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Abruzzi

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Legends_Abruzzi_splash.png


Tier VI | Type: Cruiser
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints32 500 
Armor6 - 145 mm
Torpedo Damage Reduction16 %
Artillery
Main Battery
152mm/55 OTO 19342x2 
152mm/55 OTO 19342x3 
Firing Range14.5 km
Reload Time7.5 s
180 Turn Time24 s
HE Max Damage2300 
HE Fire Chance10 %
HE Penetration25 mm
AP Max Damage3740 
Sigma2.0 
Secondary Armament 1
100mm/47 OTO 19284x2 
Firing Range4.5 km
Reload Times
HE Max Damage1500 
HE Fire Chance%
HE Penetration17 mm
AA Defense
AA Armament 1
20mm/65 Breda 19392x1 
DPS
Rangekm
AA Armament 2
20mm/65 Breda 19354x2 
DPS14 
Rangekm
AA Armament 3
37mm/54 Breda 19324x2 
DPS46 
Range3.5 km
AA Armament 4
100mm/47 OTO 19284x2 
DPS26 
Rangekm
Maneuverability
Maximum Speed35 kn
Turning Circle Radius680 m
Rudder Shift Time8.9 s
Concealment
Detectability by Sea10.7 km
Detectability by Air6.4 km
Detectability firing in smoke4.9 km
Legends_Abruzzi.png

Abruzzi — Italian Premium Tier VI Cruiser.

The top and most powerful ship in a series of Italian Condottieri-class light cruisers. Unlike her predecessors, she boasted more powerful armament and significantly improved protection, but couldn't travel as fast.

Abruzzi was released in the store on August 31st, 2020.

Entered Service: 1937
Ships in a series: 2


Ship Traits Premium
Legends_Hidden_trait.png Legends_Fast_trait.png Legends_Modest_Guns_trait.png Legends_Money_Maker_trait.png
Hidden:
Good concealment means the ship can get closer to enemies before being detected.
Fast:
Above average maximum movement speed.
Modest Guns:
The ship is armed with low-caliber main battery guns.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 32 500 6 145 16 2x2 2 8.9
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm/55 OTO 1934 2x2 7.5 24 2300 10 3740
152mm/55 OTO 1934 2x2 8.5 24 0 0 3740
Legends_Fire_Control.png Main Battery Firing Range
Stock 14.5 km
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2

Player Opinion

Performance

Changes

New Friends, Old Foes

  • AP shell damage increased from 3100 to 3400
  • HE shell damage increased from 2100 to 2300
  • Fire-setting chances for HE shells increased from 7% to 10%

Gallery


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