ARP Nachi


ARP Nachi — Japanese
• Premium • Tier VI • Cruiser.
A Myōkō class heavy cruiser with exceptional reconnaissance abilities. She can detect even the quietest sounds and acts as an effective spotter for Myōkō's long-range weaponry.
This warship is modeled on heavy cruiser Nachi as she appears in "Arpeggio of Blue Steel -ARS NOVA-." © AP / SG, Ap

Navy: IJN
Ship: Japanese
Nation: Japan
Categoy: Premium
Tier: VI
Class: Cruiser
Cost: (Doubloons) 12 500
Year of Design: 2056
Variants: Myōkō, E. Dragon, S. Dragon, ARP Haguro




SURVIVBILITY | STOCK | UPGRADED |
---|---|---|
• Hitpoints | 36 200 | - |
• Armor (mm) | 6 - 102 | - |
• Torpedo Damage Reduction (%) | 13 | - |


MANEUVERABILITY | STOCK | UPGRADED |
---|---|---|
• Maximum Speed (kn) | 35 | - |
• Turning Circle Radius (m) | 780 | - |
• Rudder Shift Time (sec) | 7.1 | - |


CONCEALMENT | STOCK | UPGRADED |
---|---|---|
• Detectability by Sea (km) | 11 | - |
• Detectability by Air (km) | 7.2 | - |
• Detectability while firing in smoke (km) | 6.7 | - |


TORPEDOS | STOCK | UPGRADED |
---|---|---|
• Name | 610mm triple | - |
• Arrangement | 4x3 | - |
• Reload Time (sec) | 82 | - |
• 180° Turn Time (sec) | 7.2 | - |
• Maximum Damage | 17 233 | - |
• Detectability by Sea (km) | 1.6 | - |
• Range (km) | 10 | - |
• Speed (kn) | 62 | - |


MAIN BATTERY | STOCK | UPGRADED |
---|---|---|
• Main Artillery Name | 203mm 3rd Year Type mod. C | - |
• Main Artillery Arrangement | 5x2 | - |
• Firing Range (km) | 13.8 | - |
• Reload Time (sec) | 14 | - |
• 180° Turn Time (sec) | 45 | - |
• HE Maximum Damage | 2500 | - |
• HE Fire Chance (%) | 10 | - |
• HE Penetration (mm) | 34 | - |
• AP Maximum Damage | 5150 | - |
• Sigma | 2.0 | - |


SECONDARY ARMAMENT 1 | STOCK | UPGRADED |
---|---|---|
• Name | 127mm Type89 A1 | - |
• Arrangement | 4x2 | - |
• Firing Range (km) | 4.5 | - |
• Reload Time (sec) | 7.5 | - |
• HE Maximum Damage | 2100 | - |
• HE Fire Chance (%) | 8 | - |
• HE Penetration (mm) | 21 | - |


AA ARMAMENT 1 | STOCK | UPGRADED |
---|---|---|
• Name | 25mm/60 Type96 mod. 1 | - |
• Arrangement | 26x1 | - |
• DPS | 47 | - |
• Range (km) | 3.1 | - |
AA ARMAMENT 2 | STOCK | UPGRADED |
• Name | 25mm Type96 mod. 1 | - |
• Arrangement | 8x2 | - |
• DPS | 40 | - |
• Range (km) | 3.1 | - |
AA ARMAMENT 3 | STOCK | UPGRADED |
• Name | 25mm Type96 mod. 1 | - |
• Arrangement | 4x3 | - |
• DPS | 24 | - |
• Range (km) | 3.1 | - |
AA ARMAMENT 4 | STOCK | UPGRADED |
• Name | 127mm Type89 A1 | - |
• Arrangement | 4x2 | - |
• DPS | 40 | - |
• Range (km) | 5 | - |


Modules
Cruiser - ARP Nachi
![]() |
Hit Points | Min Armor (mm) | Max Armor (mm) | Torpedo Damage Reduction (%) | Main Battery Turrets | Torpedo Launchers | Rudder Shift (s) |
---|---|---|---|---|---|---|---|
Stock | 36 200 | 6 | 102 | 13 | 5x2 | 4 | 7.1 |
![]() |
Turret Arrangement | Reload Time (s) | 180° Turn Time (s) | Max HE Damage | HE Fire Chance (%) | Max AP Damage |
---|---|---|---|---|---|---|
203mm 3rd Year Type mod. C | 5x2 | 14 | 45 | 2500 | 10 | 5150 |
![]() |
Main Battery Firing Range |
---|---|
Stock | 13.8 km |
![]() |
Launcher Arrangement | Reload Time (s) | 180° Turn Time (s) | Max Damage | Range | Speed | Detection |
---|---|---|---|---|---|---|---|
610mm triple | 4x3 | 82s | 7.2s | 17 233 | 10 | 62 | 1.6 |
![]() |
Maximum Speed |
---|---|
Stock | 35 kn |
Modifications
Cruiser - ARP NachiSLOT 1 |
|
|
|
|
||||||||||||
SLOT 2 |
|
|
|
|||||||||||||
SLOT 3 |
|
|
|
Consumables
Cruiser - ARP Nachi
![]() |
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding. |
|

![]() |
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens. |
|

![]() |
Follows the ship and automatically attacks enemy aircraft. |
|

![]() |
Partially restores the ship's HP by repairing light damage. |
|

![]() |
Increases the efficiency of AA fire. |
|


Player Opinion
Cruiser - ARP NachiPros:
- Largest amount of hit points for a Tier VI cruiser.
- Torpedo bulges cover 85% of the citadel which makes it really small and hard to hit, something that almost all non-Japanese cruisers can only dream of.
- Torpedo bulges which is a rare addition to a heavy cruiser shatter small shells often when they hit it rather than penetrating.
- The main battery's HE shells have high damage, penetration, and fire chance, making them effective against most targets Myoko may encounter.
- The ship carries six torpedo launchers per side. Additionally, her torpedoes have a high top speed and long range, making them effective for area denial or hitting distant targets.
- High top speed and quick rudder shift time allows the ship to dodge long range fire easily.
- Thick central deck armor (32 mm): only AP shells below 457 mm never ricochet.
Cons:
- Very weak armor for a heavy cruiser, often takes a large chunk of damage from anything fired at her.
- Shorter main battery range than other heavy cruisers at her tier.
- Rather slow reload time and turret traverse speed for a heavy cruiser.
- Turrets often gets knocked out or destroyed because of its thin 25mm armor.
- Torpedo bulges are largely useless against battleship AP shells.
- Torpedo mounts are also rear facing and with very narrow firing arcs, requiring the ship to expose her side to make use of them.
- Thin bow/stern armor (16 mm): all battleship and some cruiser AP shells (>228 mm) never ricochet, penetrated even by destroyer HE shells.
Performance


WoWS Legends | All Ships | Cruisers | Destroyers | Battleships | Aircraft Carriers | Premium Ships | Legendary Ships | Steel Ships | GXP Ships | Campaign Ships | Bureau Ships | Unique to Legends Ships | Radar Ships | Sonar Ships | Repair Party Ships | Smoke Generator Ships | Short Burst Smoke Ships | Crawling Smoke Ships | Exhaust Smoke Ships | Engine Boost Ships | Main Battery Reload Booster Ships | Torpedo Reload Booster Ships | Ship Sigma Values | Overmatch Values | Ricochet Angle Values | HE Penetration Values
Categories: