ARP Maya
203 mm/50 3rd Year Type No.2 in a Model E turret5 х 2 pcs. |
Rate of Fire3.75 shots/min. |
Reload Time16 sec. |
Rotation Speed6.2 deg./sec. |
180 Degree Turn Time29.03 sec. |
Firing Range15.78 km. |
Maximum Dispersion133 m. |
HE Shell203 mm HE Type0 |
Maximum HE Shell Damage3,300 |
Chance of Fire on Target Caused by HE Shell17 % |
Initial HE Shell Velocity840 m./s. |
HE Shell Weight125.85 kg. |
AP Shell203 mm AP Type91 |
Maximum AP Shell Damage4,700 |
Initial AP Shell Velocity840 m./s. |
AP Shell Weight125.85 kg. |
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs. |
Firing Range6.6 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
610 mm Quad4 х 4 pcs. |
Rate of Fire0.59 shots/min. |
Reload Time101 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType90 mod. 1 |
Maximum Damage17,233 |
Torpedo Speed62 knot |
Torpedo Range9.99 km. |
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs. |
. . . Average Damage per Second40.4 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a single mount30 х 1 pcs. |
. . . Average Damage per Second54 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a triple mount6 х 3 pcs. |
. . . Average Damage per Second19.8 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a twin mount6 х 2 pcs. |
. . . Average Damage per Second16.2 |
. . . Firing Range2.49 km. |
Maximum Speed35.5 knot |
Turning Circle Radius790 m. |
Rudder Shift Time8.1 sec. |
Surface Detectability Range11.52 km. |
Air Detectability Range7.16 km. |
ARP Maya — Japanese special premium Tier VIII cruiser.
A Fleet of Fog heavy cruiser modeled after the lead ship of the Imperial Japanese Navy's Takao-class series of cruisers. This warship has been modeled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-."
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
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Type90 mod. 1 | 0.6 | 101 | 7.2 | 17,233 | 62 | 10 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Pros:
- Very high speed, capable of a brisk 37 knots with Sierra Mike
- Has the access to the Repair Party consumable, allowing for HP recovery like battleships and higher tier cruisers. ARP Maya can have significant staying power late game compared to her contemporaries if it can avoid taking big hits.
- Much wider torpedo launch arcs than regular tech tree Japanese cruisers; having 2 front-mounted and 2 rear-mounted allows for more flexible torpedo usage. Position of the forward torpedo launcher allows for bold plays against other cruisers
- Excellent gun accuracy, equal to that of Zao
- Fast rudder shift
- Very narrow target. Can be difficult to hit if kiting away
- Low detection range; with the Concealment Expert skill, the cruiser has an astonishing 9.3km detection range.
- 10 km torpedoes with excellent damage, Atago is able to launch torpedoes while undetected with a full stealth build
- Lethal HE shells with excellent fire starting capabilities and damage
- Heavy 10-gun broadside with an equally heavy HE alpha strike
- 41mm mid-deck armor. Can lead to large caliber shells occasionally bouncing off the deck at long range, as well as shattering HE shells from some cruisers
Cons:
- Citadel is very vulnerable with easily overmatched extremeties, caution is advised when engaging battleships
- Modules -- notably the rudder, gun turrets and torpedo tubes -- are very easy to disable under sustained HE fire
- Difficult to fire both torpedo launchers in quick succession due to the opposing orientation of the launchers. Almost flat broadside must be given to do so
- Turret setup requires an uncomfortable amount of broadside to be given to fire all five guns
- Longest reload time of any Japanese 203mm gun at 16 seconds. Adrenaline Rush is a must-have skill
- Mediocre turret traverse; however, Expert Marksman mitigates some of this
- Unremarkable AP performance, only usable against flat broadside cruisers
- Terrible AA suite
Research
Optimal Configuration
Upgrades
The recommended upgrades for ARP Maya are as follows:
- Slot 1: Main Armaments Modification 1 keeps the guns and torpedo tubes active and firing.
- Slot 2: Damage Control System Modification 1 makes the ship more resistant to fires and flooding.
- Slot 3: Aiming Systems Modification 1 gives her guns more accuracy.
- Slot 4: Steering Gears Modification 1 allows for a faster rudder shift to dodge incoming fire.
- Slot 5: Concealment System Modification 1 gets her detection down further allowing better stealth.
Commander Skills
Consumables
ARP Maya can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire - 3 charges or Hydroacoustic Search - 3 charges
- Slot 3: Catapult Fighter - 3 charges
- Slot 4: Repair Party - 3 charges
Camouflage
As a premium ship, ARP Maya comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Atago is one of the fastest Tier VIII cruisers in the game; a Sierra Mike () signal is recommended for captains who are interested in maximizing that speed. Victor Lima (), and India X-Ray () signals are also recommended. Victor Lima and India X-Ray add an additional 2% to the fire chance of her main battery high explosive shells.
Recommended Signal Flags | |||||
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Combat | |||||
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available in the game since Update 0.9.10.
- First appeared on sale in November, 2020.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 6.6 km.
- Update 0.11.1:
- AA guns changed to be closer to the historical composition:
- Added six twin and six triple 25 mm/60 Type 96 AA mounts.
- Added two single 25 mm/60 Type 96 AA mounts increasing the total from 28 to 30.
- Because of this the characteristics of the ship's AA defenses changed:
- Port AA rating increased from 47 to 53.
- Continuous damage per second increased from 105 to 138.
- Continuous damage per second of short-range AA guns increased from 133 to 221.
- Engine acceleration values changed:
- Time to reach full speed forwards from 50 to 40 s.
- Time to reach full speed in reverse from 30 to 20 s.
- AA guns changed to be closer to the historical composition:
- Update 12.0:
- Fixed a bug in the characteristics of the Depth Charge Airstrike armament:
- Maximum range of the Depth Charge Airstrike armament increased from 5 to 7 km.
- Fixed a bug in the characteristics of the Depth Charge Airstrike armament:
- Update 12.11:
- Improved geometry and textures of the ARPEGGIO permanent camouflage.
Destroyers | II Tachibana • II Umikaze • II Tachibana Lima • III Wakatake • IV Isokaze • V Minekaze • V Fūjin • V Kamikaze • V Kamikaze R • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome B • VI Shinonome • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII Yūdachi • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII Asashio • VIII HSF Harekaze II • VIII Asashio B • VIII HSF Harekaze • VIII AL Yukikaze • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX Minegumo • IX STAR Kitakaze • X Shimakaze • X Harugumo • X Hayate • X AL Shimakaze • X [[Ship:[Shimakaze]|[Shimakaze]]] • ★ Yamagiri |
Cruisers | I Hashidate • II Chikuma • III Tenryū • III Katori • IV Yūbari • IV Kuma • IV Iwaki Alpha • V Furutaka • V Agano • V Yahagi • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII Tokachi • VII Maya • VII ARP Myōkō • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Tone • VIII Atago • VIII Shimanto • VIII Atago B • VIII ARP Takao • VIII ARP Maya • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX Azuma • IX AL Azuma • IX Chikuma II • IX Chikuma II Golden • IX BA Takahashi • X Zaō • X Yodo • X Yoshino • X Yoshino B • X Kitakami • X Yari • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] |
Battleships | II Mikasa • III Kawachi • IV Myōgi • IV Ishizuchi • V Kongō • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • V HSF Hiei • VI Fusō • VI Mutsu • VI Ise • VI Ise 2 • VI Ise 3 • VII Nagato • VII Ashitaka • VII Hyūga • VIII Amagi • VIII Yumihari • VIII Kii • VIII Ignis Purgatio • VIII Ragnarok • IX Izumo • IX Adatara • IX Musashi • IX Hizen • IX Iwami • IX Daisen • IX Tsurugi • IX Iwami B • X Yamato • X Bungo • X Shikishima • X ARP Yamato • X [[Ship:[Yamato]|[Yamato]]] • ★ Satsuma |
Aircraft Carriers | IV [[Ship:Hōshō (< 23.01.2019)|Hōshō (< 23.01.2019)]] • IV Hōshō • V [[Ship:Zuihō (< 23.01.2019)|Zuihō (< 23.01.2019)]] • VI [[Ship:Ryūjō (< 23.01.2019)|Ryūjō (< 23.01.2019)]] • VI Ryūjō • VII [[Ship:Hiryū (< 23.01.2019)|Hiryū (< 23.01.2019)]] • VII [[Ship:Kaga (< 23.01.2019)|Kaga (< 23.01.2019)]] • VIII [[Ship:Shōkaku (< 23.01.2019)|Shōkaku (< 23.01.2019)]] • VIII Shōkaku • VIII Kaga • VIII Kaga B • IX [[Ship:Taihō (< 23.01.2019)|Taihō (< 23.01.2019)]] • X [[Ship:Hakuryū (< 23.01.2019)|Hakuryū (< 23.01.2019)]] • X Hakuryū • X Shinano • X [[Ship:[Hakuryū]|[Hakuryū]]] • ★ Sekiryu |