Welcome to Wargaming.net Wiki!
Variants

Adriatico

Jump to: navigation, search
Legends_Adriatico_splash.png
Tier VIII | Type: Destroyer
Preceded bySucceeded by
V. Cunibertinone
Cost 25 000 000
XP Required300 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints21 800 
Armor6 - 60 
Torpedo Damage Reduction%
Artillery
Main Battery
135mm/45 OTO 19383x2 
Firing Range10.8 km
Reload Time4.5 s
180 Turn Time18 s
HE Max Damage1950 
HE Fire Chance%
HE Penetration23 mm
AP Max Damage
SAP Max Damage2750 
Torpedo
533mm tubo lanciasiluri2x4 
Reload Time90 s
Max Damage12 667 
Detectability by Seakm
Range12 km
Speed56 kn
AA Defense
AA Armament 1
20mm/70 Breda 19414x6 
DPS25 
Rangekm
AA Armament 2
37mm/54 Breda 19393x1 
DPS27 
Range3.5 km


Maneuverability
Maximum Speed39 kn
Turning Circle Radius750 m
Rudder Shift Time4.8 s
Concealment
Detectability by Sea7.7 km
Detectability by Air3.7 km
Detectability firing in smoke2.9 km
Legends_Adriatico.png

Adriatico — Italian Tech Tree Tier VIII Destroyer.

A large, well-armed ship that was, in many respects, similar to Soviet flotilla leader Tashkent that had been built in Italy. The ship had increased firepower that was achieved, in part, by moving to the use of 5.31-inch (135 mm) main battery guns.


Year of Design: 1945


Ship Traits
Legends_Trait_Exhaust_Smoke.png Legends_Trait_SAP_Shells.png Legends_Exposed_trait.png
Exhaust Smoke Generator:
Can dispense a smoke screen and stay hidden in it at full speed.
SAP Shells:
Equipped or can be equipped with SAP shells that deal consistent damage, ricochet less, but can't start fires.
Exposed:
Below-average concealment - the ship is visible to enemies from a greater distance.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 16 800 6 60 0 3x2 2 6.8 0
Hull B 21 800 6 60 0 3x2 2 4.8 5 000 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
135mm/45 OTO 1938 3x2 4.5 18 1950 9 -
135mm/45 OTO 1938 3x2 4.5 18 1950 9 -
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 9.8 km 0
Targeting System SDT 9 mod. 2 10 % 10.8 km 625 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
533mm tubo lanciasiluri 2x4 90s 7.2s 10 000 12 56 1.1 0
533mm tubo lanciasiluri 2x4 90s 7.2s 12 667 12 56 1 625 000
Legends_Engine.png Maximum Speed
Stock 39 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 40s
  • The number of consumables is unlimited
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadup.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 40s
  • Dispersion time: 10s
  • Reload time: 80s
  • Number of consumables: 4
Legends_Engine_Boost.png
Engine Boost
Legends_dpadright.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +25%
  • Duration: 25s
  • Reload time: 120s
  • Number of consumables: 4

Player Opinion

Performance

Changes

The Stars Align

  • Main battery reload time reduced from 5.7 s to 4.5 s

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

  All Ships:      USA  |  Japan  |  UK  |  German  |  France  |  USSR  |  Italy  |  Pan‑Europe  |  Pan‑Asia  |  Commonwealth  |  Pan‑America