AL Chapayev
Tier VII | Type: Cruiser | |
Cost (Doubloons) | 17 500 |
Variants | Chapayev |
STOCK STATS
Survivability
Hitpoints37 000 |
Armor6 - 175 mm |
Torpedo Damage Reduction0 % |
Artillery
Main Battery
152mm/57 MK-5 U4x3 |
Firing Range16 km |
Reload Time9.2 s |
180° Turn Time25 s |
HE Maximum Damage2850 |
HE Fire Chance5 % |
HE Penetration37 mm |
AP Maximum Damage3100 |
Sigma2.0 |
Secondary Armament 1
100mm/70 SM-5-1s4x2 |
Firing Range5 km |
Reload Time4 s |
HE Maximum Damage1400 |
HE Fire Chance6 % |
HE Penetration17 mm |
Torpedoes
533mm Triple 1-N2x3 |
Reload Time74 s |
180° Turn Time7.2 s |
Maximum Damage17 933 |
Detectability by Sea1.3 km |
Range4 km |
Speed65 kn |
AA Defense
AA Armament 1
37mm V-1114x2 |
DPS129 |
Range3.5 km |
AA Armament 2
100mm/70 SM-5-1s78 |
DPS5 |
Maneuverability
Maximum Speed33.5 kn |
Turning Circle Radius890 m |
Rudder Shift Time8.7 s |
Concealment
Detectability by Sea14.3 km |
Detectability by Air8.6 km |
Detectability while firing in smoke7.5 km |
Modules
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) | |
---|---|---|---|---|---|---|---|
Stock | 37 000 | 6 | 175 | 0 | 4x3 | 2 | 8.7 |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage | |
---|---|---|---|---|---|---|
152mm/57 MK-5 U | 4x3 | 9.2 | 25 | 2850 | 5 | 3100 |
Main Battery Firing Range | |
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Stock | 16 km |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection | |
---|---|---|---|---|---|---|---|
533mm Triple 1-N | 2x3 | 74s | 7.2s | 17 933 | 4 | 65 | 1.3 |
Maximum Speed | |
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Stock | 33.5 kn |
Modifications
SLOT 1 |
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SLOT 2 |
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SLOT 3 |
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SLOT 4 |
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Consumables
Damage Control Party
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
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Sonar
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
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Surveillance Radar
Significantly increases the range of guaranteed acquisition of enemy ships, including those within a smoke screen. |
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Repair Party
Partially restores the ship's HP by repairing light damage. |
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Defensive AA Fire
Increases the efficiency of AA fire. |
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Player Opinion
Pros:
- Good set of consumables
- Decent top speed
- Great main battery HE shell damage and penetration
Cons:
- Large, poorly protected citadel
- Abysmal maximum torpedo range
- Large turning circle radius
- Mediocre concealment
- Poor main battery HE shell fire-setting chances
Performance
Changes
- Main battery reload time increased from 8 s to 9.2 s
Gallery
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