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Hawke

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Hawke
Hawke_wows_main.jpg
Battleship | U.K. | Tier VIII
Tech Tree Position
Rooke
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Hawke_icon_small.png
Arrow_down.png
Duncan
stock
 top
General
Research price140000 exp
Purchase price10,500,000 Credits
Hit Points65,000 
Main Battery
406 mm/45 Mk.I on a Vickers A mount3 х 3 pcs.
Rate of Fire1.94 shots/min.
Reload Time31 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range17.1 km.
Maximum Dispersion206 m.
HE Shell406 mm HE Mk IIa 
Maximum HE Shell Damage5,950 
Chance of Fire on Target Caused by HE Shell45 %
Initial HE Shell Velocity792 m./s.
HE Shell Weight929 kg.
AP Shell406 mm AP Mk IIIa 
Maximum AP Shell Damage12,600 
Initial AP Shell Velocity747 m./s.
AP Shell Weight1080 kg.
Secondary Armament #1
113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount8 х 2 pcs.
Firing Range6.6 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell113 mm HE 5crh 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity746 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
152 mm/50 BL Mk.XXII on a Mk.XVIII mount4 х 2 pcs.
Firing Range6.6 km.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell152 mm HE Mk V 
Maximum HE Shell Damage2,150 
Initial HE Shell Velocity884 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm PR Mk II4 х 1 pcs.
Rate of Fire0.75 shots/min.
Reload Time80 sec.
Rotation Speed12 deg./sec.
180 Degree Turn Time15 sec.
Torpedo533 mm Mk IX* 
Maximum Damage15,867 
Torpedo Speed61 knot
Torpedo Range8.01 km.
AA Defense
113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount8 х 2 pcs.
. . . Average Damage per Second71.2 
. . . Firing Range5.01 km.
20 mm Oerlikon Mk.I on a Mk.IIA mount4 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.01 km.
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount4 х 4 pcs.
. . . Average Damage per Second56 
. . . Firing Range2.49 km.
40 mm/56 OQF Mk.1/2 on a Mk.IV mount10 х 2 pcs.
. . . Average Damage per Second227 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed30.5 knot
Turning Circle Radius910 m.
Rudder Shift Time22.6 sec.
Concealment
Surface Detectability Range14.51 km.
Air Detectability Range12.99 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VIII
Ship_PBSB208_Hawke.png
10,500,000

Hawke — British Tier VIII battleship.

After World War I, the British Admiralty continued working on new battlecruiser projects. The most modern ship of this class—Hood—was used as the basis for these projects during the design process. In 1920, two projects were presented—K2 and K3—but they were deemed too large. A proposal was made to reduce the caliber to 406 mm, which would help reduce the dimensions, but the Admiralty rejected this idea, and the project failed to be implemented.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/45 Mk.I on a Vickers A mount1.9302065,9504512,600 01,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Hawke (A)65,0001640638/44/10/4/84 01,500,000
Hawke (B)70,6001640638/418/4/10/4/84 45,0003,300,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Mk IX*0.8801515,866618 01,000,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VIII mod. 10 01,000,000
Mk VIII mod. 20 30,0002,200,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 150,200 hp30.5 01,000,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.


Tier VIII Hawke continues the same playstyle found on the british battlecruiser line, bringing much of the same advantages and disadvantages as her predecessor Rooke, but with a higher main battery caliber of 406mm with longer range, better HE fire chance and greater AP damage while sacrificing a small amount of velocity and dispersion.

Hawke does not have the typically poor hit point pool common to her line, but the improvement is largely irrelevant given how poor her armor is and the high likelihood of being overmatched by virtually any ship in her matchmaking spread. Hawke players will find that it's very easy to get badly hurt when trading shots, encouraging you to play her more akin to a heavy cruiser than a battleship. Her high speed and low concealment range for a battleship means Hawke is in her element fighting at the very edge of her concealment range, using her agility to dip in and out of engagements as necessary. Like her predecessors, Hawke is ideal for pushing a crumbling flank, creating disorganization with her good concealment and high speed by pushing aggressively against an ill-prepared opponent.

Despite these advantages, players should always be vary of over-committing as Hawke is a very fragile ship, no matter how good her hit point pool looks. It is easy to be lulled into a false sense of survivability when looking at her high hit points and large number of repair party consumables. Caution is highly advised, one should always be ready to pull back and re-enter concealment frequently to reposition and recover hit points while keeping the enemy guessing as to your location by moving around rapidly.

Overall Hawke maintains the tradition of british battlecruisers by being a quick, feisty attacker capable of severely punishing a poorly constructed defensive line, but requires very skillful commitment to avoid putting yourself in a suicidal position by over-estimating your durability.

Pros:

  • High top speed at 32 knots which can reach over 37 knots with the Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable.
  • Great rudder shift time that can be reduced to 12.9 seconds with the Steering Gears Modification 1 : -20% rudder shift time..
  • Excellent concealment for a battleship that can be brought as low as 11.8 km.
  • Accurate 16-inch main battery with shortfuse AP.
  • One of the highest hit point pools of her tier at 70,600 when equipped with her B hull.
  • Main battery HE shells have high fire chance at 45%.
  • Powerful AA defense when using Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable.

Cons:

  • Extensively covered in 32mm armor, very vulnerable to HE penetrations and AP overmatch.
  • Bow and stern armor of only 25mm.
  • Only has four torpedoes total, two on each side with long minimum range and poor turning time.
  • Large and wide citadel that rises above the waterline.
  • Difficult to angle all guns on an enemy without exposing your large and very vulnerable broadside.

Research

Researchable upgrades for Hawke:

  1. Hull: Upgrade to Hull (B) for improved survivability and maneuverability. Research of this module unlocks progression to Duncan.
  2. Gun Fire Control System: Upgrade to Mk VIII Mod. 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

Hawke equips the following consumables:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.11.5.

Testing Changes

  • DevBlog 325:
    • Preliminary characteristics.
  • DevBlog 332:
    • Added the Engine Boost consumable.
    • Main battery sigma parameter increased from 1.5 to 1.6.
    • Stock main battery firing range increased from 16.5 to 17.1 km.
  • DevBlog 336:
    • Main battery reload time increased from 30 to 31 s.
  • Update 0.11.6:
    • Available from sequential bundle #7 of the British Battleships event (for British tokens).
  • Update 0.11.7:
    • Minor fixes to the model and textures of the ship.
  • Introduced to the game as a researchable ship in Update 0.11.8.

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