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Gdańsk

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Gdańsk
Gdańsk_wows_main.jpg
Destroyer | Europe | Tier X
Tech Tree Position
Lambros Katsonis
Arrow_down.png
Gdańsk_icon_small.png
General
Research price240000 exp
Purchase price20,000,000 Credits
Hit Points24,400 
Main Battery
139 mm/50 Mle 1934 on an Mle 1935 mount3 х 2 / 1 х 1 pcs.
Rate of Fire16.22 shots/min.
Reload Time3.7 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range12 km.
Maximum Dispersion105 m.
HE Shell139 mm HE OEA Mle 1928 
Maximum HE Shell Damage2,000 
Chance of Fire on Target Caused by HE Shell10 %
Initial HE Shell Velocity840 m./s.
HE Shell Weight39.9 kg.
Torpedo Tubes
533 mm PTA-53-302 х 5 pcs.
Rate of Fire0.57 shots/min.
Reload Time106 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoTorped M1947 mod 0 
Maximum Damage11,200 
Torpedo Speed86 knot
Torpedo Range9.99 km.
AA Defense
57 mm ZIF-75 mount5 х 4 pcs.
. . . Average Damage per Second125 
. . . Firing Range3.99 km.
25 mm 110-PM on a 4M-120 mount2 х 4 pcs.
. . . Average Damage per Second16.8 
. . . Firing Range3.09 km.
Maneuverability
Maximum Speed41.2 knot
Turning Circle Radius810 m.
Rudder Shift Time5.3 sec.
Concealment
Surface Detectability Range9.07 km.
Air Detectability Range4.71 km.
Battle Levels
12345678910
Wows_anno_flag_europe.png
X
Ship_PWSD210_Gdansk.png
20,000,000

Gdańsk — European Tier X destroyer.

Poland aimed to achieve naval superiority through quality rather than quantity, and they designed large destroyers capable of countering light cruisers to this end. In the late 1930s, several projects for such ships were being considered in Gdynia. The Mogador-class destroyers were suitable for the purpose as they were comparable to light cruisers in certain parameters and outmatched them in others (for example, in speed). Had ships of this class been built in France, the destroyers that survived the war would have been reequipped in the 1950s and 1960s with Soviet air defense systems, radars, and torpedoes.

Gdańsk was first released for sale on DD MMM YYYY.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
139 mm/50 Mle 1934/1929 on an Mle 1935/1929 mount16.2181052,00010 02,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Gdańsk24,40010201/32/52 03,000,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-510.61067.211,2008610 02,000,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SUO Mk 10 Mod. 10 02,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 92,000 hp41.2 02,000,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


Sailing into the top spot in the second European destroyer line, Gdańsk is the pinnacle of the longer range gunboat/occasional destroyer hunter play style developed through Split and Lambros Katsonis. Representing a fictional what-if where Poland ordered a destroyer from France based on Mogador, Gdańsk has more in common with her French high-tier cousins than her European counterparts.

As with the preceding destroyers, she only has access to HE shells.

Armament

Gdańsk carries seven guns in three twin and one single turret, with her third turret able to rotate 360°. Her 12 km main battery range is average for a Tier X destroyer but low for a gunboat, with the same excellent ballistics found on Mogador and Kléber. While her French tech-tree cousins focus on burst damage with their longer reload and Main Battery Reload Booster, Gdańsk’s faster reload focuses on continuous damage. She also shares Kléber’s terrible 18-second turret traverse, one of the worst at Tier X and faster only than Shimakaze’s glacial traverse. Gdańsk also has terrible firing angles to both the front and rear, requiring a lot of broadside to get all guns on target.

Gdańsk’s HE shells are effectively identical to Kléber’s, with high damage and decent fire chance for her tier. Combined with her fast 3.7-second base reload, she has some of the highest sustained DPM of all Tier X destroyers with the second highest fires set per minute behind Vampire II. With her flat ballistics, she can comfortably engage targets out to her maximum range.

In addition to her main battery, Gdańsk also carries ten torpedoes in two centerline quintuple mounts. Like Halland’s, they are fast at 86 knots, with a quick reload and low damage. They have a much shorter range at just 10 km, but she can still torpedo from stealth. Between the shorter range and her impressive main battery performance, Gdańsk’s torpedoes are more of a secondary armament compared to Halland’s, but they are still very useful for crippling or killing destroyers when they hit.

Gdańsk’s ASW armament is rather underwhelming. She carries two sets of depth charges, which reload in 40 seconds each. Each set drops 12 depth charges, which deal up to 2400 damage per charge with a low flooding and fire chance. Her ASW defenses are identical to Grozovoi’s.

Like the preceding destroyers, Gdańsk only has access to HE shells. In most situations her HE is enough to fight destroyers and farm cruiser and battleship superstructure, but AP is still useful for extra damage against larger broadside targets, especially close and mid range cruisers. Without AP, she will struggle to kill a broadside cruiser quickly if she can’t land some torpedoes.

Consumables

For the most part, Gdańsk’s consumable suite is fairly normal for a destroyer, with a standard Damage Control Party, Smoke Generator, and Engine Boost. But as with her predecessors, her unique Surveillance Radar sets her apart.

Her Smoke Generator has a 20 second action time, 97 second dispersion time (slightly longer than Lambros Katsonis), and normal 160 second cooldown. Her Engine Boost has a shorter action and cooldown time than most destroyers at 90 seconds each, and has an extra charge than most destroyers.

Surveillance Radar is uncommon on a destroyer, and Gdańsk’s is even more unique. It has a 9 km range, which matches even her base surface concealment range and means enemy destroyers that spot her will risk getting detected in return. Its 60 second cooldown is very short for any radar consumable, but it’s only active for 10 seconds. Gdańsk has four charges by default, one more than other radar-carrying destroyers.

Maneuverability

Gdańsk is fast in a straight line, but sluggish when turning. She has a top speed of 41.2 knots, which can be increased to 46.7 knots with the Sierra Mike signal and her Engine Boost consumable. She is one of the fastest destroyers at Tier X, although the French destroyers, Khabarovsk and Delny, and Attilio Regolo (when using her Emergency Engine Power consumable) will outpace her.

Although she has a high top speed, her 5.3 second rudder shift is slow, and her 810 m turning circle is one of the worst in her tier. She can reach a cap or run away quickly, but can’t dodge well.

Survivability

Gdańsk is a large ship, with a large health pool to match. Her 24,400 base HP (27,900 with Survivability Expert) is one of the largest at Tier X. She can outlast many of her destroyer opponents, and still have enough health left for the next fight. But as a large destroyer, she presents a large (and easy to hit) target. She is much larger than Mogador, and lacks the special saturation mechanic of her French cousin. Like most destroyers, she’s coated in 19 mm armor everywhere, so any shell that hits will deal damage. Compared to Halland, her smokescreen can help her avoid damage, but she lacks Halland’s heal to recover any damage she does take.

As expected for a ship her size, she also has poor concealment. Even with the concealment module and Concealment Expert, her surface concealment is still 7.35 km, one of the worst in her tier. Her aerial (and periscope) detection is also poor at 3.82 km. Almost every enemy destroyer will outspot her, and if her radar isn’t available, she will struggle to spot them in return.

Combined with her poor maneuverability, Gdańsk’s large size means torpedoes are a bigger threat compared to other destroyers. Players must be careful when entering a cap or sitting in smoke, as she may not be able to dodge torpedoes coming in from the side.

Anti-aircraft

Like her French cousins, Gdańsk is one of the few high tier destroyers with no long-range defenses. She has a slightly above average reach on her mid-range mounts at 4 km, with decent continuous damage. She has an extended 3.1 km short-range aura like the Russian destroyers, but her short-range damage is terrible. As she has no long-range mounts, she produces no flak.

Unlike Mogador and Kléber, her AA range exceeds her aerial detection range, but just barely. She has decent mid-range defenses, but doesn’t come anywhere near Halland’s plane-killing potential. She will shoot down a few planes, but can’t deter attacks by herself. Allied air cover is essential if she attracts an enemy carrier’s attention.

Battle performance

Although sailing under the European flag, Gdańsk plays more like a French destroyer than her counterparts in the other European line. Her Surveillance Radar and high DPM allow her to get in close and fight enemy destroyers, and her large health pool means she can likely outlast her opponent. But like Mogador and Kléber, she will spend more of her time gunboating from long range rather than knife fighting her opponents, where her ability to dodge incoming fire is essential to staying alive.

The combination of smoke and stealth radar seems like a major threat to enemy destroyers, but the short radar duration limits its effectiveness. If she triggers her radar before slowing down, it will be on cooldown by the time she’s concealed by her smokescreen. And slowing down before deploying smoke or activating her radar can give the enemy destroyer enough warning to start running away.

Players should focus on killing enemy destroyers when spotted, but otherwise use her comfortable ballistics and speed or smoke to farm cruisers and battleships. She can easily reposition around the map as needed, but should avoid being too aggressive with her poor maneuverability. Her HE is good enough for farming superstructures of anything larger than a destroyer, but without AP she lacks the punch to quickly kill a broadsiding cruiser.

Pros:

  • Large health pool
  • Good ballistics
  • Fast main battery reload
  • Fast torpedoes
  • Fast
  • Smoke Generator and Surveillance Radar consumables in separate slots
  • Surveillance Radar range exceeds concealment range

Cons:

  • Large target
  • Slow turret traverse
  • Only has HE shells
  • No long range AA defenses
  • Poor agility
  • Poor concealment
  • Very short Surveillance Radar duration

Research

As a top-tier ship, Gdańsk has no module upgrades to research.

Optimal Configuration

Like other long-range gunboats, Gdańsk should prioritize upgrades and skills that increase her survivability and main battery performance. Although she flies the European flag in game, she shares more in common with Mogador and Kléber than her European tech tree counterparts. As such, her ideal build is closer to that of her French cousins or other European gunboats like Småland or Ragnar rather than her tech tree counterparts in the Halland line.

Upgrades

The recommended upgrades are:

In Slot 2, the coal Surveillance Radar Modification 1 :  +20% action time. upgrade can be particularly useful if available. Although it only extends her Surveillance Radar duration by 2 seconds, that extra time allows her to get an extra shot off before or as the enemy destroyer goes dark.

In Slot 6, players can opt for the Gun Fire Control System Modification 2 : +16% firing range. upgrade if they want even more main battery range (or to use in place of the four-point Main Battery and AA Expert skill), but Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed. is still the recommended option to further increase her already impressive DPM.

Commander Skills

Consumables

Gdańsk equips the following consumables:

Note that Gdańsk’s Surveillance Radar has a very short action time, but also features a fast cooldown.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 12.2.

Testing Changes

  • DevBlog 417:
    • Preliminary characteristics.
  • DevBlog 422:
    • Smoke screen dispersion time increased from 93 to 97 s.
  • DevBlog 429:
    • AP shells have been removed.
  • DevBlog 433:
    • Torpedo range increased from 7.5 to 9 km.
  • DevBlog 441:
    • Detectability range by sea reduced from 9.5 to 9.1 km.
      • Detectability range after firing main battery guns in smoke reduced from 4.1 to 3.7 km.
      • Detectability range by air increased from 4.4 to 4.7 km.
    • Torpedo reload time reduced from 116 to 106 s.
    • Torpedo range increased from 9 to 10 km.
  • Update 12.4:
    • Available from last bundle out of 9 in the European Destroyers event. This bundle cost 20,000 doubloons, and to unlock Gdańsk on the first day of the patch cost players up to 84,000 doubloons.
    • The Golden Age permanent camouflage was added.
  • Update 12.5:
    • Fixed the geometry and textures of the ship.
  • Introduced into the game as a researchable ship in Update 12.6.
  • Update 13.3:
    • Depth Charge damage increased from 2,400 to 2,500.

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