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ARP Haguro

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WoWsLIconBlack.pngARP Haguro
Legends_ARP_Haguro_splash.png

Legends_Cruiser_Icon2.png ARP Haguro — Japanese • Premium • Tier VI • Cruiser.

A Myōkō class heavy cruiser equipped with multiple gravitation engines. She's considered to be the fastest ship of the "Fleet of Fog", and she can tear up the battlefield with her unrivaled speed.
This warship is modeled on heavy cruiser Haguro as she appears in "Arpeggio of Blue Steel -ARS NOVA-." © AP / SG, Ap

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WoWsLIconBlack.png Navy: IJN
WoWsLIconBlack.png Ship: Japanese
WoWsLIconBlack.png Nation: Japan
WoWsLIconBlack.png Categoy: Premium

WoWsLIconBlack.png Tier: VI
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png Cost: (Doubloons) 12 500

WoWsLIconBlack.png Year of Design: 2056
WoWsLIconBlack.png Variants: Myōkō, E. Dragon, S. Dragon, ARP Nachi

WoWsLIconBlack.pngShip TraitsWoWsLIconBlack.png

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Pyromania: Above average chance for HE shells to cause a fire.

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Superior HE Damage: Above-average HE shell damage.

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Long Reach: Above average main battery range. Hit them before they can hit you.

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Money Maker: Grants a significant bonus to XP and credit earnings.


WoWsLIconBlack.pngSurvivability StatsWoWsLIconBlack.png
SURVIVBILITY STOCK UPGRADED
• Hitpoints 36 200 -
• Armor (mm) 6 - 102 -
• Torpedo Damage Reduction (%) 13 -
WoWsLIconBlack.pngManeuverabilityWoWsLIconBlack.png
MANEUVERABILITY STOCK UPGRADED
• Maximum Speed (kn) 35 -
• Turning Circle Radius (m) 780 -
• Rudder Shift Time (sec) 7.1 -
WoWsLIconBlack.pngConcealmentWoWsLIconBlack.png
CONCEALMENT STOCK UPGRADED
• Detectability by Sea (km) 13 -
• Detectability by Air (km) 7.2 -
• Detectability while firing in smoke (km) 6.7 -
WoWsLIconBlack.pngTorpedosWoWsLIconBlack.png
TORPEDOS STOCK UPGRADED
• Name 610mm triple -
• Arrangement 4x3 -
• Reload Time (sec) 82 -
• 180° Turn Time (sec) 7.2 -
• Maximum Damage 17 233 -
• Detectability by Sea (km) 1.6 -
• Range (km) 10 -
• Speed (kn) 62 -
WoWsLIconBlack.pngMain Artillery StatsWoWsLIconBlack.png
MAIN BATTERY STOCK UPGRADED
• Main Artillery Name 203mm 3rd Year Type mod. C -
• Main Artillery Arrangement 5x2 -
• Firing Range (km) 15.6 -
• Reload Time (sec) 14.5 -
• 180° Turn Time (sec) 45 -
• HE Maximum Damage 3600 -
• HE Fire Chance (%) 17 -
• HE Penetration (mm) 34 -
• AP Maximum Damage 4600 -
• Sigma 2.0 -
WoWsLIconBlack.pngSecondary Artillery StatsWoWsLIconBlack.png
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 127mm Type89 A1 -
• Arrangement 4x2 -
• Firing Range (km) 4.5 -
• Reload Time (sec) 7.5 -
• HE Maximum Damage 2100 -
• HE Fire Chance (%) 8 -
• HE Penetration (mm) 21 -
WoWsLIconBlack.pngAnti-Aircraft Artillery StatsWoWsLIconBlack.png
AA ARMAMENT 1 STOCK UPGRADED
• Name 25mm/60 Type96 mod. 1 -
• Arrangement 26x1 -
• DPS 47 -
• Range (km) 3.1 -
AA ARMAMENT 2 STOCK UPGRADED
• Name 25mm Type96 mod. 1 -
• Arrangement 8x2 -
• DPS 40 -
• Range (km) 3.1 -
AA ARMAMENT 3 STOCK UPGRADED
• Name 25mm Type96 mod. 1 -
• Arrangement 4x3 -
• DPS 24 -
• Range (km) 3.1 -
AA ARMAMENT 4 STOCK UPGRADED
• Name 127mm Type89 A1 -
• Arrangement 4x2 -
• DPS 40 -
• Range (km) 5 -


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - ARP Haguro



Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 36 200 6 102 13 5x2 4 7.1



Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm 3rd Year Type mod. C 5x2 14.5 45 3600 17 4600
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.6 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
610mm triple 4x3 82s 7.2s 17 233 10 62 1.6
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

Cruiser - ARP Haguro
SLOT 1
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Main Battery Mod 2
  • Main Battery traverse speed +20%
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Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
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Secondary Battery Mod 2
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -20%
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AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
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Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
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Steering Gears Mod 2
  • Rudder shift time -20%
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Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
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Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
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Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Cruiser - ARP Haguro
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Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
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Sonar
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Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
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Catapult Fighter
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Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
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Defensive AA Fire
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Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Player Opinion

Cruiser - ARP Haguro

Pros:

  • Largest amount of hit points for a Tier VI cruiser.
  • Torpedo bulges cover 85% of the citadel which makes it really small and hard to hit, something that almost all non-Japanese cruisers can only dream of.
  • Torpedo bulges which is a rare addition to a heavy cruiser shatter small shells often when they hit it rather than penetrating.
  • The main battery's HE shells have high damage, penetration, and fire chance, making them effective against most targets Myoko may encounter.
  • The ship carries six torpedo launchers per side. Additionally, her torpedoes have a high top speed and long range, making them effective for area denial or hitting distant targets.
  • High top speed and quick rudder shift time allows the ship to dodge long range fire easily.
  • Thick central deck armor (32 mm): only AP shells below 457 mm never ricochet.



Cons:

  • Very weak armor for a heavy cruiser, often takes a large chunk of damage from anything fired at her.
  • Shorter main battery range than other heavy cruisers at her tier.
  • Rather slow reload time and turret traverse speed for a heavy cruiser.
  • Turrets often gets knocked out or destroyed because of its thin 25mm armor.
  • Torpedo bulges are largely useless against battleship AP shells.
  • Torpedo mounts are also rear facing and with very narrow firing arcs, requiring the ship to expose her side to make use of them.
  • Thin bow/stern armor (16 mm): all battleship and some cruiser AP shells (>228 mm) never ricochet, penetrated even by destroyer HE shells.


Performance


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