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ARP Takao

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ARP Takao
ARP_Takao_wows_main.jpg
Cruiser | Japan | Tier VIII
Tech Tree Position
ARP_Takao_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points40,100 
Main Battery
203 mm/50 3rd Year Type No.2 in a Model E turret5 х 2 pcs.
Rate of Fire3.75 shots/min.
Reload Time16 sec.
Rotation Speed6.2 deg./sec.
180 Degree Turn Time29.03 sec.
Firing Range15.78 km.
Maximum Dispersion133 m.
HE Shell203 mm HE Type0 
Maximum HE Shell Damage3,300 
Chance of Fire on Target Caused by HE Shell17 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight125.85 kg.
AP Shell203 mm AP Type91 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight125.85 kg.
Secondary Armament #1
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs.
Firing Range6.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
610 mm Quad4 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time101 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17,233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs.
. . . Average Damage per Second40.4 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a single mount30 х 1 pcs.
. . . Average Damage per Second54 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a triple mount6 х 3 pcs.
. . . Average Damage per Second19.8 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a twin mount6 х 2 pcs.
. . . Average Damage per Second16.2 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed35.5 knot
Turning Circle Radius790 m.
Rudder Shift Time8.1 sec.
Concealment
Surface Detectability Range11.52 km.
Air Detectability Range7.16 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VIII
Ship_PJSC708_ARP_Takao.png
Special

ARP Takao — Japanese special premium Tier VIII cruiser.

The Tsundere Heavy Cruiser of the "Fleet of Fog". Modeled after Takao, the lead ship of the Imperial Japanese Navy's Takao-class cruisers. She loses a duel against I-401 while patrolling the Kumano Sea area. After her defeat, she decides to leave the "Fleet of Fog" to join the "Blue Steel" led by Gunzō Chihaya. Takao’s Mental Model has a great deal of curiosity, which led her to unwittingly collect a lot of information about humanity. This warship has been specially designed for World of Warships, and is modeled after Takao as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA-".

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 3rd Year Type No.2 in a Model E turret3.8291333,300174,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
ARP Takao40,10061275430/6/6/44 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type90 mod. 10.61017.217,2336210 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 130,000 hp35.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.
ARP Takao is identical to Atago. Bearing the same ABC-XY turret layout of her historical predecessor Myoko, this heavy cruiser is fairly similar to her predecessor, but improves on many traits such as turret traverse and overall handling. While her main battery rate of fire is slower, her torpedoes are quadruple tube mounts (for a total of 16 instead of 12) and the forward launcher on each side fires forwards instead of backwards, making it useful against enemies in front of the ship. She also gains access to the Repair Party consumable, allowing her to recover HP, unlike most other cruisers at Tier VIII). Her impressively low detection range means that she can engage the enemy at her terms, and if situations go awry she can sneak away (providing there are no aircraft patrolling the sky or a nearby destroyer to detect her. With a full concealment build she can even fire torpedoes from beyond her detection radius in certain situations. She does have a few drawbacks, with a very large citadel hitbox — due to the large bridge/boiler area amidships — as well as a slow rate of fire and a mediocre anti-aircraft suite, but she is overall a very powerful ship.

Pros:

  • Pros of Atago: good handling characteristics, has access to the Repair Party consumable, much wider torpedo launch arcs than regular tech tree Japanese cruisers, low detection range.
  • Comes with free Commander Skill points (varies by region).
  • Special unique announcer (voiced by her voice actor from the Ars Nova series).
  • Unique announcer can be used as the default announcer for other ships.

Cons:

  • Cons of Atago: citadel is fairly easy to punch through, torpedo tubes are likely to be hit and disabled by enemy fire, slow-ish turret traverse, low rate of fire, very mediocre AA suite.
  • Does not come with overwhelming firepower, speed, submergence, Klein field, or super graviton cannons of ARP Takao in Ars Nova.

Research

As a premium ship, ARP Takao doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for ARP Takao are as follows:

Commander Skills

Consumables

ARP Takao has access to:

Camouflage

As a premium ship, ARP Takao comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

ARP Takao is — like Atago — far and away the fastest Tier VIII cruiser in the game; a Sierra Mike flag is recommended for captains who are interested in maximizing that speed. Victor Lima and India X-Ray add an additional 2% to the fire chance of her main battery high explosive shells.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Japanese cruiser Takao (1930) - Wikipedia
  2. Takao-class cruiser - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available to supertesters in the game starting from Update 0.5.11.
  • Update 0.6.2:
    • Corrected the position of the aircraft on the catapult.
  • Update 0.6.11:
    • Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 6.66 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.6.14:
    • Torpedo tube reload time decreased from 109 to 101 s.
    • Improved display of thin elements. The changes do not affect the game balance in any way.
  • Update 0.7.1:
    • Became possible to dismiss unnecessary commanders. Please note: after the removal of commanders, they can no longer be received on the account.
  • Update 0.7.4:
    • The ability to sell the ship was added (for 3,375,000 Credits).
  • Update 0.7.6:
    • Improved display of thin elements on the hull.
  • Update 0.7.10:
    • The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes.
  • Update 0.7.11:
    • Accuracy of the main battery was improved to be similar to that of Zao.
  • Update 0.8.10:
    • The ship's special visual style is highlighted as a separate permanent camouflage with standard combat bonuses. You can also put special upgrades and other camouflages besides permanent ones on the ship. When camouflages are hidden through the additional content settings menu, the camouflage is removed.
  • Update 0.9.0:
    • Became a premium ship. Now the ship receives increased profitability in credits, and its permanent camouflage gives economic bonuses.
    • Added new camouflage (the Red one).
    • Fixed camera errors during the game.
  • Update 0.9.1:
    • Fixed appearance of main battery turrets in ARPEGGIO RED camouflage.
  • Update 0.9.2:
    • The central armor was reinforced from 25 mm to 27 mm.
  • Update 0.9.6:
    • The value of the in-game turning circle radius was changed to 790 m to correct prior discrepancy.
  • Update 0.9.10:
    • The distribution of HP in the hull was slightly updated.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 6.6 km.
  • Update 0.10.10:
    • Minor fixes to geometry and textures of the ship.
  • Update 0.11.1:
    • AA guns changed to be closer to the historical composition:
      • Added six twin and six triple 25 mm/60 Type 96 AA mounts.
      • Added two single 25 mm/60 Type 96 AA mounts increasing the total from 28 to 30.
    • Because of this the characteristics of the ship's AA defenses changed:
      • Port AA rating increased from 47 to 53.
      • Continuous damage per second increased from 105 to 138.
      • Continuous damage per second of short-range AA guns increased from 133 to 221.
    • Engine acceleration values changed:
      • Time to reach full speed forwards from 50 to 40 s.
      • Time to reach full speed in reverse from 30 to 20 s.

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Europe  I Gryf • VI ElliDoubloons • X SveaDoubloons 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII WiesbadenDoubloons • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • IX AL ÄgirDoubloons • X Hindenburg • X HildebrandDoubloons • X [[Ship:[Hindenburg]|[Hindenburg]]] •  Clausewitz 
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Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons • X Ravenna •  Piemonte 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín 
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma IIDoubloons • IX Chikuma II GoldenDoubloons • IX BA TakahashiDoubloons • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X KitakamiDoubloons • X YariDoubloons • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] 
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France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VI [[Ship:[La Galissonnière]|[La Galissonnière]]]Doubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons • X BrennusDoubloons •  Condé 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan • X IncheonDoubloons 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • IX Almirante OquendoDoubloons • X Castilla 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons