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Acasta

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Legends_Acasta_splash.png
Tier IV | Type: Destroyer
Preceded bySucceeded by
WakefulIcarus
Jervis
Cost 500 000
XP Required24 000
STOCK STATS
UPGRADED STATS
Survivability
Hitpoints11 200 
Armor6 - 10 
Torpedo Damage Reduction%
Artillery
Main Battery
120mm/45 QF Mk IX4x1 
Firing Range9.9 km
Reload Times
180 Turn Time18 s
HE Maximum Damage1700 
HE Fire Chance%
HE Penetration20 mm
AP Maximum Damage2100 
Sigma2.0 
Torpedoes
533mm QR Mk IV2x4 
Reload Time106 s
180° Turn Time7.2 s
Maximum Damage15 733 
Detectability by Sea1.2 km
Rangekm
Speed59 kn
AA Defense
AA Armament 1
12.7mm Mk III2x4 
DPS
Range1.2 km
AA Armament 2
40mm/39 QF Mark II2x1 
DPS11 
Range2.5 km



Maneuverability
Maximum Speed35 kn
Turning Circle Radius540 m
Rudder Shift Time2.9 s
Concealment
Detectability by Seakm
Detectability by Airkm
Detectability while firing in smoke2.1 km
Legends_Acasta.png

Acasta — British Tech Tree Tier IV Destroyer.

A representative of the first series (A-class) of the so-called "standard" destroyers of the British Navy that had very similar characteristics and arrangement. She was bigger in size, in comparison with ships of the previous classes, and had quadruple torpedo tubes.

Entered Service: 1930
Ships in a series: 10

Ship Traits
Legends_Agile_trait.png Legends_Sequential_trait.png Legends_Clearing_Fog_trait.png
Agile: Above average ability to change direction. Sequential: Torpedoes can be launched one by one. Clearing Fog: Limited smoke screen duration.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 9500 6 10 0 4x1 2 4.1 0
Hull B 11 200 6 10 0 4x1 2 2.9 100 000




Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
120mm/45 QF Mk IX 4x1 5 18 1700 8 2100
120mm/45 QF Mk IX 4x1 5 18 1700 8 2100
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9 km 0
Targeting System Mk IV mod. 2 10 % 9.9 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm QR Mk IV 2x4 95s 7.2s 11 967 6 59 1.2 0
533mm QR Mk IV 2x4 106s 7.2s 15 733 6 59 1.2 12 500
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary battery -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Smoke_Generator.png
Smoke Generator
Legends_dpadup.png
Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy.
  • Duration: 10s
  • Dispersion time: 40s
  • Reload time: 60s
  • Number of consumables: 6

Player Opinion


Pros:

  • Good main battery reload time and fire chance
  • Decent torpedo speed and damache
  • Torpedoes can be launched individually
  • Accelerates faster than other destroyers



Cons:

  • Poor shell ballistics - slow velocity and deal little damage
  • Poor torpedo firing angles
  • Low Smoke GeneratorLegends_Smoke_Generator.pngconsumable duration
  • Does not get access to the Engine BoostLegends_Engine_Boost.pngconsumable


Performance

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png