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AL Yukikaze

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Legends_AL_Yukikaze_splash.png
Tier VI | Type: Destroyer
Cost (Doubloons)12 500
VariantsYukikaze
STOCK STATS
Survivability
Hitpoints15 100 
Armor6 - 20 mm
Torpedo Damage Reduction%
Artillery
Main Battery
127mm 3rd Year Type3x2 
Firing Range10.4 km
Reload Times
180° Turn Time20.2 s
HE Maximum Damage2150 
HE Fire Chance%
HE Penetration21 mm
AP Maximum Damage2200 
Sigma2.0 
Torpedoes
610mm quadruple2x4 
Reload Time104 s
180° Turn Time7.2 s
Maximum Damage21 367 
Detectability by Sea2.3 km
Range10 km
Speed65 kn
AA Defense
AA Armament 1
25mm/60 Type96 mod. 110x1 
DPS18 
Range3.1 km
AA Armament 2
25mm Type96 mod. 13x3 
DPS18 
Range3.1 km



Maneuverability
Maximum Speed35 kn
Turning Circle Radius640 m
Rudder Shift Time2.7 s
Concealment
Detectability by Sea6.6 km
Detectability by Air3.3 km
Detectability while firing in smoke2.5 km
Legends_AL_Yukikaze.png

AL Yukikaze — Japanese Premium Tier VI Destroyer.

The design of this ship is based on the Yukikaze character from Azur Lane. She is the luckiest warship of the Sakura Empire!

Entered Service: 1939
Ships in a series: 1

Ship Traits Premium Trait
Legends_Hidden_trait.png Legends_Rapid_Reload_trait.png Legends_Big_Yield_trait.png Legends_Money_Maker_trait.png
Hidden: Good concealment means the ship can get closer to enemies before being detected. Rapid Reload: Above-average torpedo reload speed. Big Yield: Above average torpedo damage. Money Maker: Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 15 100 6 20 0 3x2 2 2.7



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
127mm 3rd Year Type 3x2 6 20.2 2150 9 2200
Legends_Fire_Control.png Main Battery Firing Range
Stock 10.4 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
610mm quadruple 2x4 104s 7.2s 21 367 10 65 2.3
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 20s
  • Smoke screen dispersion time: 89s
  • Reload time: 240 s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +8%
  • Duration: 120s
  • Reload time: 180s
  • Number of consumables: 2

Player Opinion


Pros:

  • Excellent concealment.
  • Powerful torpedoes that hit extremely hard and are slightly faster than average.
  • Good handling; same turning circle radius as her predecessors, quick rudder shift.
  • Hard-hitting HE shells and good turret traverse for an IJN destroyer; useful for engaging enemy destroyers.



Cons:

  • Mediocre top speed of 35 knots.
  • Torpedoes have a long reload time and an abysmal detection.
  • AA is weak as the 127mm guns are not dual-purpose.


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png