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S01_Frankentank (Stock)

10000 Cost
1350 HPDurability
66.54 / 95.2 Weight
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
200/80/80Hull Armor(front/sides/rear, mm)
150/120/80Turret Armor(front/sides/rear, mm)
550 h.p.Engine Power
35 km/hTop Speed / Reverse Speed
18 deg/sTraverse Speed
310 damage
198 mmAverage Penetration
12.3 Time for Complete Loading
16 deg/sGun Traverse Speed
230 mView Range
500 mSignal Range

The Tankenstein is a Tier VII German Premium tank that was available for free through a series of experience missions for Halloween 2015. This tank could also have been bought for 10,000 gold. The Tankenstein is an entirely fictional tank utilizing parts from other tanks and was created by the same mad scientist behind the development of the IS-3 Defender.

This tank is no longer available for purchase.



Level Turret Turret Armor (front/sides/rear, mm) Gun Traverse Speed (deg/s) View Range (m) Experience Weight (t)
VI Stein Type 1 150/120/80 16 230 0 15000
Level Gun Average Penetration (mm) Rate of Fire Dispersion at 100 m Aiming Time Experience Weight (t)
VIII 105 mm Gun T5E1 198/245/53 310/310/400 4.88 0.42 2.5 0 2400
VIII 130 mm B-13-S2 196/171/65 460/530/600 3 0.45 2.9 0 5290


Level Engine Engine Power (h.p.) Chance of Fire on Impact Experience Weight (t)
VI Stein Type 1 550 20 0 670

Level Suspension Load Limit Traverse Speed (deg/s) Experience Weight (t)
VI Stein Type 1 95.2 18 0 18000


Level Radio Signal Range (m) Experience Weight (t)
VI FuG7_GER 500 0 70

Compatible Equipment

Heavy Spall Liner
Camouflage Net
Fill Tanks with CO2
Coated Optics
Enhanced Gun Laying Drive
Enhanced Torsion Bars 5+ t Class
Improved Ventilation Class 3
Large-Сaliber Tank Gun Rammer
Binocular Telescope
"Wet" Ammo Rack Class 2

Compatible Consumables

Player Opinion

Pros and Cons


  • Very tough frontal armor; same hull as the Tiger P
  • Near impenetrable turret mantlet with the 105mm Gun T5E1
  • Very high alpha damage on the 130mm B-13-S2 making it a great peeka-boom tank
  • Choice of two guns for different playstyles
  • Tank skin is very unique; exhaust is fire!


  • Extremely slow and sluggish; traverse and manuverability are horrible. You will easily be flanked by more nimble tanks
  • Numerous weakspots; hull has weak corners and the second mini-turret on top of the main one is easily penetrable
  • Using the 130mm B-13-S2 also removes the "beast" mantlet, leaving your turret front exposed
  • Both gun Aim Time and Dispersion values are poor


This Tier VII German heavy tank was available for free throughout a series of experience missions as part of an event for Halloween 2015. The Tankenstein is a mixture of several tank parts from other nations. The Hull is adapted from the Tiger P, the Turret is modeled after the KV-4-5 turret (armor values are different, however), and the Guns are the American 105mm Gun T5E1 found on the T29 and the Soviet 130mm B-13-S2 found on the SU-100Y.

The Tankenstein is very heavily armored at the front; combined with the god-like mantlet with the 105mm Gun, enemies will be forced to shoot at your weakspots; staying at long range can cause enemies to miss. The side hull armor and side turret armor, however, are weak in comparison. As a result, always keep the tank pointed towards the enemy. The hull's weakspots are the lower glacis plate and the corners. The turret's weakspot is the mini-turret at the very top. However, one can protect the weakpoints by going hull down, wiggling the hull from side to side, and raising the gun to shield the mini-turret, as well as shaking the turret. Mastering the art of hiding weakspots is crucial, and once practiced enough, one can bait enemies into firing.

The downside of the Tankenstein is the mobility. The suspension and engine are weak and give this tank poor acceleration and traverse stats. While the top speed is decent, it will take a long time to reach it. Any ridges or hills will leave the tank lagging behind tremendously. The traverse and turret traverse are extremely poor and enemy tanks will easily circle you. Anticipating enemy movements is helpful, but the average gun depression may have issues dealing with short tanks. Ramming is a viable option; however, your tank takes time to reach top speed and will actually take more damage than one would expect.

In order to play this tank effectively, make sure that one has support from teammates and that whatever direction the player chooses is where the battle will take place; this tank will not move from place to place quickly. Hiding weakspots and keeping the front of the tank to the enemy is key, and avoiding flanking fire and being outmaneuvered is crucial.

This is a Premium tank and will make around 15k to 45k from a decent to good battle.

Early Research

All modules are already researched for this tank.

History for this tank not found

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ja:Blitz:S01 Frankentank