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Agano

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Legends_Agano_splash.png
Tier IV | Type: Cruiser
Preceded bySucceeded by
FurutakaGokase
Omono
Cost 500 000
XP Required24 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints25 800 
Armor6 - 60 
Torpedo Damage Reduction%
Artillery
Main Battery
152mm/50 Type413x2 
Firing Range13.6 km
Reload Time8.5 s
180 Turn Time30 s
HE Max Damage2600 
HE Fire Chance13 %
HE Penetration25 mm
AP Max Damage2900 
Secondary Armament 1
76mm/60 Type982x2 
Firing Range4.5 km
Reload Time2.4 s
HE Max Damage1300 
HE Fire Chance%
HE Penetration13 mm
Torpedo
610mm quadruple2x4 
Reload Time105 s
Max Damage17 333 
Detectability by Sea1.6 km
Range12.5 km
Speed60 kn
AA Defense
AA Armament 1
25mm/60 Type96 mod. 122x1 
DPS40 
Range3.1 km
AA Armament 2
25mm Type96 mod. 18x3 
DPS49 
Range3.1 km
AA Armament 3
76mm/60 Type982x2 
DPS21 
Range3.5 km
Maneuverability
Maximum Speed35 kn
Turning Circle Radius690 m
Rudder Shift Time7.4 s
Concealment
Detectability by Sea10.6 km
Detectability by Air6.4 km
Detectability firing in smoke4.8 km
Legends_Agano.png

Agano — Japanese Tech Tree Tier IV Cruiser.

The design of the Agano-class cruisers began in the second half of the 1930s. Their main purpose was reconnaissance, so the cruisers primarily required high speed, which necessitated weakening their armor. Their armament consisted of ssix 6-inch (152 mm) guns in three turrets. During World War II, cruiser Agano participated in escort and patrol operations and also took part in the Battle of Empress Augusta Bay. On February 17, 1944, the cruiser was sunk by submarine USS Skate while en route for repairs.

Entered Service: 1942
Ships in a series: 4


Ship Traits
Legends_Big_Yield_trait.png Legends_Low_Velocity_trait.png Legends_Compromising_trait.png
Big Yield:
Above average torpedo damage.
Sluggish Shot:
Difficult to aim at long distances, but the trajectory allows for effective fire from cover.
Compromising:
High caliber AP shells overpen the armor, but may still arm, depending on shell velocity.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 22 500 6 60 4 3x2 2 10.3 0
Hull B 25 800 6 60 4 3x2 2 7.4 100 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
152mm/50 Type41 3x2 8.5 30 2600 13 2900
152mm/50 Type41 3x2 8.5 30 2600 13 2900
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 12.3 km 0
Type5 mod. 2 10 % 13.6 km 12 500
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection Purchase Price
610mm quadruple 2x4 120s 7.2s 17 333 12 60 1.6 0
610mm quadruple 2x4 105s 7.2s 17 333 12.5 60 1.6 12 500
Legends_Engine.png Maximum Speed
Stock 35 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.9km
  • Detection of ships: 3.9km
  • Duration: 60s
  • Reload time: 120s
  • Number of consumables: 3
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3

Player Opinion


Pros:

  • Powerful HE shells with high damage and fire chance
  • Torpedoes have a long range and high damage
  • Good concealment
  • High top speed



Cons:

  • Slow turret traverse
  • Slow reload for the gun caliber
  • Weak AP shells
  • Poor firing arcs on torpedo tubes

    Torpedoes are easily spotted

  • Low survivability
  • Weak AA defenses


Performance

Gallery


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