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Amalfi

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WoWsLIconBlack.pngShip Overview

Legends_Amalfi_splash.png

Legends_Cruiser_Icon.png Amalfi — Italian • Tech Tree • Tier VII • Cruiser.

The project of a fast and well-protected heavy cruiser with nine 203 mm guns, designed by the Ansaldo company shortly before Italy entered World War II.

WoWsLIconBlack.png Navy: IT
WoWsLIconBlack.png Ship: Italian
WoWsLIconBlack.png Nation: Italy
WoWsLIconBlack.png Category: Tech Tree

WoWsLIconBlack.png Tier: VII
WoWsLIconBlack.png Class: Cruiser
WoWsLIconBlack.png XP: 210 000

WoWsLIconBlack.png Year of Design: 1940
WoWsLIconBlack.png Predecessor: Zara
WoWsLIconBlack.png Successors: Brindisi, Venezia
WoWsLIconBlack.png Variants: Mirage

━━ Ship Traits ━━

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Hidden: Good concealment means the ship can get closer to enemies before being detected.

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Sure Shot: Shells with a good ballistic trajectory maintain velocity, making aiming easier.

Legends_Trait_SAP_Shells.png
SAP Shells: Equipped or can be equipped with SAP shells that deal consistent damage, ricochet less, but can't start fires.



WoWsLIconBlack.pngShip StatsWoWsLIconBlack.png
Survivability
SURVIVBILITY STOCK UPGRADED
• Hitpoints 38 500 42 800
• Armor (mm) 16 - 150 -
• Torpedo damage reduction (%) 19 19
Maneuverability
MANEUVERABILITY STOCK UPGRADED
• Maximum speed (kt) 37 37
• Turning circle radius (m) 680 680
• Rudder-shift time (sec) 15.3 11
Concealment
CONCEALMENT STOCK UPGRADED
• Detectability by sea (km) 11.4 -
• Detectability by air (km) 6.8 -
• Detectability while firing in smoke (km) 6.3 -
Torpedoes
TORPEDOES STOCK UPGRADED
• Name 533mm tubo lanciasiluri 533mm tubo lanciasiluri
• Arrangement 2x4 2x4
• Reload time (sec) 95 95
• 180° turn time (sec) 7.2 7.2
• Maximum simulated damage 12 667 12 667
• Detectability by sea (km) 1 1
• Range (km) 12 12
• Speed (kt) 51 51
Main Artillery
MAIN BATTERY STOCK UPGRADED
• Main artillery name 203mm/55 1934 203mm/55 1934
• Main artillery arrangement 3x3 3x3
• Firing range (km) 14 15.4
• Reload time (sec) 14.5 16
• 180° turn time (sec) 25.7 25.7
• HE maximum damage 2900 -
• HE fire chance (%) 15 -
• HE penetration (mm) 34 -
• AP maximum damage 4800 5100
• SAP maximum damage - 5200
• SAP penetration (mm) - 54
• Sigma 2.0 -
Secondary Artillery
SECONDARY ARMAMENT 1 STOCK UPGRADED
• Name 90mm/50 OTO 1938 90mm/50 OTO 1938
• Arrangement 12x1 12x1
• Firing range (km) 5 5
• Reload time (sec) 4 4
• HE maximum damage 1300 1300
• HE fire chance (%) 5 5
• HE penetration (mm) 26 26
Anti-Aircraft Artillery
AA ARMAMENT 1 STOCK UPGRADED
• Name 20mm/65 Breda 1935 20mm/70 Breda 1941
• Arrangement 12x2 12x6
• DPS 41 74
• Range (km) 2 2
AA ARMAMENT 2 STOCK UPGRADED
• Name 37mm/54 Breda 1938 65mm/64 1939
• Arrangement 6x2 6x1
• DPS 70 52
• Range (km) 3.5 3.7
AA ARMAMENT 3 STOCK UPGRADED
• Name 90mm/50 OTO 1938 90mm/50 OTO 1938
• Arrangement 12x1 12x1
• DPS 114 114
• Range (km) 4 4


WoWsLIconBlack.pngModules, Modifications & ConsumablesWoWsLIconBlack.png

Modules

Cruiser - Amalfi




Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 38 500 16 150 19 3x3 2 15.3 0
Hull B 42 800 16 150 19 3x3 2 11 3 600 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
203mm/55 1934 3x3 14.5 25.7 2900 15 4800 0
203mm/55 1934 3x3 16 25.7 5100 450 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14 km 0
Targeting System Type7 mod. 2 10 % 15.4 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm tubo lanciasiluri 2x4 95s 7.2s 12 667 12 51 1
533mm tubo lanciasiluri 2x4 95s 7.2s 12 667 12 51 1
Legends_Engine.png Maximum Speed
Stock 37 kn

Modifications

Cruiser - Amalfi
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main battery traverse speed +20%
  • Torpedo launchers traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Main battery dispersion -7%
  • Secondary battery firing range +5%
  • Secondary battery dispersion -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary battery firing range +20%
  • Secondary battery dispersion -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Damage Control Party duration +20%
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder-shift time -25%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Chromium_Plated_Barrels.png
Chromium Plated Barrels
  • Main battery dispersion -5%
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting range +20%
  • Torpedo acquisition range +20%
  • RGA of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder-shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Launchers Mod 3
  • Torpedo launcher reload time -15%
  • Risk of torpedo launchers becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Main battery dispersion -3%
  • Main battery range +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Cooldown time for all consumables -10%
  • Average AA damage per second +25%

Consumables

Cruiser - Amalfi
Legends_Damage_Control_Party.png
Damage Control Party
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Accelerates repairs to damage modules, firefighting efforts and flooding recovery.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Exhaust_Smoke.png
Exhaust Smoke Generator
Legends_dpadup.png
Uses the ship's exhaust fumes to create a smoke screen that significantly reduces the risk of being detected by the enemy, even while moving at full speed.
  • Duration: 30s
  • Dispersion time: 35s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 100s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Repair_Party.png
Repair Party
Legends_dpaddown.png
Partially restores the ship's HP by repairing any light damage.
  • HP per second: +213
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 150s
  • Number of consumables: 2


WoWsLIconBlack.pngCommunity ContributionsWoWsLIconBlack.png

Changes

Cruiser - Amalfi

Breeze of Inspiration

  • Stock and upgraded HE main battery reload time reduced from 16 s to 14.5 s
  • Upgraded SAP main battery reload time reduced from 17.5 s to 16 s
  • Smoke screen duration increased from 20 s to 30 s
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