both and BiA: 2700
Both and Max Crew %: 2818.8

Advantageous Damage Per Minute
First-shot DPM: 2588.4
50% Crew: 2160
75% Crew: 2419.2
100% Crew: 2685.6
100% Crew
Rammer: 2944.8
Vents: 2739.6
Both: 3002.4
Both and BiA: 3060
Both and Max Crew %: 3178.8

See here, here, or here for more information.
Schaden pro Minute


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0.57 m 

With 50% Crew: 0.706 m
With 75% Crew: 0.617 m
With 100% Crew: 0.547 m
With BiA: 0.534 m
With BiA and Vents: 0.523 m
Maximum possible: 0.501 m

For more details, see Crew


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0.45 m 

With 50% Crew: 0.557 m
With 75% Crew: 0.487 m
With 100% Crew: 0.431 m
With BiA: 0.422 m
With BiA and Vents: 0.413 m
Maximum possible: 0.396 m

For more details, see Crew
Genauigkeit


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment


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3.4 s 

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents: 3.119 s
With both and GLD: 2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment
Einzielzeit
1417 deg/s Turmdrehgeschwindigkeit
360° Waffenwinkel
-5°/+18°-7°/+18° Richtwinkel
9550 rounds Munitionskapazität
Allgemein
2015 % Brandwahrscheinlichkeit






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment
Sichtweite


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360 m 

With 50% Crew: 290.6 m
With 75% Crew: 332.8 m
With 100% Crew: 375.5 m
With 100% Signal Boost: 432 m
When affected by 100% Relaying: 396 m
Maximum possible: 540.4 m

For more details, see Skills or Equipment


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440 m 

With 50% Crew: 355.2 m
With 75% Crew: 406.8 m
With 100% Crew: 458.9 m
With 100% Signal Boost: 528 m
When affected by 100% Relaying: 484 m
Maximum possible: 660.5 m

For more details, see Skills or Equipment
Funkreichweite
Werte sind Stock - klick für Top


VI

annoKV2.png

920000

Der KV-2 ist ein sowjetischer schwerer Panzer der Stufe 6.

Schwerer Sturmpanzer. Im Januar 1940 auf Basis des KV-1 weiterentwickelt, wurden 334 Fahrzeuge von 1940 bis 1941 gebaut. Der KV-2 wurde 1941 im Kampf eingesetzt, die meisten Fahrzeuge gingen noch im gleichen Jahr verloren.

Combining exceptional firepower with a relatively cumbersome, poorly-armored, and slow platform, the KV-2 is one of the most unique tanks in the game. With its 152 mm howitzer, it is a dangerous opponent again anything it is likely to face, dealing heavy damage or crippling modules of even heavily armored tanks using its powerful high explosive rounds. However, it is itself quite vulnerable to most guns it is likely to face, and has its own weaknesses to balance.

Der KV-2 führt zum SU-152.

Module / Verfügbare Zubehörteile und Verbrauchsgegenstände

Module

Ico_gun_alpha.png

Geschütze

Stufe Geschütz Durchschlag
(mm)
Schaden
(HP)
Feuerrate
(Schuss/min)
Genauigkeit
(m/100m)
Einzielzeit
(s)
Gewicht
(kg)
Kosten
(Credits)

VII 107 mm ZiS-6 167/219/54 300/300/360 6.19 0.45 3.4 2400 68290
V 122 mm U-11 61/140 450/370 5.45 0.57 2.9 1600 45920
VI 152 mm M-10 110/136/86 700/700/910 2.5 0.6 3.8 2300 60000

Ico_engine_alpha.png

Motoren

Stufe Motor Leistung
(hp)
Brandwahrscheinlichkeit
(%)
Gewicht
(kg)
Kosten
(Credits)

IV M-17T 500 20 610 13460
VI V-5 640 15 750 27860
VI V-2K 500 15 750 23050

Ico_suspension_alpha.png

Fahrwerk

Stufe Ketten Höchstgewicht
(t)
Wendegeschwindigkeit
(Grad/s)
Rmin Gewicht
(kg)
Kosten
(Credits)

IV KV-2 Mod. 1940 56.8 16 B/2 10600 4020
VI KV-2 Mod. 1941 60.8 20 B/2 10600 15900

Ico_radio_alpha.png

Funkgeräte

Stufe Funkgerät Funkreichweite
(m)
Gewicht
(kg)
Kosten
(Credits)

V 10R 360 100 3660
VII 10RK 440 100 18600


Verfügbare Zubehörteile

Geräuscharmes Abgassystem, Klasse 2 Mittlere Splitterschutzbeschichtung Tarnnetz, Klasse 2 Entspiegelte Optik, Klasse 2 Experimentelle Optik Verschleißfester Richtantrieb Verbesserte Konfiguration Lüftungssystem Innovatives Ladesystem Verbesserter Waffenrichtantrieb, Klasse 2 Verbesserte Härtung, Klasse 2 Zusätzliche Laufpolster, Klasse 2 Veränderte Konfiguration, Klasse 2 Verbesserter Drehmechanismus, Klasse 2 Verbesserte Zielführung, Klasse 2 Verbesserte Lüftung, Klasse 2 Scherenfernrohr, Klasse 2 Ansetzer, Klasse 2 Turbolader, Klasse 2 

Verfügbare Verbrauchsgegenstände

Automatisches Feuerlöschsystem Natürliche Deckung Kalibrierte Optik Visierfeinabgleich Erfahrene Brandbekämpfer Handfeuerlöscher Penible Wartung Lüftungsreinigung Großer Erste-Hilfe-Kasten Große Ersatzteilkiste Die Pflicht zuerst Leih-und-Pachtgesetz-Öl Granatensortierer Ordentliches Munitionslager Aufs Ziel fokussiert Zusatzrationen Entfernter Drehzahlbegrenzer Volle Konzentration Kleiner Erste-Hilfe-Kasten Kleine Ersatzteilkiste Kunstvolles Schalten Schnappschuss Kampflinie 

Player Opinion

Pros and Cons

Pros:


  • 152mm HE can one-shot, do massive damage, cripple multiple modules and damage through any armour. Near misses damage too.
  • Decent frontal armor and side armor, the turret may bounce some shots. Works well in a KV-2 Platoon covering each other.
  • The 107mm has a higher rate of fire than the identical gun on the T-150 and will catch enemies by surprise expecting the 152mm.
  • Useful against any tier enemies - Lower can be 1-shotted, higher ones crippled. Sniping works as hitting enemies is enough.
  • Fear factor: Few enemies want to be first around a corner if they know a locked and loaded KV-2 is waiting for them!


Cons:


  • Long reload and aim time, slow shell velocity on 152mm - Enemies often try to swarm you after you fire.
  • Slow turret and hull traverse and very tall silhouette makes it easy to get spotted and outmaneuvered.
  • 152mm HE damage is rather inconsistent - you can do anything from 100-1000 damage.
  • 107mm lacks the damage of the 152mm, therefore many tanks will charge you, which doesn't happen often with 152mm
  • Poor AP penetration on 152mm - 110mm with only 136mm on premium


Performance

The KV-2 is still the undisputed king of "derp", and remains among the most fun tanks to play in the game. In the hands of a skilled player, it's a vehicle to be feared by all tiers that come across it. It can be a difficult tank to take advantage of to the new players. It has a very tall profile, a huge turret and the hull and armor rating of the KV-1, which makes bouncing shots from many other tanks difficult to say the least. However, clever use of side scraping and angling of the square turret when not taking shots can enhance the armor enough to bounce the odd shell. Some players may want to use the 107mm which has consistent penetration, decent alpha and a good rate of fire. However, it seems wasted on this tank when the T-150 can mount the same gun and has much better armor.

Which brings us onto the excellent 152mm, and the reason why people go out of their way to research and purchase this tank. It has the highest alpha damage (except artillery) of its tier. In fact, it has similar damage to many artillery of the same tier, but with much better accuracy and aim time. However the penetration is weedy with the AP shells (110/136), meaning you'll have to aim for weak spots and be reasonably close to punch through enemy tanks. This makes the use of HE a good option, as just hitting a tank will cause considerable damage even if the shot does not penetrate. A non penetrating shot yields on average a 330 roll, but this is massively inconsistent and depends hugely on the thickness of armor at the point of impact, the mantle of the T29 for example, will probably only do around 80hp. With 86mm of penetration for the HE, going through the sides and rears of enemy tanks is pretty easy. Try to avoid spaced armor and tracks if you want to guarantee the full 910HP average damage, a good hit will remove more than half of the hit points kill crew and damage multiple modules of any tank if it doesn't just out right kill them. Interestingly enough, using HE in the 152mm turns the KV-2 into a great tank for just hurling shells downrange where enemies commonly peek out, and often, this means that in a way the KV-2 can transform itself into an arty with just a change of ammunition type, if top tier when doing this, do not be surprised if you actually manage to blindly one-shot an opponent in this manner.

Once you've fired find some cover as you wait roughly 20 seconds for your gun to reload. You'll be largely vulnerable at this point and the enemy knows this, so use your teammates to cover for you while you reload. The long reload is annoying, but worth it. It's important to make sure you place your shots well as you may not get another opportunity.

Try to avoid getting to close to the enemy as your turret is tall and you may not be able to gain the depression required to hit the softer parts of their tanks.

Avoid open ground unless you know its clear, the KV-2 will be easily spotted and due to its size easily hit. It is a city fighter and the view range is poor. Play this tank wisely and you can punch through enemy tanks and help your team to victory.


Early Research

The 10RK radio and V2-K engine are already researched from the KV-1. Research the 152mm first because the stock suspension and turret allow for the cannon to be mounted. After that, get the turret for better view range, hit points and traverse speed. The engine should follow for a boost in power and finally the tracks to ensure your you can turn a little better.


Suggested Equipment


Enhanced Gun Laying Drive Improved VentilationLarge-caliber Tank Gun Rammer 


Galerie

Historical Info

When the Soviets entered the Winter War, the KV was among the tanks sent to be tested in combat conditions. The KV outperformed others. It's heavy armor proved highly resistant to Finnish anti-tank weapons, making it more difficult to stop. However, the Soviets found it difficult to deal with the concrete bunkers used by the Finns and a request was made for a tank with a large howitzer. One of the rush projects to meet the request put the howitzer in a new turret on one of the KV tanks. The 152 mm howitzer one as KV-2 Heavy Artillery Tank.

During the Battle of Raseiniai (23–27 June 1941)German forces encountered a unit equipped with the Soviet KV heavy tanks for the first time. The Germans' Panzer 35(t) tanks and antitank weapons were practically ineffective against the Soviet heavy tanks—some of them were out of ammunition, but closed with and destroyed German antitank guns by literally driving over them. Attempts to destroy these armoured giants concentrated on first immobilising them by firing at their tracks and then by tackling them with artillery, AA Guns, or by blowing them up at close range by high explosive charges of the Sticky Bomb type

On June 24, a single KV-2 heavy tank, at a crossroads in front of Raseiniai, managed to cut off elements of the 6th Panzer Division which had established bridgeheads on the Dubysa. It stalled the Division's advance for a full day while being attacked by a variety of antitank weapons, until it finally ran out of ammunition.

When production shifted to the Ural Mountains 'Tankograd' complex, the KV-2 was dropped. While impressive on paper, it had been designed as a slow-moving bunker-buster. It was less useful in highly mobile, fluid warfare that developed in World War II. The turret was so heavy it was difficult to traverse on uneven terrain. Finally, it was expensive to produce. Only about 300 KV-2s were made, all in 1940-41.


Historische Galerie

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The 122 mm U-11 was never used by the KV-2 as the gun was developed after most were destroyed, captured or phased out. The KV-2 turret was specifically designed to hold the 152mm gun, so putting a smaller gun on it only defeats the purpose.


Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 Artillerie IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILP-432 IXT-54 lt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E mit F-30 IVT-34 mit L-11 IVT-28 VMatilda IV VT-34 geschützt VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILozas M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObjekt 416 VIIIT-54 Erster Prototyp VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Garde VIIIObjekt 274a VIIIT-44 IXObjekt 430 Version II IXObjekt 430 IXT-54 XObjekt 140 XObjekt 907 XT-22 medium XK-91 XObjekt 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta-Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObjekt 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 geschützt VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Objekt 730) VIIIIS-3A VIIIIS-3A Wanderfalke VIIIKirovets-1 VIIIKV-4 von Kreslawski VIIIObjekt 252U Defender VIIIObject 252U VIIIIS-M VIIIObjekt 703 Version II VIIIIS-2-II IXT-10 IXObjekt 777 Version II IXObjekt 257 IXObjekt 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObjekt 260 XObjekt 705A XObjekt 277 XObjekt 279 früh XST-II XObjekt 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObjekt 704 IXObjekt 263 XObjekt 268 XObjekt 268 Version V XObjekt 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObjekt 261
Schwere Panzer
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta-Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObjekt 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 geschützt VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Objekt 730) VIIIIS-3A VIIIIS-3A Wanderfalke VIIIKirovets-1 VIIIKV-4 von Kreslawski VIIIObjekt 252U Defender VIIIObject 252U VIIIIS-M VIIIObjekt 703 Version II VIIIIS-2-II IXT-10 IXObjekt 777 Version II IXObjekt 257 IXObjekt 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObjekt 260 XObjekt 705A XObjekt 277 XObjekt 279 früh XST-II XObjekt 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpentiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Pekingoper XWZ-111 Modell 5A XWZ-111 Qilin
Japan IIIType 91 Schwer IVType 95 Schwer VO-I Experimentell VISchwerer Panzer Nr. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Schwer XType 5 Schwer
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte